Search found 8 matches
- Tue Aug 21, 2012 2:41 am
- Forum: UOFiddler
- Topic: Having issues copying maps
- Replies: 0
- Views: 4178
Having issues copying maps
As mentioned, I'm having difficulties copying maps. I've been editing the maps with Centred...which I believe is rather anal (though possibly sloppy) with how it accesses the mul files. Until recently, I was going to be keeping the map sizes as OSI intended, but I've decided to make all the maps the...
- Mon Mar 19, 2012 4:56 am
- Forum: UOFiddler
- Topic: OSI Patch...bad, for the time being
- Replies: 1
- Views: 4087
OSI Patch...bad, for the time being
So......... I patched....... I always use Fiddler to see what new fun stuff OSI added..... Fiddler crashed. There was some sort of command screen updater which changed many, if not most of the OSI files. Kinda thinking that any problems there are in 4.6 are moot compared to the major reorganization ...
- Sat Jan 21, 2012 5:42 pm
- Forum: UOFiddler
- Topic: Display unused textures/landtiles
- Replies: 0
- Views: 3394
Display unused textures/landtiles
Currently, the program only displays tiles which are in use. There's the option to jump to the next open/available spot...which I guess is ok...I mean, it does the job. But in items and gumps, you can display all open spots (which it shows up in red). Is it possible to have this feature in the land ...
- Sun Nov 06, 2011 12:14 pm
- Forum: UOFiddler
- Topic: Animation Colors Messed Up
- Replies: 12
- Views: 9750
Re: Animation Colors Messed Up
It's ok, I've had a brief conversation with Soulblighter and he steered me in the right direction. Seems to work well if you convert each action (all the north running frames, for example) into an animated gif and then import it as that animated gif. All the pallets must be the same and this works b...
- Sat Nov 05, 2011 9:05 pm
- Forum: UOFiddler
- Topic: Animation Colors Messed Up
- Replies: 12
- Views: 9750
Re: Animation Colors Messed Up
Did this ever get fixed? I'm still having this issue and don't have a fix.
- Wed Jul 06, 2011 4:47 pm
- Forum: UOFiddler
- Topic: Feature Request...and other stuff
- Replies: 0
- Views: 2801
Feature Request...and other stuff
Don't want to sully up the forum with multiple posts when one should be sufficient. Feature Request: Radar Color: Now, it's possible this is already present...somewhere. I have a really hard time trying to figure out exactly what shade I wish to make the map items using the current method (for some ...
- Sat Feb 19, 2011 1:35 am
- Forum: UOFiddler
- Topic: Feature Request: Modify item flags
- Replies: 2
- Views: 3025
Re: Feature Request: Modify item flags
How could I have overlooked that? Thank you so much!!!
- Fri Feb 18, 2011 3:40 pm
- Forum: UOFiddler
- Topic: Feature Request: Modify item flags
- Replies: 2
- Views: 3025
Feature Request: Modify item flags
I came across only a few programs which can modify the tile flags in the art.mul file. And they all stop at item 0x3fff. This is the only program (that I've found) that will even show tiles above 0x3fff. I have really been enjoying UOFiddler (as I get to know it better) and think this feature would ...