Search found 140 matches

by bodom
Wed Dec 05, 2018 12:21 pm
Forum: Bug Reports & Feature Requests
Topic: Need documentation for runecl.
Replies: 11
Views: 8667

Re: Need documentation for runecl.

I have never tested it under Windows, but i always write my scripts with OS portability in mind, so it should work with latest python3 for Windows.

If it doesn't, then it should be a matter of fixing a couple of lines of code.
by bodom
Wed Dec 05, 2018 8:13 am
Forum: Bug Reports & Feature Requests
Topic: Need documentation for runecl.
Replies: 11
Views: 8667

Re: Need documentation for runecl.

It then probably needs some modifications to work for POL095.
by bodom
Wed Dec 05, 2018 7:49 am
Forum: Bug Reports & Feature Requests
Topic: Need documentation for runecl.
Replies: 11
Views: 8667

Re: Need documentation for runecl.

Try the 096 "untested" branch. It has no limitation on src version, and it should work fine.

The 093 "master" version has been tested to (almost always) produce a source file that, when compiled back, matches exactly the original decompiled binary file.
by bodom
Tue Dec 04, 2018 6:42 pm
Forum: Bug Reports & Feature Requests
Topic: Need documentation for runecl.
Replies: 11
Views: 8667

Re: Need documentation for runecl.

Since many people have been asking, I've just chosen to publish it.

There are two branches: the master works on POL093. The "untested" should work on POL096.

If you make improvements, you are welcome to contribute back.
by bodom
Thu Apr 05, 2018 5:52 pm
Forum: Current development (100)
Topic: POL100 - 3rd Party Feature Request.
Replies: 13
Views: 9360

Re: POL100 - 3rd Party Feature Request.

So it's down to sending a single packet to orion only in the end? :D That's a bit LOL, but let's play this game. :P I see some problems with the cfg-based approach: Most shards only have a single client but some, like our, like to allow multiple client versions. Does the orion client qualify itself ...
by bodom
Thu Apr 05, 2018 3:27 pm
Forum: Current development (100)
Topic: POL100 - 3rd Party Feature Request.
Replies: 13
Views: 9360

Re: POL100 - 3rd Party Feature Request.

I know very little about the topic, but I have a feeling this should not belong to the core or, at least, have a very low priority: it still lacks support for some important native packets. Also, as a general rule, I like the "recent" tendency of trying to move functionalities form the cor...
by bodom
Mon Dec 11, 2017 2:10 am
Forum: Bug Reports & Feature Requests
Topic: Need documentation for runecl.
Replies: 11
Views: 8667

Re: Need documentation for runecl.

Some time ago, I wrote an escript decompiler. Basically, it takes and .ecl and gives you back and .src and .inc (doing some guessing for the .inc part). Bad news is that it was meant for POL093, so it will not work on POL099, good news is that to make it work, you should only need to remap tokens in...
by bodom
Mon Jul 24, 2017 8:34 am
Forum: Current stable release (099)
Topic: New [unofficial] POL-CORE fork - 2017
Replies: 15
Views: 10199

Re: New [unofficial] POL-CORE fork - 2017

It would be nice to have a link to the source so people interested can peek on it.

That's how open source works.
by bodom
Fri Mar 10, 2017 5:04 am
Forum: General Discussion
Topic: Hello. I'm back. Well, somewhat...
Replies: 11
Views: 6654

Re: Hello. I'm back. Well, somewhat...

Hi Yukiko! Welcome back!

:cheers:
by bodom
Fri Feb 17, 2017 12:21 pm
Forum: General Discussion
Topic: AR of shield, it's not based on what I set! Help me please!
Replies: 8
Views: 5838

Re: AR of shield, it's not based on what I set! Help me please!

It's a while now but If I can remember correctly, the AR in the item's definition is not applied directly but there is a correction factor depending on the layer.
by bodom
Wed Jan 04, 2017 1:09 pm
Forum: General Discussion
Topic: Regarding Yukiko
Replies: 12
Views: 7595

Re: Regarding Yukiko

That's a very bad start for 2017... I'm deeply sorry to hear that.
He is a longtime member of this community indeed, and he also has done a lot of work on the distro and helping people.
Please send him my best wishes for a full and quick recovery.
by bodom
Sat Dec 24, 2016 10:36 pm
Forum: General Discussion
Topic: The downloadable POL Docs.
Replies: 4
Views: 8236

Re: The downloadable POL Docs.

You're welcome mate :)

P.S: Merry Christmas! :cheers:
by bodom
Tue May 17, 2016 6:55 am
Forum: Rants
Topic: The greatest game development idea ever (at least when I was drunk it was)
Replies: 5
Views: 7314

Re: The greatest game development idea ever (at least when I was drunk it was)

Last time I've checked, the paycheck was not interesting :P
by bodom
Fri Mar 18, 2016 4:25 pm
Forum: Complete Worlds
Topic: zuluhotel.it
Replies: 6
Views: 7023

Re: zuluhotel.it

Hi,

he does write here sometimes. I bet he will read this post soon or later ;)
by bodom
Sat Feb 20, 2016 4:25 pm
Forum: General Discussion
Topic: Connecting with a *special* & *really old* client.
Replies: 10
Views: 6711

Re: Connecting with a *special* & *really old* client.

Great! Congrats!

Linux compile instructions are on the github homepage, but if you don't want to spend time compiling sources you can wait for next beta release that should be out soon.
by bodom
Fri Feb 19, 2016 5:19 am
Forum: General Discussion
Topic: Connecting with a *special* & *really old* client.
Replies: 10
Views: 6711

Re: Connecting with a *special* & *really old* client.

If i can remember it correctly, client < 2.0.0 uses blowfish encryption.

The code that choses the keys is here:
https://github.com/polserver/polserver/ ... yptkey.cpp

My 2c
by bodom
Mon Feb 15, 2016 4:46 am
Forum: Current stable release (099)
Topic: Error when starting up POL
Replies: 16
Views: 8804

Re: Error when starting up POL

In pol.cfg:

Code: Select all

UseSingleThreadLogin=(1/0 {default 0})
by bodom
Fri Feb 05, 2016 5:18 am
Forum: Scripting Help
Topic: Season handling
Replies: 7
Views: 5081

Re: Season handling

I understand it is hardcoded, but do you have more details? If I open the files with UO Fiddler, I can't find the winter tiles.

Where are they?
by bodom
Fri Jan 29, 2016 3:44 pm
Forum: Scripting Help
Topic: Season handling
Replies: 7
Views: 5081

Re: Season handling

I am also interested on this.
On our shard, the snow tiles are very ugly and and it would be nice to find a way to fix them.

Sadly, I have no useful info to add to this thread.
by bodom
Wed Jan 13, 2016 11:19 am
Forum: Current stable release (099)
Topic: Error when starting up POL
Replies: 16
Views: 8804

Re: Error when starting up POL

We're running lastest POL099 on Debian and it is very stable there too.
by bodom
Wed Jan 13, 2016 11:07 am
Forum: General Discussion
Topic: A good zuluhotel server
Replies: 13
Views: 9018

Re: A good zuluhotel server

Hi!

We are running an almost untouched flavor of ZuluHotel 2001, but updated to the latest POL and with many bugs fixed.

If you are interested, PM me for any info or to get an account ;)

Website is:
http://www.zuluhoteltimewarp.com/en/

:grouphug:
by bodom
Mon Dec 28, 2015 10:40 pm
Forum: Current stable release (099)
Topic: Latest GIT POLCore (LINUX) [UNOFFICIAL]
Replies: 18
Views: 12430

Re: Latest GIT POLCore (LINUX) [UNOFFICIAL]

Sure :) As you know, there are two ways to make an NPC: the old one requires you to create the naked NPC and then equip him every item. This is also the most suitable one for NPCs with human aspect, because the equip will be also displayed on the paperdoll. This method is more complicated, because i...
by bodom
Mon Dec 28, 2015 6:52 pm
Forum: Current stable release (099)
Topic: Latest GIT POLCore (LINUX) [UNOFFICIAL]
Replies: 18
Views: 12430

Re: Latest GIT POLCore (LINUX) [UNOFFICIAL]

The intrinsic shield feature is part of a set of changes I've made for our shard and that have now been merged into the official core. First of all, let me say that I consider it a great honor and thank all the developers, especially Nando, who spent their time on reviewing them. Backward compatibil...
by bodom
Mon Dec 28, 2015 6:50 am
Forum: Bug Reports & Feature Requests
Topic: POL crash
Replies: 5
Views: 4071

Re: POL crash

Well,

i think before using packet hooks one should have a good reason :D

It's hard to give a general explanation on why hooking such an important packet, but if you can post your script, we check it and see if it is ok.