Search found 162 matches

by qrak
Sat May 10, 2014 1:00 am
Forum: Current stable release (099)
Topic: Have some way to calibrate Speedhack Prevention?
Replies: 14
Views: 9487

Re: Have some way to calibrate Speedhack Prevention?

Read my post, speedhackprevention doesn't work for cheat engine.
by qrak
Thu May 08, 2014 3:37 pm
Forum: Current stable release (099)
Topic: Have some way to calibrate Speedhack Prevention?
Replies: 14
Views: 9487

Re: Have some way to calibrate Speedhack Prevention?

Took some time to implement it because im using old pol95 distro but works great!
Thanks Harley!
by qrak
Thu May 08, 2014 1:16 pm
Forum: Current stable release (099)
Topic: Have some way to calibrate Speedhack Prevention?
Replies: 14
Views: 9487

Re: Have some way to calibrate Speedhack Prevention?

Is there any way to prevent SH from cheatengine? Speedhackprevention doesn't work good for it.
by qrak
Sun May 04, 2014 4:29 am
Forum: Current stable release (099)
Topic: Stack packet
Replies: 2
Views: 3273

Re: Stack packet

Thank you! :bacondance:
by qrak
Fri May 02, 2014 5:30 am
Forum: Current stable release (099)
Topic: Stack packet
Replies: 2
Views: 3273

Stack packet

Is there any way to handle item stack packet? I mean like stacking items with diffrent name returns 0 ?
by qrak
Sun Apr 27, 2014 3:14 am
Forum: General Discussion
Topic: Go Command Doesn't Reconize Other Realms
Replies: 5
Views: 4229

Re: Go Command Doesn't Reconize Other Realms

Use this function. MoveObjectToLocation( object, x, y, z, realm := _DEFAULT_REALM, flags := MOVEOBJECT_NORMAL ); Realms: // Realms const _DEFAULT_REALM := "britannia"; const REALM_BRITANNIA := _DEFAULT_REALM; const REALM_BRITANNIA_ALT := "britannia_alt"; const REALM_ILSHENAR := &...
by qrak
Sun Apr 20, 2014 3:31 pm
Forum: General Discussion
Topic: Go Command Doesn't Reconize Other Realms
Replies: 5
Views: 4229

Re: Go Command Doesn't Reconize Other Realms

Maybe my answer will be rude but someone should say it. Since i came back to POL i noticed that you spamming whole forum with messages. After sitting so many months and trying to run your shard you should understand basics of POL like reading uo.em functions and basics of programming. Plz thinkg aga...
by qrak
Sat Apr 05, 2014 5:42 am
Forum: Packet World
Topic: cliloc and 0xbf 0x10 subcmd
Replies: 7
Views: 7904

Re: cliloc and 0xbf 0x10 subcmd

Harley wrote:
qrak wrote: Add after setobjproperty IncRevision(item). Works for me.
Qrak, thank u! Helped!
No problem, please give me link to your shard www
by qrak
Fri Apr 04, 2014 6:47 am
Forum: Packet World
Topic: cliloc and 0xbf 0x10 subcmd
Replies: 7
Views: 7904

Re: cliloc and 0xbf 0x10 subcmd

Harley wrote:Hey guys! I'm very need your help! I have thoose problem, that after some SetObjProperty( item ...) information didn't display.
In packets I don't understanding :(
Please, help me with some working script!

With best regards!
Add after setobjproperty IncRevision(item). Works for me.
by qrak
Fri Mar 21, 2014 11:44 am
Forum: General Discussion
Topic: Warning: local variable not used
Replies: 4
Views: 3585

Re: Warning: local variable not used

Try and compile, if script compiles then all is legit.
by qrak
Fri Mar 21, 2014 6:27 am
Forum: General Discussion
Topic: PaperDoll problems
Replies: 6
Views: 4627

Re: PaperDoll problems

.setprop graphic 400
by qrak
Fri Mar 21, 2014 1:36 am
Forum: General Discussion
Topic: Warning: local variable not used
Replies: 4
Views: 3585

Re: Warning: local variable not used

You defined variable inside program or function which is not used.
by qrak
Wed Mar 19, 2014 10:11 am
Forum: Current stable release (099)
Topic: POL099 Beta 2014-03-17 Windows
Replies: 3
Views: 3831

Re: POL099 Beta 2014-03-17 Windows

Any tricks to getting this and the SVN Distro scripts to play nicely? Perhaps the version of UO that you're using on the server and what version you recommend for the client? Seeing all kinds of errors trying to launch this with the Distro that I've never seen before (that post is here . Any idea's...
by qrak
Wed Mar 19, 2014 7:00 am
Forum: Current stable release (099)
Topic: POL099 Beta 2014-03-17 Windows
Replies: 3
Views: 3831

Re: POL099 Beta 2014-03-17 Windows

Updated for latest core. Included boats.cfg & extobj.cfg in this compilation.
by qrak
Tue Mar 18, 2014 1:49 pm
Forum: Scripting Help
Topic: Wrestling Damage
Replies: 5
Views: 4560

Re: Wrestling Damage

Fixed by adding these lines in equip.src:

Code: Select all

if(!who.weapon.isa(POLCLASS_WEAPON))
 	var wrestl := CreateItemInBackPack(who, 0x1F020, 1);
	EquipItem(who, wrestl);
	return 0;
endif

by qrak
Thu Mar 13, 2014 2:01 am
Forum: Scripting Help
Topic: Wrestling Damage
Replies: 5
Views: 4560

Re: Wrestling Damage

Code: Select all

print(who.weapon.desc);
Shows "Death Robe". How it's possible that robe changed layer to weapon layer?

EDIT: I didn't define MaxTileId in pol.cfg for extobj.cfg. Maybe that was the problem, ran uoconvert. Works for now, still testing.

EDIT2: Nope, thats not MaxTileId
by qrak
Wed Mar 12, 2014 2:04 pm
Forum: Scripting Help
Topic: Wrestling Damage
Replies: 5
Views: 4560

Re: Wrestling Damage

I'm not using status hook :/

EDIT: When i use wrestling with such damage i get POL crash.
by qrak
Tue Mar 11, 2014 5:41 am
Forum: Bug Reports & Feature Requests
Topic: Crash dump, POL99 01/03/2014
Replies: 5
Views: 4596

Re: Crash dump, POL99 01/03/2014

Solved. For now. Bug was related to http://forums.polserver.com/viewtopic.php?f=7&t=5281 What i did: 1. Moved combat pkg to different folder, left only pkg.cfg & itemdesc.cfg 2. Started pol, lot of errors show when starting 3. Saved game state, closed pol window 4. Moved back all files to co...
by qrak
Fri Mar 07, 2014 11:00 pm
Forum: Scripting Help
Topic: Wrestling Damage
Replies: 5
Views: 4560

Wrestling Damage

POL99 latest beta Can anybody explain to me this wrestling damage? http://monar.no-ip.biz/~qrak/wtf.jpg http://monar.no-ip.biz/~qrak/wtf.jpg No temp mods, normal str. When i equip other stuff i get proper dmg. Here is itemdesc.cfg: Weapon 0x1F020 { //MainStuff Name Intrinsic Weapon Name Wrestling Na...
by qrak
Tue Mar 04, 2014 11:22 pm
Forum: Complete Worlds
Topic: PvP Arena Shard [POL099] [UPDATE: 05/14/2014]
Replies: 16
Views: 17835

Re: PvP Arena Shard [POL099]

Sources updated for POL99. qrak, can u give working link to the events? With best regards! Translated by google, fixed some phrases in hurry. :) btw. cliloc is from original UO. Version 5.0.9. All events are automated. Our motto is to provide our gamers entertainment. Every day different events tak...
by qrak
Mon Mar 03, 2014 4:40 am
Forum: Complete Worlds
Topic: PvP Arena Shard [POL099] [UPDATE: 05/14/2014]
Replies: 16
Views: 17835

Re: PvP Arena Shard [POL099]

Sources updated for POL99.
by qrak
Sun Mar 02, 2014 7:04 pm
Forum: General Discussion
Topic: Staff Hiding Stone?
Replies: 11
Views: 7333

Re: Staff Hiding Stone?

Basically it was a stone that you double clicked on and it would turn you invisible with sound and visual effects. Those you could modify to a limited selection. It was a good thing, I liked it. Define hidingstone in itemdesc.cfg, make script and objtype for him, then write hidingstone.src, should ...
by qrak
Sun Mar 02, 2014 5:42 pm
Forum: Bug Reports & Feature Requests
Topic: Crash dump, POL99 01/03/2014
Replies: 5
Views: 4596

Re: Crash dump, POL99 01/03/2014

Even i recorded video for you: http://monar.no-ip.biz/~qrak/video.mp4
by qrak
Sun Mar 02, 2014 3:14 pm
Forum: Bug Reports & Feature Requests
Topic: Crash dump, POL99 01/03/2014
Replies: 5
Views: 4596

Re: Crash dump, POL99 01/03/2014

Here you can find dump files and files you asked for (x64.zip) http://monar.no-ip.biz/~qrak/

I'm getting this crash even with pol compiled by developer (03/09/2013).
by qrak
Sun Mar 02, 2014 2:41 am
Forum: Bug Reports & Feature Requests
Topic: Crash dump, POL99 01/03/2014
Replies: 5
Views: 4596

Re: Crash dump, POL99 01/03/2014

Found the issue. Wrestling causes client crash. Please fix this ASAP.
Even with return 0 in combathook client crashes.