Search found 57 matches
- Fri Feb 10, 2012 12:48 pm
- Forum: General Discussion
- Topic: Suggestion for a new forum - Shard Design and Development
- Replies: 4
- Views: 4190
- Tue Jan 31, 2012 5:27 am
- Forum: Current stable release (099)
- Topic: Support regression with KR?
- Replies: 0
- Views: 2721
Support regression with KR?
Hi!
I'm trying to test the KR client with Pol 99. For this i use the last code from trunk, but after some test i saw that the client crash after login. With the Pol 99 version that there is in the page, i can login without problems.
Sorry for my english
I'm trying to test the KR client with Pol 99. For this i use the last code from trunk, but after some test i saw that the client crash after login. With the Pol 99 version that there is in the page, i can login without problems.
Sorry for my english
- Sat Jan 14, 2012 12:19 pm
- Forum: Distro Patch Submissions
- Topic: pol-distro 99 patch
- Replies: 0
- Views: 6687
pol-distro 99 patch
Hi! I make a patch for fix some issue on the last distro for make it run with the last code of pol
- Add extobj.cfg with the default values to config/
- Remove Intrinsic from wrestling
- Remove functionality from missing package ( botanic ) in useScissors
- Fix some scripts names
- Add StartHere.sh
- Add extobj.cfg with the default values to config/
- Remove Intrinsic from wrestling
- Remove functionality from missing package ( botanic ) in useScissors
- Fix some scripts names
- Add StartHere.sh
- Mon Jan 09, 2012 6:41 pm
- Forum: Current stable release (099)
- Topic: SegFault running pol99 from trunk
- Replies: 4
- Views: 4667
Re: SegFault running pol99 from trunk
Here is the binary http://www.megaupload.com/?d=KSVWGWCZ
I'm not sure if this is relevant but i used the latest version of the code for the pol binary and the compiler from the zip file from the page and the server didn't crash.
I'm not sure if this is relevant but i used the latest version of the code for the pol binary and the compiler from the zip file from the page and the server didn't crash.
- Sat Jan 07, 2012 12:44 pm
- Forum: Current stable release (099)
- Topic: SegFault running pol99 from trunk
- Replies: 4
- Views: 4667
Re: SegFault running pol99 from trunk
I was looking for the problem, and i compiled the code using: #!/bin/bash CC=gcc LINKER=g++ LIBCRYPT="crypto" POL_BUILDTAG=ubuntu CXX_MORE_OPTS="[b]-O0 -g3[/b] -DHAVE_OPENSSL -DNDEBUG -D_REENTRANT -DPOL_BUILDTAG='\"ubuntu\"'" make -f makefile.gcc $* And after this i run...
- Sat Jan 07, 2012 10:27 am
- Forum: Current stable release (099)
- Topic: SegFault running pol99 from trunk
- Replies: 4
- Views: 4667
SegFault running pol99 from trunk
Hi! I'm trying to run the last version from trunk of pol99 using the last distro99 code. For make pol running with distro code, i did some changes: - Remove "Intrinsic 1" from pkg > items > weapons > config > itemdesc.cfg. From what i see this is no longer necessary, but it still figuring ...
- Fri Jan 06, 2012 11:23 pm
- Forum: Current stable release (099)
- Topic: Compiling pol99 in Ubuntu 11.11
- Replies: 0
- Views: 2789
Compiling pol99 in Ubuntu 11.11
Hi! I get the last code from the trunk and i make my own bash file for do the compilation: mk-ubuntu #!/bin/bash CC=gcc LINKER=g++ LIBCRYPT="crypto" POL_BUILDTAG=ubuntu CXX_MORE_OPTS="-O3 -DHAVE_OPENSSL -DNDEBUG -D_REENTRANT -DPOL_BUILDTAG='\"ubuntu\"'" make -f makefile...
- Thu Aug 27, 2009 5:58 am
- Forum: Old distros
- Topic: Lockpick & Locks
- Replies: 5
- Views: 5710
Re: Lockpick & Locks
I agree with what you say, but writing this for a future improvement of the Distro I think good idea
- Wed Aug 26, 2009 12:44 pm
- Forum: Scripting Help
- Topic: Light Level
- Replies: 7
- Views: 4696
Re: Light Level
Perhaps this
http://docs.polserver.com/pol098/objref.php#UObject
facing Desc: facing or the object (meaningful for mobiles and light-emitting items) range 0-127
http://docs.polserver.com/pol098/objref.php#UObject
facing Desc: facing or the object (meaningful for mobiles and light-emitting items) range 0-127
- Wed Aug 26, 2009 7:35 am
- Forum: Old distros
- Topic: Forensic Evaluation & LastDamageInfo
- Replies: 2
- Views: 4422
Re: Forensic Evaluation & LastDamageInfo
Maybe, it could be used the source argument to pass a structure with a reference of the attacker and the weapon or the spell or the poison level.
- Wed Aug 26, 2009 6:49 am
- Forum: Old distros
- Topic: Lockpick & Locks
- Replies: 5
- Views: 5710
Re: Lockpick & Locks
With "MAGIC_LOCK" I'm referring to the magic lock spell http://www.uoguide.com/Lockpicking http://www.uoguide.com/Magic_Lock http://www.uoguide.com/Unlock http://uo.stratics.com/php-bin/show_content.php?content=30684 In (http://www.uoguide.com/Magic_Lock) Duration Until picked with Lockpic...
- Tue Aug 25, 2009 12:40 pm
- Forum: Old distros
- Topic: Forensic Evaluation & LastDamageInfo
- Replies: 2
- Views: 4422
Forensic Evaluation & LastDamageInfo
Hi to all, today i was reviewing the forensic evaluation scripts in 095 and i found a little problem with the LastDamageInfo system. The SetLastDamageInfo function in damage.inc does not save if the damage was caused by a spell ( and what spell ) or by a weapon or by a poisoned weapon. This is becau...
- Tue Aug 25, 2009 6:07 am
- Forum: Old distros
- Topic: Lockpick & Locks
- Replies: 5
- Views: 5710
Lockpick & Locks
Today i was watching the scripts of lockpicking in distro 095 and the scripts migrated by Yukiko and i think that i found a bug. lockpicking.src function PickLockedItem(who, tool, chest) var lvl := CInt(GetObjProperty(chest,"lockable" )); if (!lvl) SendSysMessage(who,"That cannot be p...
- Mon Aug 24, 2009 6:39 am
- Forum: Distro Patch Submissions
- Topic: Musicianship Skill v2
- Replies: 4
- Views: 5404
Re: Musicianship Skill v2
With this and the timedScript, it would be very easy to make Discordance. The same for Provocation and Peacemaking, but both depends of the pet's AI. I don't very well about the status pets AI but i think that it is incomplete =S .
- Sun Aug 23, 2009 7:39 pm
- Forum: Distro Patch Submissions
- Topic: Musicianship Skill v2
- Replies: 4
- Views: 5404
Musicianship Skill v2
Hi I was seeing the bard's skills, and i decided to redo musicianship to simpler and get more modular for use in other skills such as peacemaking, discordance and provocation. Instruments Package: instruments/config/itemdesc.cfg Item 0x0EB1 { //Main Stuff Name standingharp VendorSellsFor 90 VendorBu...
- Sun Aug 23, 2009 2:40 pm
- Forum: Distro Patch Submissions
- Topic: Musicanship Skill
- Replies: 1
- Views: 3795
Musicanship Skill
Hi, itemdesc.cfg Item 0x0EB1 { //Main Stuff Name standingharp VendorSellsFor 90 VendorBuysFor 30 Weight 5 //Scripts Script :musicianship:musicianship } Item 0x0EB2 { //Main Stuff Name harp VendorSellsFor 30 VendorBuysFor 10 Weight 2 //Scripts Script :musicianship:musicianship } Item 0x0EB3 { //Main ...
- Thu Aug 20, 2009 9:38 am
- Forum: Distro Patch Submissions
- Topic: Revival
- Replies: 10
- Views: 8053
Re: Revival
I am a great promoter of the open source, but I believe that there is a time for every thing, for now I only see that the core (that is close source) this more advanced than the Distro (that is open source).If the community does not contribute to what is currently open, which makes us think that eve...
- Mon Aug 03, 2009 5:15 am
- Forum: Contributed Scripts & Packages
- Topic: CProp Editor
- Replies: 1
- Views: 3856
Re: CProp Editor
This is a conversion of the command .propedit created by Dougall in 2002 to Pol 098
- Thu Jul 16, 2009 2:36 pm
- Forum: Old distros
- Topic: Distro 098 compilation errors
- Replies: 0
- Views: 3515
Distro 098 compilation errors
Hi!, I download the last SVN Rev. of Distro 098 and i found some errors: # In guildMenu.src in line 41 it miss a ; var guild_id := who.guildid should be var guild_id := who.guildid; # In useScissors.src in line 104 var menu_entry := FindConfigElem(menu_config, "Tailoring"); playCraftWork(w...
- Thu Jun 18, 2009 12:16 pm
- Forum: POL Tools
- Topic: GEdit Configuration
- Replies: 0
- Views: 5280
GEdit Configuration
Hi!
I am a follower of linux and I prefere to use GEdit in my system, so i write the syntax configuration for GEdit.
Copy the file escript.lang, from the zip, in /usr/share/gtksourceview-2.0/language-specs, then open a *.src and goto View -> Highlight Mode -> Scripts -> eScript
I am a follower of linux and I prefere to use GEdit in my system, so i write the syntax configuration for GEdit.
Copy the file escript.lang, from the zip, in /usr/share/gtksourceview-2.0/language-specs, then open a *.src and goto View -> Highlight Mode -> Scripts -> eScript
- Wed Apr 01, 2009 6:19 am
- Forum: General Discussion
- Topic: POL Open Source -April Fools 2009
- Replies: 10
- Views: 6805
Re: POL Open Source
wtf????
- Tue Feb 03, 2009 3:41 am
- Forum: Feature Request Archive
- Topic: Restart()
- Replies: 4
- Views: 5120
Re: Restart()
Great Idea !
- Tue Jan 06, 2009 4:33 am
- Forum: UOFiddler
- Topic: UOFiddler (ex UOViewer) (ex InsideUO alternative)
- Replies: 341
- Views: 178578
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
First, thanks for this wonderful tool!
I leave you a few ideas, which I found useful:
* Edit/Rename Skills
* Replace Sounds
* Edit Multis
I leave you a few ideas, which I found useful:
* Edit/Rename Skills
* Replace Sounds
* Edit Multis
- Tue Jan 06, 2009 4:06 am
- Forum: Scripting Help
- Topic: Problem with new graphics
- Replies: 2
- Views: 2363
Problem with new graphics
I'm trying to enable the AOS graphs in my core 96.7, for it i put "UOFeatureEnable=0x20" in the servspecopt.cfg and add SendPacket(who, "B9801B"); in the login script. The problem is when i create a npc a put some graph of AOS sometimes appear and other times not. If the graph ap...
- Tue Dec 09, 2008 5:56 am
- Forum: General Help (098)
- Topic: POL 098 Win32, Linux and FreeBSD beta
- Replies: 5
- Views: 4402
Re: POL 098 Win32, Linux and FreeBSD beta
Good Job!!