Search found 58 matches

by Agata
Thu Mar 12, 2015 11:12 am
Forum: Bug Reports & Feature Requests
Topic: Player's Name, Guild's Name and Items always in Uppercase (ucwords)
Replies: 3
Views: 740

Re: Player's Name, Guild's Name and Items always in Uppercase (ucwords)

I think this is a client issue. I don't know if there is a way to change it. The packets sent have the lowercase as one expects.
by Agata
Thu Mar 12, 2015 12:48 am
Forum: Complete Worlds
Topic: The World of Dreams Official Scripts for POL 099
Replies: 21
Views: 7723

Re: The World of Dreams Official Scripts for POL 099

It's OLD... if you want something more up to date, check out from my SVN:
https://code.google.com/p/new-uo-wod-sc ... e/checkout
by Agata
Thu Jan 08, 2015 9:59 pm
Forum: General Discussion
Topic: wod099 i need help this is what i get when i start the serve
Replies: 6
Views: 1125

Re: wod099 i need help this is what i get when i start the serve

For starters, it's supposed to be a "wod099" shard, but I see the brainAI and other scripts that don't belong to WOD. Looks like he stappled together the POL Distro and the wod099 distro. That's never going to work right...
by Agata
Thu Jan 08, 2015 9:45 pm
Forum: Scripting Help
Topic: Custom weapon stacking on insert
Replies: 16
Views: 1742

Re: Custom weapon stacking on insert

Heh, stacking weapons is bad form! I use a "thrower" item. For my shard, I modified the tiledata to make the leather ninja belt into a weapon equipped on the one-handed weapon layer, and scripted it just like a bow.
by Agata
Thu Jan 08, 2015 9:38 pm
Forum: Scripting Help
Topic: Gargoyle Flying..
Replies: 6
Views: 1114

Re: Gargoyle Flying..

I wonder if he was using the POL distro... since it uses a custom packet for the status bar, it messes up with gargoyle flying...
by Agata
Tue Nov 25, 2014 7:11 am
Forum: Contributed Scripts & Packages
Topic: New Improved Megacliloc/Tooltip package
Replies: 7
Views: 2651

Re: New Improved Megacliloc/Tooltip package

I started work on a "chardata" script, and since I wanted to implement custom selectable titles, title styles and other things, I stopped working on it until I finish designing the Titles System
by Agata
Thu Jan 30, 2014 9:29 am
Forum: Scripting Help
Topic: How can I disable MagicPenalty and DefaultDex
Replies: 7
Views: 1349

Re: How can I disable MagicPenalty and DefaultDex

If your itemdesc entries have it, even if you erase them, they will be back on next restart. And gundam asked for items.txt in your data folder, that is, in your world savedata.
by Agata
Thu Jan 30, 2014 7:05 am
Forum: Bug Reports & Feature Requests
Topic: Switching to queued data mode
Replies: 5
Views: 1186

Re: Switching to queued data mode

That packethook doesn't properly use clilocs they way they are meant to, this creates LOTS of lag. I guess you already had a look at MY megacliloc packethook in the Custom Script Releases.
by Agata
Tue Jan 28, 2014 10:40 am
Forum: General Discussion
Topic: vendor sold armor and weapons have super AR
Replies: 2
Views: 689

Re: vendor sold armor and weapons have super AR

This problem has to do with the items' quality. In the Ackadia and WoD scripts there is a section where the quality of the vendor items is being set to a random number between 50 and 99, and this becomes a "multiplier", so an item with quality 50 is 50 times as powerful as one with quality 1. Here i...
by Agata
Fri Jun 28, 2013 6:03 am
Forum: Contributed Scripts & Packages
Topic: NPC Creation
Replies: 22
Views: 6711

Re: NPC Creation

shouldn't it be "1.1.1.1" instead of just 1.1.1.1?
by Agata
Tue Jun 04, 2013 6:04 am
Forum: Current stable release (099)
Topic: Problem with boats
Replies: 6
Views: 1674

Re: Problem with boats

And the scripts he got, which come from me, also haven an updated boats.cfg. But he needs POL from svn to get my scripts working. Also from what I see, they are not the latest scripts from my svn, they are probably from the last packaged download I published, which was a loooooong time ago. I need t...
by Agata
Mon Jun 03, 2013 10:03 pm
Forum: Current stable release (099)
Topic: Problem with boats
Replies: 6
Views: 1674

Re: Problem with boats

Seems like it comes from MY scripts (The World of Dreams), which are for POL from svn.
by Agata
Thu Feb 14, 2013 2:22 pm
Forum: Packet World
Topic: server encryption
Replies: 2
Views: 1264

Re: server encryption

In POL you choose the desired encryption by version number. So if you want the 7.0.15.1 clients to connect with encryption, you set it up in uoclient.cfg so the encryption from that client is used. RunUO requires that you remove encryption, although I remember reading about some server plugins for u...
by Agata
Fri Feb 01, 2013 10:31 pm
Forum: Current stable release (099)
Topic: AoS build issue (that bank inside cove)
Replies: 2
Views: 1021

Re: AoS build issue (that bank inside cove)

Try this:

If it's in Felucca:
uoconvert map realm=britannia mapid=0 usedif=0 width=7168 height=4096

If it's in Trammel:
uoconvert map realm=britannia_alt mapid=1 usedif=0 width=7168 height=4096
by Agata
Tue Jan 29, 2013 10:43 pm
Forum: Contributed Scripts & Packages
Topic: New Improved Megacliloc/Tooltip package
Replies: 7
Views: 2651

Re: New Improved Megacliloc/Tooltip package

Maybe I should have mentioned that I broke it into two scripts, the toolTips.src and itemdata.src so the second can be recompiled and unloaded quickly and safely for live testing.
by Agata
Mon Jan 28, 2013 8:04 am
Forum: Contributed Scripts & Packages
Topic: New Improved Megacliloc/Tooltip package
Replies: 7
Views: 2651

Re: New Improved Megacliloc/Tooltip package

You don't need to attach it to anything, the itemdata script is called by the toolTips script, which is a PacketHook SendFunction for packet 0xD6. Download the attached Zip files and look at the uopacket.cfg file. If you look at toolTips.src file on line 45 you will see the following: var xDesc := r...
by Agata
Sun Jan 27, 2013 11:45 pm
Forum: Contributed Scripts & Packages
Topic: New Improved Megacliloc/Tooltip package
Replies: 7
Views: 2651

New Improved Megacliloc/Tooltip package

I was concerned about the size of the packets sent by the Megacliloc package for tooltips, so I rewrote the thing to actually use CliLocs. Here is the result: toolTips.src /* $Id: toolTips.src 104 2006-05-25 22:14:15Z montuz $ * Description: AOS Tooltips. Starter script. * This packet takes awhile t...
by Agata
Sat Jan 19, 2013 12:05 pm
Forum: Scripting Help
Topic: pvp arena system
Replies: 9
Views: 1744

Re: pvp arena system

If it asks for an include file while compiling, then it is needed. Can't use the arena system if you don't have the necessary building blocks for compiling it.

Also check the \099\scripts\misc\chrdeath.src file, there is a check for automatically resurrecting players who die inside the arena.
by Agata
Fri Jan 18, 2013 10:26 pm
Forum: Scripting Help
Topic: pvp arena system
Replies: 9
Views: 1744

Re: pvp arena system

Sounds like you don't have gumps.inc file. It is located in \099\scripts\include\, just copy it to C:\ZH099\scripts\include\
by Agata
Fri Jan 18, 2013 2:20 pm
Forum: Scripting Help
Topic: pvp arena system
Replies: 9
Views: 1744

Re: pvp arena system

The World of Dreams scripts have an arena system. I have them running with a POL 099 server.

http://code.google.com/p/new-uo-wod-scripts/
by Agata
Thu Dec 27, 2012 7:23 am
Forum: Current stable release (099)
Topic: Help Creating Shard
Replies: 3
Views: 996

Re: Help Creating Shard

xeon wrote:- download a client and patch it to remove encryption
That's not necessary, you can configure POL to use the client's encryption, or you can use Razor too.
by Agata
Wed Dec 26, 2012 10:22 am
Forum: Scripting Help
Topic: pol 099, Skill Hiding, client SA Build version:4.0.2.1
Replies: 2
Views: 918

Re: pol 099, Skill Hiding, client SA Build version:4.0.2.1

does it work correctly in the classic client? hmm...
by Agata
Fri Nov 30, 2012 9:39 am
Forum: Bug Reports & Feature Requests
Topic: Problems at some places in Gargish pathways
Replies: 0
Views: 1053

Problems at some places in Gargish pathways

Some gargoyle-only pathways (those you traverse by flying) don't work properly. Here is a list of the ones I'm aware of:

1013, 3836, 4
700, 3454, 66
700, 3499 ~ 3534, 75
700, 3541 ~ 3548, 75
829, 3741, 18
1030, 3666, 61
1051, 3341, 19
1050, 3067, 99
564, 3066, 97
by Agata
Fri Nov 30, 2012 9:37 am
Forum: POL Core Patch Submissions
Topic: Fix for gargoyle flying
Replies: 2
Views: 1359

Re: Fix for gargoyle flying

For those who don't know which places don't work with the current POL from svn, these are the places I am aware of (All in Termur):
1013, 3836, 4
700, 3454, 66
700, 3499 ~ 3534, 75
700, 3541 ~ 3548, 75
829, 3741, 18
1030, 3666, 61
1051, 3341, 19
1050, 3067, 99
564, 3066, 97
by Agata
Tue May 08, 2012 5:16 am
Forum: General Discussion
Topic: List of Files?
Replies: 3
Views: 1077

Re: List of Files?

Clients 7.0.24.0 and later have a different file structure and different file formats, making them incompatible with UOFiddler.

The login screen is a gump.

If you want to use UOFiddler, you need a client prior to 7.0.24.0.