Search found 8 matches

by Thagoras
Tue Aug 21, 2012 2:41 am
Forum: UOFiddler
Topic: Having issues copying maps
Replies: 0
Views: 4178

Having issues copying maps

As mentioned, I'm having difficulties copying maps. I've been editing the maps with Centred...which I believe is rather anal (though possibly sloppy) with how it accesses the mul files. Until recently, I was going to be keeping the map sizes as OSI intended, but I've decided to make all the maps the...
by Thagoras
Mon Mar 19, 2012 4:56 am
Forum: UOFiddler
Topic: OSI Patch...bad, for the time being
Replies: 1
Views: 4087

OSI Patch...bad, for the time being

So......... I patched....... I always use Fiddler to see what new fun stuff OSI added..... Fiddler crashed. There was some sort of command screen updater which changed many, if not most of the OSI files. Kinda thinking that any problems there are in 4.6 are moot compared to the major reorganization ...
by Thagoras
Sat Jan 21, 2012 5:42 pm
Forum: UOFiddler
Topic: Display unused textures/landtiles
Replies: 0
Views: 3394

Display unused textures/landtiles

Currently, the program only displays tiles which are in use. There's the option to jump to the next open/available spot...which I guess is ok...I mean, it does the job. But in items and gumps, you can display all open spots (which it shows up in red). Is it possible to have this feature in the land ...
by Thagoras
Sun Nov 06, 2011 12:14 pm
Forum: UOFiddler
Topic: Animation Colors Messed Up
Replies: 12
Views: 9750

Re: Animation Colors Messed Up

It's ok, I've had a brief conversation with Soulblighter and he steered me in the right direction. Seems to work well if you convert each action (all the north running frames, for example) into an animated gif and then import it as that animated gif. All the pallets must be the same and this works b...
by Thagoras
Sat Nov 05, 2011 9:05 pm
Forum: UOFiddler
Topic: Animation Colors Messed Up
Replies: 12
Views: 9750

Re: Animation Colors Messed Up

Did this ever get fixed? I'm still having this issue and don't have a fix.
by Thagoras
Wed Jul 06, 2011 4:47 pm
Forum: UOFiddler
Topic: Feature Request...and other stuff
Replies: 0
Views: 2801

Feature Request...and other stuff

Don't want to sully up the forum with multiple posts when one should be sufficient. Feature Request: Radar Color: Now, it's possible this is already present...somewhere. I have a really hard time trying to figure out exactly what shade I wish to make the map items using the current method (for some ...
by Thagoras
Sat Feb 19, 2011 1:35 am
Forum: UOFiddler
Topic: Feature Request: Modify item flags
Replies: 2
Views: 3025

Re: Feature Request: Modify item flags

How could I have overlooked that? Thank you so much!!!
by Thagoras
Fri Feb 18, 2011 3:40 pm
Forum: UOFiddler
Topic: Feature Request: Modify item flags
Replies: 2
Views: 3025

Feature Request: Modify item flags

I came across only a few programs which can modify the tile flags in the art.mul file. And they all stop at item 0x3fff. This is the only program (that I've found) that will even show tiles above 0x3fff. I have really been enjoying UOFiddler (as I get to know it better) and think this feature would ...