Search found 18 matches

by Xeno
Wed Mar 23, 2016 2:16 pm
Forum: Complete Worlds
Topic: zuluhotel.it
Replies: 6
Views: 1577

Re: zuluhotel.it

Hello. Does anyone know where else you can find the scripts and the client of this server ? I tried to contact with Xeno, his e-mail does not work. Also gaming website does not work. Here at a forum last visit : Jan 28 , 2016 3:10 pm. Maybe someone knows , he is lecturing in the open access scripts...
by Xeno
Thu Jan 21, 2016 7:39 am
Forum: Distro Bug Reports
Topic: Problems in PerformAction() with client>7.0.9.0
Replies: 0
Views: 1074

Problems in PerformAction() with client>7.0.9.0

Hi all! I've upgradated my POL to the last revision and actually I'm using client version 7.0.10.3. I read the core changes and noticed the update of animXlate.cfg. Well, new char animations seems to be ok but not all. When I try to perform actions like 0x10/0x11 ( cast spells directions ) while on ...
by Xeno
Mon Jan 26, 2015 9:59 am
Forum: Old distros
Topic: Loot information
Replies: 4
Views: 1823

Re: Loot information

You have to make changes in loot_effects.inc. That kind of loot system needs settings editing loot functions ( chances, %, RandomDiceRoll ecc. ), not only from cfg files. In the distro you'll find a standard and overpowerized loot generation to let you see max level items npcs can drop; surely it's ...
by Xeno
Mon Jan 19, 2015 6:21 am
Forum: Bug Reports & Feature Requests
Topic: Player's Name, Guild's Name and Items always in Uppercase (ucwords)
Replies: 3
Views: 883

Re: Player's Name, Guild's Name and Items always in Uppercase (ucwords)

If you don't want change your itemdesc files you should hook the single-click packet and manage by custom functions your items names.
by Xeno
Fri Nov 28, 2014 1:05 am
Forum: General Discussion
Topic: any new zulu hotel servers around
Replies: 6
Views: 1233

Re: any new zulu hotel servers around

http://www.zuluhotel.it - Zulu Hotel Italy present ;)
by Xeno
Wed Nov 19, 2014 12:22 pm
Forum: Bug Reports & Feature Requests
Topic: POL 099 Linux Request
Replies: 5
Views: 1048

Re: POL 099 Linux Request

Make sure you have the required libraries installed: boost, zlib and the mysql client (if SQL supported is desired), then run ./buildcore in the pol-core folder.

Minimum compiler version: GCC 4.8 or LLVM/Clang 3.5.
by Xeno
Sun Nov 09, 2014 8:40 am
Forum: General Discussion
Topic: Beginning. From start the POL to modify scripts
Replies: 13
Views: 3742

Re: Beginning. From start the POL to modify scripts

You're using the old boat.cfg settings, you need to use a compiled POLCore ( http://downloads.polserver.com/browser.php?dir=/Distro/099 ) previous to this commit: 01-21-2012 Tomi: Removed: Graphic from multis, no graphic entry needed for multis in itemdescs anymore, uoconvert doesnt add a graphic va...
by Xeno
Wed Oct 15, 2014 12:41 pm
Forum: General Discussion
Topic: Beginning. From start the POL to modify scripts
Replies: 13
Views: 3742

Re: Beginning. From start the POL to modify scripts

Hi Yoda, welcome and nice to see around new people interested in EScript... and specially in ZH projects! :D For your first time my hint is to check inside the full package ZuluHotel Shard ( Fantasia Shard, ZH classic project ), specially reading the read.txt file to have a fresh and simple start. Y...
by Xeno
Mon Sep 08, 2014 1:23 pm
Forum: General Help (096)
Topic: POL core now on GitHub
Replies: 12
Views: 13680

Re: POL core now on GitHub

Git doesn't really have a rev number, but a commit hash. The latest one is: "2d2863166bbd4e4bf4f727f70a2d0f288fb2dc5d". You can shorten it to "2d2863166b", for example. ;) More information here: http://stackoverflow.com/questions/4120001/what-is-the-git-equivalent-for-revision-number (or do you mea...
by Xeno
Mon Sep 08, 2014 12:48 pm
Forum: General Help (096)
Topic: POL core now on GitHub
Replies: 12
Views: 13680

Re: POL core now on GitHub

Dear all, We moved the repository to GitHub (it allows better interaction and git is cooler). The latest (and probably unstable) version is now found in: https://github.com/polserver/polserver There's a small guide there on how to compile for Windows / Linux. You can get the files using either git ...
by Xeno
Wed Jul 30, 2014 5:14 am
Forum: Current stable release (099)
Topic: High Seas and Boat smooth movement
Replies: 13
Views: 4149

Re: High Seas and Boat smooth movement

any news about it ? Added: Boat Smooth move for clients which support it ( HSA+ ) Added: boat.em flags ( These flags are ignored for boat movements sent to old than HSA clients ) const BOAT_SPEED_ONE_TILE := 1; const BOAT_SPEED_SLOW := 2; const BOAT_SPEED_MEDIUM := 3; const BOAT_SPEED_FAST := 4; Ch...
by Xeno
Tue Jul 22, 2014 2:37 am
Forum: Solved issues
Topic: [fixed] Assertion Failed - POL freeze
Replies: 2
Views: 956

Re: Assertion Failed - POL freeze

Try to rebuild Core with last revision ( now [r826] ) from SVN and recompile all scripts.
by Xeno
Mon Dec 30, 2013 7:52 am
Forum: Current stable release (099)
Topic: "Movable" Corpses
Replies: 0
Views: 1184

"Movable" Corpses

Hi all, I noticed a weird problem about corpses with the upgrade of client > 7.0.x. It happens that trying to drag the corpse it seems to be locked down like any other item, the message is like when you try to move a locked down item "You cannot move that." "You cannot pick that up.". It seems like ...
by Xeno
Fri Sep 20, 2013 4:28 pm
Forum: Old distros
Topic: Authorization Code
Replies: 9
Views: 3265

Re: Authorization Code

I have successfully created my shard and it says enter a Authorization Code, I've typed .setauthcode and it asking me for an old code,I can't use many commands without this, please help Auth Code is a GProp, try to erase global property, use this simple cmd: use uo; use os; program textcmd_erasevar...
by Xeno
Sun Feb 03, 2013 2:31 am
Forum: Bug Reports & Feature Requests
Topic: Client Crash
Replies: 6
Views: 1303

Re: Client Crash

Try to use this:
No_Crypt_Client_2d_6.0.1.10.rar
(833.99 KiB) Downloaded 81 times
Let me know,

Regards
by Xeno
Wed Oct 31, 2012 7:22 am
Forum: General Discussion
Topic: Tiles Stygian Abyss
Replies: 3
Views: 1650

Re: Tiles Stygian Abyss

Can you send me a screen or copy your pol.cfg with these lines?

EDIT: Solved the problem, very thanks, I thought I had only modify uoconvert and have the new core :)
by Xeno
Wed Oct 31, 2012 5:53 am
Forum: General Discussion
Topic: Tiles Stygian Abyss
Replies: 3
Views: 1650

Tiles Stygian Abyss

Hello to everyone, I've a problem. I've the new core updated: 12-02-2009 Turley: Added: 0xF3 packet is send instead of 0x1A for clients >= 7 or UO:SA clients - Tomi Added: polcfg MaxTileID 0x3FFF / 0x7FFF (default 0x3FFF) since client 7.0.0.0 item graphic can be definied up to 0x7FFF - Tomi Added: "...
by Xeno
Thu May 10, 2012 2:07 am
Forum: General Discussion
Topic: Legend's UO - Online
Replies: 3
Views: 1676

Re: Legend's UO - Online

Oh sure after stolen and deleted our files and hacked our server, nice work man! Years and years of hard work ahahahah!!! Very funny :P

This is the real shard www.myzh.org, this is the work of Developer Edwards, the official shard.

Bye Bruno Veiga :)