I'm using "Western Coffee" for this. Use some hot water to moisten 500 grams of coffee powder and then make the horseshoe test: put a horseshoe in the coffee. If it sinks to the ground, you used too much water
Search found 54 matches
- Thu Nov 30, 2006 12:59 am
- Forum: General Discussion
- Topic: Austin
- Replies: 10
- Views: 9509
- Tue Nov 14, 2006 11:07 pm
- Forum: General Help (096)
- Topic: vendors
- Replies: 8
- Views: 8189
- Thu Nov 09, 2006 4:58 am
- Forum: Scripting Help
- Topic: please help =( >> adding effects to items
- Replies: 9
- Views: 8797
Go to this page and scroll down bit, until you reach "itemdesc.cfg"
- Sun Nov 05, 2006 11:49 pm
- Forum: Rants
- Topic: Types of POL Users
- Replies: 26
- Views: 87503
- Fri Nov 03, 2006 2:29 am
- Forum: Rants
- Topic: I'm so old...
- Replies: 19
- Views: 56438
- Mon Oct 30, 2006 1:15 am
- Forum: General Help (096)
- Topic: POL 096.4 Win32, Linux and FreeBSD Final - Vestal Virgin
- Replies: 7
- Views: 6531
- Wed Oct 25, 2006 7:26 am
- Forum: Rants
- Topic: I'm so old...
- Replies: 19
- Views: 56438
I'm so old...
... I know what a "Walkman" is.
... I remember the times when you used soap instead of shower gel.
...
... I remember the times when you used soap instead of shower gel.
...
- Wed Oct 25, 2006 7:22 am
- Forum: Rants
- Topic: Who's more of an alcoholic?
- Replies: 26
- Views: 71144
- Wed Oct 25, 2006 5:58 am
- Forum: Rants
- Topic: Who's more of an alcoholic?
- Replies: 26
- Views: 71144
Engines don't run without fuel and real coders can't work without coffee, beer and (at least over here) lots of cigarettes ;)
Sadly it doesn't seem to work vice versa - I'm drinking gallons of coffee and beer and tortureing my lungs, but still produce useless code. Maybe if I replace the beer with ...
Sadly it doesn't seem to work vice versa - I'm drinking gallons of coffee and beer and tortureing my lungs, but still produce useless code. Maybe if I replace the beer with ...
- Tue Oct 24, 2006 7:35 am
- Forum: Rants
- Topic: The new website
- Replies: 12
- Views: 36492
- Thu Oct 12, 2006 2:56 am
- Forum: Feature Request Archive
- Topic: script/misc/candead.src or hook event "dead"
- Replies: 15
- Views: 18315
Uhm... that leads to the question: Do NPC *live*?
Ever since a played "Little Computer People" I keep asking myself this question. I'm not really sure yet. That's also the reason why I changed from a player to an admin. I didn't want to keep klling them, not positively knowing if they live or are ...
Ever since a played "Little Computer People" I keep asking myself this question. I'm not really sure yet. That's also the reason why I changed from a player to an admin. I didn't want to keep klling them, not positively knowing if they live or are ...
- Wed Oct 11, 2006 8:12 am
- Forum: Feature Request Archive
- Topic: script/misc/candead.src or hook event "dead"
- Replies: 15
- Views: 18315
- Thu Sep 28, 2006 3:58 am
- Forum: General Help (096)
- Topic: hooking GetWorldHeight
- Replies: 5
- Views: 6304
- Wed Sep 27, 2006 4:07 am
- Forum: General Help (096)
- Topic: hooking GetWorldHeight
- Replies: 5
- Views: 6304
hooking GetWorldHeight
Since GetWorldHeight is giving back the highest, not the lowest z coordinate you can stand at, as it should, I wanted to hook GetWorldHeight and calculate the correct coordinate using GetStandingLayers (x, y)[1].z
This is what I tried: --- syshook.cfg ---------
SystemHookScript worldHeight.ecl ...
This is what I tried: --- syshook.cfg ---------
SystemHookScript worldHeight.ecl ...
- Thu Sep 14, 2006 5:22 am
- Forum: General Help (096)
- Topic: Tooltips not showing on some items
- Replies: 1
- Views: 3152
- Tue Sep 12, 2006 3:11 am
- Forum: Scripting Help
- Topic: Increment a var?
- Replies: 2
- Views: 3037
- Sun Sep 10, 2006 6:09 am
- Forum: Feature Request Archive
- Topic: NPC::SayUC
- Replies: 1
- Views: 3078
NPC::SayUC
To let NPC say something in Unicode. Maybe? 
*hopes he hasn't overlooked something again*
*hopes he hasn't overlooked something again*
- Sat Sep 09, 2006 3:05 am
- Forum: General Help (096)
- Topic: Tooltips not showing on some items
- Replies: 1
- Views: 3152
Tooltips not showing on some items
Dumb question I bet...
When I craft a shelf and move the mouse over it, the tooltip is shown. But when I lock down that shelf in a house, nothing's shown when moving the mouse over it. With some items like chairs, reagents and ingots it works, but with some - like shelves - it doesn't.
What must be ...
When I craft a shelf and move the mouse over it, the tooltip is shown. But when I lock down that shelf in a house, nothing's shown when moving the mouse over it. With some items like chairs, reagents and ingots it works, but with some - like shelves - it doesn't.
What must be ...
- Fri Sep 08, 2006 2:00 am
- Forum: General Help (096)
- Topic: Warrior book
- Replies: 2
- Views: 3806
- Thu Aug 31, 2006 5:42 am
- Forum: Feature Request Archive
- Topic: .isStackable
- Replies: 3
- Views: 4820
- Thu Aug 31, 2006 12:23 am
- Forum: Feature Request Archive
- Topic: .isStackable
- Replies: 3
- Views: 4820
.isStackable
Would be a nice little addition if one could find out, if an item is stackable by just checking this r/o member.
- Thu Aug 31, 2006 12:14 am
- Forum: Scripting Help
- Topic: Backpack probelm
- Replies: 6
- Views: 5342
- Tue Aug 29, 2006 1:51 am
- Forum: General Help (095)
- Topic: "faking" a house...
- Replies: 8
- Views: 8320
Phew... that would be difficult to explain even in german, I doubt that I could in english. Well, I'll try anyways:
If I got it right, you want a simple floor of say 8*8 stone pavers to be treated like a multi. The most simple - tho not really simple - way to achive this would be to really MAKE it ...
If I got it right, you want a simple floor of say 8*8 stone pavers to be treated like a multi. The most simple - tho not really simple - way to achive this would be to really MAKE it ...
- Fri Aug 25, 2006 6:58 am
- Forum: General Help (095)
- Topic: "faking" a house...
- Replies: 8
- Views: 8320
You could create a "house" that consist of only a 8*8 marble floor for example. You'll also have to put a house sign in it, since that sign is what listens for housing commands like "i wish to lock this down". A house doesn't need walls to function correctly - the standard workshops for example also ...
- Mon Aug 21, 2006 5:51 am
- Forum: General Help (095)
- Topic: is it possible....? ecompile question
- Replies: 5
- Views: 6186