Search found 19 matches

by Zgryt
Sun Oct 02, 2011 8:08 am
Forum: POL Tools
Topic: ScriptEditor
Replies: 11
Views: 32239

Re: ScriptEditor

I have a two questions...
First, why it is installing in a very weird location, and even don't ask where?
And, can you translate it to english? It's not easy to understant german language.
by Zgryt
Thu Sep 03, 2009 1:51 pm
Forum: General Help (098)
Topic: HELP using acct.move_char
Replies: 2
Views: 4619

Re: HELP using acct.move_char

In my opinion its source slot.
account.move_char(destination_account, source slot);

I think that it will put it on first free slot on destination account, in example:
Destination account:
- Franek Koleczka (1)
- Empty slot (2)
- Zbyszek Zapalniczka (3)
- Zenio Smietanka (4)

acc.move_char(acc, 4 ...
by Zgryt
Wed Jul 22, 2009 12:28 pm
Forum: General Help (098)
Topic: SendBuyWindow question
Replies: 1
Views: 2798

SendBuyWindow question

Is it range dependant? Im trying to do some kind of a virtual shop in game, when useing simple command player can open buywindow from far away from vendor. Its working only when distance betwen player and merchant is lower or equal 18. Functions return always 1, no error msg of kind "to far away to ...
by Zgryt
Mon Jun 15, 2009 12:55 pm
Forum: Scripting Help
Topic: How to spot shadow accounts?
Replies: 5
Views: 5755

Re: How to spot shadow accounts?

That cannot be a rage random ban, it must be sniper shot in one annoying abusing player ;)
by Zgryt
Mon Jun 15, 2009 12:40 pm
Forum: Scripting Help
Topic: How to spot shadow accounts?
Replies: 5
Views: 5755

How to spot shadow accounts?

Is there any easy way to check this out? Many from my players have dynamic ip numbers so i dont know who is who... I have some annoying players that have multiple accounts and i cannot be sure who is who... I was thinking about .clientinfo member but its seems to not work on linux.. Any ideas?
by Zgryt
Tue Feb 17, 2009 3:03 am
Forum: Feature Request Archive
Topic: Another new character member
Replies: 0
Views: 18639

Another new character member

char.mortalwounded 1/0 r/w
char.SetMortalWound(bool)

The same as poisoned member, but will make character health bar orange, not green.
by Zgryt
Fri Aug 15, 2008 1:35 pm
Forum: General Discussion
Topic: New Website
Replies: 12
Views: 9733

Site is great. Now its time for POL :)
by Zgryt
Mon Feb 25, 2008 10:02 am
Forum: General Discussion
Topic: POL open source
Replies: 47
Views: 61307

Its sad but true...
POL forum:
In total there are 5 users online :: 1 Registered, 0 Hidden and 4 Guests
(that one registered was me)

runUO forum:
Currently Active Users: 796 (232 members and 564 guests)
(one from 796 was me)

And i dont care for open/close source, i care about my online players ...
by Zgryt
Thu Dec 27, 2007 3:57 am
Forum: General Help (095)
Topic: CreateNpcFromTemplate - problem with override_properties
Replies: 4
Views: 5680

I have the same problem... Did you do something with that? Is there any way to make that work?
by Zgryt
Mon Aug 27, 2007 1:31 am
Forum: General Help (097)
Topic: CTRL-SHIFT Core Change
Replies: 11
Views: 10127

Huh im using tooltips hook which changes names of items to "<basefont color..." so when im using ctrl+shift i see (good working mobs which one my packet hook dont touch) and items with name "<BASEFONT COLO...", can you add handling for html code in item names? I mean just <BASEFONT COLOR=#color>Name ...
by Zgryt
Sun Mar 11, 2007 12:32 am
Forum: General Help (096)
Topic: Ilsh as primary map, what its wrong?
Replies: 4
Views: 5114

Nothing changed when i used this dif files... Map looks the same.
by Zgryt
Sat Mar 10, 2007 9:43 am
Forum: General Help (096)
Topic: Ilsh as primary map, what its wrong?
Replies: 4
Views: 5114

Ilsh as primary map, what its wrong?

I have copied map2.mul, statics2.mul and staidx2.mul to separeted folder. I changed the numer 2 to 0 (files now: map0.mul, statics0.mul staidx0.mul) POL know this folder as UOFiledDataRoot location. Then i made all of the uoconvert steps. Then useing UOGateway, i choose this files that te client ...
by Zgryt
Tue Feb 06, 2007 1:31 am
Forum: Scripting Help
Topic: Strange problem with sysload
Replies: 1
Views: 2567

Strange problem with sysload

Some of scripts is generating a sysload between 90% / 100%, i can't find it (it isn't in scripts_profiles, long_running_scripts, and it doesn't fall into runaway to) The lag is freezeing server for one minute, then for few seconds silence. That takes several minutes to 40 max. Then server have ...
by Zgryt
Mon Feb 05, 2007 11:39 am
Forum: General Help (095)
Topic: Strange problem with sysload...
Replies: 0
Views: 2813

Strange problem with sysload...

Some of scripts is generating a sysload between 90% / 100%, i can't find it (it isn't in scripts_profiles, long_running_scripts, and it doesn't fall into runaway to) The lag is freezeing server for one minute, then for few seconds silence. That takes several minutes to 40 max. Then server have ...
by Zgryt
Sat Jan 13, 2007 12:23 pm
Forum: Scripting Help
Topic: Explain this for me: set_priority();
Replies: 4
Views: 4786

I ask because i had a problem with high sysload... When all Ai had priority between 1 to 10 sysload was between 50%-100%. When i changed the priority to 50 in all Ai scripts, sysload is not higher then 15%. Thats why i couldn't understand how its works...
by Zgryt
Sat Jan 13, 2007 7:20 am
Forum: Scripting Help
Topic: Explain this for me: set_priority();
Replies: 4
Views: 4786

Explain this for me: set_priority();

How this should be for Ai scripts?
And what will happen when Ai script will be running on set_priority(1)...
And how exactly work this command, what

Explanation
the priority of a script is how many instructions it executes before switching to another script.
default script priority is 1.

exactly ...
by Zgryt
Thu Oct 12, 2006 12:25 am
Forum: General Help (096)
Topic: Pol96 and FreeBSD incompatiblity
Replies: 14
Views: 13509

POL develop team, please pimp my 096 POL! :]
Let he work on freeBSD to!
by Zgryt
Mon Oct 02, 2006 10:08 am
Forum: General Help (096)
Topic: Pol96 and FreeBSD incompatiblity
Replies: 14
Views: 13509

POL is crashing even with linux emulation.. tested on:
FreeBSD 6.2-PRERELEASE FreeBSD 6.2-PRERELEASE
with
linux_base-gentoo-stage3-2006.0_1

Shinigami help us!
by Zgryt
Wed Sep 20, 2006 12:00 pm
Forum: General Help (096)
Topic: Pol96 and FreeBSD incompatiblity
Replies: 14
Views: 13509

Something changes in this subject? POL 096 is crashing on the beggining.. Here is my log..

Caught SIGSEGV (Segfault). Please mail the following to pol-core-test:
=== CUT ===
Build: POL096.2-2006-08-30 Vestal Virgin (gentoo)
Last Script: PC: 0
Stack Backtrace:
[0x8253b7b]
[0x8267e1b]
[0xbfbfffbf ...