Search found 174 matches

by gundamwing84
Tue Oct 22, 2013 12:49 pm
Forum: Current stable release (099)
Topic: NPC Merchants e Leather hides - Help me.
Replies: 12
Views: 2026

Re: NPC Merchants e Leather hides - Help me.

item.movable := 0; //this sets an item to unmovable item.movable := 1; //this sets an item to movable (This can only be used on items, not NPC's, players, etc. I'm not sure if this is correct, but the item must not be in a backpack or container of any kind (correct me if i'm wrong)) Is that what yo...
by gundamwing84
Mon Oct 21, 2013 12:45 pm
Forum: Current stable release (099)
Topic: NPC Merchants e Leather hides - Help me.
Replies: 12
Views: 2026

Re: NPC Merchants e Leather hides - Help me.

in the pkg\systems\merchants\config\npcdesc.cfg file, there will be something like this NPCTemplate Blacksmith { Name <random> - the blacksmith Script :brainAI:brain ObjType 0x190 Color 0 TrueColor 0 Gender 0 AR 25 RunSpeed 200 Alignment good Category Merchants Privs invul Settings invul Strength 15...
by gundamwing84
Fri Oct 18, 2013 10:38 pm
Forum: Scripting Help
Topic: How can I disable MagicPenalty and DefaultDex
Replies: 7
Views: 1349

Re: How can I disable MagicPenalty and DefaultDex

Can you post up a snippet of code from the items.txt file showing the water decay property is set? for example an object from my shard with properties set (taken from data\items.txt): Item { Name a Legacy cloak of Invocation [enchanted by Braden Heat] Serial 0x40013bb0 ObjType 0x1515 Graphic 0x1515 ...
by gundamwing84
Fri Oct 18, 2013 10:18 pm
Forum: General Discussion
Topic: Test unit
Replies: 1
Views: 415

Re: Test unit

Agile Programming is not often used yet (compared to the waterfall methodology), so I can't imagine the majority of this community being used to that methodology and creating a Agile Programming based test suite.
by gundamwing84
Fri Dec 14, 2012 6:41 am
Forum: Bug Reports & Feature Requests
Topic: Error in the latest uo.em file
Replies: 6
Views: 1557

Re: Error in the latest uo.em file

Indeed :) thankyou
by gundamwing84
Sun Dec 09, 2012 7:38 am
Forum: Bug Reports & Feature Requests
Topic: Error in the latest uo.em file
Replies: 6
Views: 1557

Re: Error in the latest uo.em file

This error was wriggling my brain. thankyou so much :)

(downloaded latest rev 3 days ago before the typo was fixed and didnt realize it was up to 612 already from 609!)
by gundamwing84
Sat Jun 16, 2012 4:29 am
Forum: Current stable release (099)
Topic: character logon error?
Replies: 2
Views: 895

Re: character logon error?

apologies everyone, it seems that this error was caused due to a bad install/corrupt files/etc

bottom line it was the clients install of Ultima Online for future reference if anyone gets this error.
by gundamwing84
Thu Jun 14, 2012 8:56 pm
Forum: Scripting Help
Topic: npc template?
Replies: 4
Views: 1185

Re: npc template?

AHA! thanks russel that really helped me debug this! ill definately remember that for future purposes :)

the if statement ended up as this:

Code: Select all

if (vend.npctemplate == ":housevendor:playermerchant")
thanks for the help, much appreciated :)
by gundamwing84
Thu Jun 14, 2012 9:27 am
Forum: General Discussion
Topic: Pol 0.99 Distro
Replies: 2
Views: 1271

Re: Pol 0.99 Distro

if im not misteaken POL was modeled around Mondains Legacy and works best with it, however if you use revisions (i dont suggest for a live shard as there could be unforseen errors and its a live development situation) you can use High Seas 7.0.0.0+ clients
by gundamwing84
Thu Jun 14, 2012 6:52 am
Forum: Scripting Help
Topic: npc template?
Replies: 4
Views: 1185

npc template?

hey guys, i was just making this script for moving an npc around inside a house, and it doesnt seem to work correctly ~.~ i cant figure out how to determine a specific npc template only(so that characters cant be moving around all mobiles). i was hoping for a helping hand :P here is what i have so f...
by gundamwing84
Thu Jun 14, 2012 4:22 am
Forum: Current stable release (099)
Topic: character logon error?
Replies: 2
Views: 895

character logon error?

Hey guys, its me again. luckily for you im not here to pick at my script problems this time :D im having an error when a friend tries to logon to my server. she can connect, gets past verifying account, selects the shard, and selects the character. as soon as the character gets selected and she begi...
by gundamwing84
Wed Jun 06, 2012 3:08 am
Forum: Complete Worlds
Topic: The World of Dreams Official Scripts for POL 099
Replies: 21
Views: 7719

Re: The World of Dreams Official Scripts for POL 099

the coloured ingots really take no part in anything to do with skill, more so for looks. in the WOD you pick up magical items from monsters and treasure chests, etc. then use the "laminating" skill in blacksmithing to change its colour to one more preferable.
by gundamwing84
Mon Jun 04, 2012 7:47 pm
Forum: General Help (098)
Topic: pol 98 distro
Replies: 6
Views: 1815

Re: pol 98 distro

in retrospect to pol 99 being in developent beta testing, thats true. but the one avaliable for download on the site aswell as the official 99 distro are both 100% working from what i can see as ive had a look through it myself. id be very suprised if there were any serious issues with them as from ...
by gundamwing84
Wed May 30, 2012 7:24 pm
Forum: Contributed Scripts & Packages
Topic: Complete Auction System
Replies: 26
Views: 3375

Re: Complete Auction System

sorry edwards, havnt tested it out/used it yet as im concentrating on housing on my shard atm, but as soon as i do ill let ya know :) from what ive seen while looking through it it should work nicely :D
by gundamwing84
Tue May 29, 2012 10:23 pm
Forum: Scripting Help
Topic: Destroying a single type of item
Replies: 5
Views: 1244

Re: Destroying a single type of item

yeah they already have all the standard commands (i wish to lock this down/release, secure, etc), im using Agata's 99 WOD script package she released as a base for my shard :)

thanks though yukiko
by gundamwing84
Tue May 29, 2012 1:44 am
Forum: Scripting Help
Topic: Destroying a single type of item
Replies: 5
Views: 1244

Re: Destroying a single type of item

nvm everything is working fine :) thanks for the help tomi, much appreciated
by gundamwing84
Tue May 29, 2012 1:30 am
Forum: Scripting Help
Topic: Destroying a single type of item
Replies: 5
Views: 1244

Re: Destroying a single type of item

:D thanks tomi that works wonders, now i just gotta get the damn thing to delete the trash barrel :(((
by gundamwing84
Mon May 28, 2012 10:30 pm
Forum: Scripting Help
Topic: Destroying a single type of item
Replies: 5
Views: 1244

Destroying a single type of item

Hey guys, sorry for being a bother so soon :P right now im doing some custom scripting for my housing system in game, and ive got a function that recognizes "i wish to place a trash barrel" and locks it down, and i want a function that recognizes the speech "i wish to destroy a trash barrel". i crea...
by gundamwing84
Mon May 28, 2012 6:14 pm
Forum: Scripting Help
Topic: Constant running timer
Replies: 6
Views: 1262

Re: Constant running timer

Ok i've got it to work :D thanks alot for teaching me about CProps guys :)
by gundamwing84
Mon May 28, 2012 6:46 am
Forum: Scripting Help
Topic: Constant running timer
Replies: 6
Views: 1262

Re: Constant running timer

oh i see it sounds alot more simple than id thought o.o so by going with what you've said yukiko, the if statement that checks if the 24 hours is up should look like this: if(ReadGameClock() < CInt (GetObjProperty(Character, "Nextmagicitem")) return; else EraseObjProperty(Character, "Nextmagicitem")...
by gundamwing84
Mon May 28, 2012 2:36 am
Forum: Scripting Help
Topic: Constant running timer
Replies: 6
Views: 1262

Re: Constant running timer

hmm i see, yeah i was thinking i would have to use CProps but have no clue how they work or how to use them,

anyone able to give me an example of how they work?
by gundamwing84
Sun May 27, 2012 10:59 pm
Forum: Scripting Help
Topic: Constant running timer
Replies: 6
Views: 1262

Constant running timer

hey guys, its me again (woohoo!) lol....anyways im currently trying to create a magical system, where characters get rewarded a magical tool if their skills are over a certain level. id like to make it so that they can only create one magical tool a day through a timer....(the rest of the script is ...
by gundamwing84
Mon May 21, 2012 6:48 pm
Forum: Contributed Scripts & Packages
Topic: Complete Auction System
Replies: 26
Views: 3375

Re: Complete Auction System

oooh shiney and new :o

thanks edwards ill be sure to check it out!
by gundamwing84
Thu May 10, 2012 7:17 am
Forum: General Discussion
Topic: Legend's UO - Online
Replies: 3
Views: 1502

Re: Legend's UO - Online

no offense but i think the people that come here want to make their own shard, not join someone elses... but heres a couple vote sites to sign up to if you want to further your player base - http://www.gtop100.com/ultimaonline http://www.gamesites100.net/ultimaonline http://www.xtremetop100.com/ulti...
by gundamwing84
Sun May 06, 2012 5:32 pm
Forum: UOFiddler
Topic: Any Updates?
Replies: 12
Views: 5667

Re: Any Updates?

there is one possibility, how many versions of Ultima Online have you got installed? if you have more than one installed, open up fiddler, and press the "settings" tab(top left of program), and then go to "path settings". make sure the path is set correctly :) this is all ofcourse if you have more t...