Search found 2416 matches

by Yukiko
Fri Aug 17, 2018 9:26 am
Forum: Bug Reports & Feature Requests
Topic: New Expansion Endless Journey
Replies: 2
Views: 63

Re: New Expansion Endless Journey

May I also add "Thank God!" We have enough trouble getting updated to previous expansions. :). I can't wait for the new AoS modifiers to be implemented so I can add their functionality to the Distro (spoken somewhat sarxasticly because of the extra work involved with the Distro). Truthfully though I...
by Yukiko
Fri Aug 17, 2018 8:20 am
Forum: Bug Reports & Feature Requests
Topic: New Expansion Endless Journey
Replies: 2
Views: 63

Re: New Expansion Endless Journey

Agreed. Since that announcement I think all my son and I have noticed is new NPCs and to be honest I am not sure if they were new to Endless Journey or we just did not notice them before :)
by Yukiko
Thu Aug 16, 2018 8:09 am
Forum: Bug Reports & Feature Requests
Topic: Feature Request: House Add-on multi type.
Replies: 11
Views: 114

Re: Feature Request: House Add-on multi type.

Yes. I know it is a client issue unfortunately. I wonder why OSI chose to hardcode it in the client?
by Yukiko
Thu Aug 16, 2018 1:36 am
Forum: Bug Reports & Feature Requests
Topic: Feature Request: House Add-on multi type.
Replies: 11
Views: 114

Re: Feature Request: House Add-on multi type.

Yeah. I see your point Tomi and you are correct about placing a multi on top of a multi as long as the flags are set to ignore multis. One interesting thing about the custom housing system is that, with it, you can remove things from a multi house. So you can remove an internal wall for example, to ...
by Yukiko
Wed Aug 15, 2018 8:10 am
Forum: Bug Reports & Feature Requests
Topic: Feature Request: House Add-on multi type.
Replies: 11
Views: 114

Re: Feature Request: House Add-on multi type.

Thank you Tomi. After talking with my son we think, at some point, it could be useful to have the "house-add-ons" added as a class for isA checks but for now just getting rid of the spamming is a good start.
by Yukiko
Mon Aug 13, 2018 11:04 pm
Forum: Distro Bug Reports
Topic: ModernDistro change
Replies: 3
Views: 54

Re: ModernDistro change

I fixed the issues you posted. Please get the latest files from the repo and use them because I also changed the ObjType for restile in :walkOn:itemdesc.cfg from 0xEE01 to 0x1EE01 and included in that itemdesc file under the the restile definition the member OldObjType 0xEE01. I need to remove that ...
by Yukiko
Mon Aug 13, 2018 9:50 pm
Forum: POL Tools
Topic: Announcing the POL Configurator!
Replies: 34
Views: 1928

Re: Announcing the POL Configurator!

A new version of The POL Configurator is up. See the original post for details and the download link.
by Yukiko
Mon Aug 13, 2018 8:55 am
Forum: Bug Reports & Feature Requests
Topic: Feature Request: House Add-on multi type.
Replies: 11
Views: 114

Re: Feature Request: House Add-on multi type.

Thank you Tomi for responding. I didn't realise the extra work involved in "just" adding house add-ons to uoconvert. It might be useful to have them as an isA class but at the moment I cannot think of anything specific.You would know better than I how hard it is to add them as a new class. My origin...
by Yukiko
Mon Aug 13, 2018 8:32 am
Forum: Distro Bug Reports
Topic: ModernDistro change
Replies: 3
Views: 54

Re: ModernDistro change

Thanks. I thought I had found all of them. I appreciate the help.
by Yukiko
Sat Aug 11, 2018 10:16 pm
Forum: Bug Reports & Feature Requests
Topic: Feature Request: House Add-on multi type.
Replies: 11
Views: 114

Feature Request: House Add-on multi type.

This is more of an update to UO Convert than a "feature request". At some point the powers that be at Origin Systems Incorporated/Electronic Arts/Broadsword, call it what you want, added to the myriad of multis the category "house add-ons". These include such things as forges, the chicken coop, and ...
by Yukiko
Wed Aug 08, 2018 1:11 pm
Forum: Development Discussion
Topic: Announcing the Modern Distro!
Replies: 15
Views: 359

Re: Announcing the Modern Distro!

Just a couple of things: I removed the check for "legal" placing of multis. I plan to put it back in later but it will have a setting in a settings file so shard devs can, if they so choose, enable restricted multi placement. I will do this as soon as I finish with the spell scripts rewtite/upgrade....
by Yukiko
Mon Aug 06, 2018 3:00 pm
Forum: Development Discussion
Topic: Announcing the Modern Distro!
Replies: 15
Views: 359

Re: Announcing the Modern Distro!

Thank you. To be honest I never used the multi houses on my shard and so they never were properly tested. The Distro housing system is pretty much the one from my server :/

I will have a look at it.
by Yukiko
Mon Aug 06, 2018 8:50 am
Forum: Development Discussion
Topic: Announcing the Modern Distro!
Replies: 15
Views: 359

Re: Announcing the Modern Distro!

Thank you for reporting this. I will look into it. The buildlocs file is a file that allows shard admins to define areas where multi houses can be placed. I am not sure what happened to the file:P

Good idea about the bugs forum. I have to check with Nando for approval. :)
by Yukiko
Sat Aug 04, 2018 2:06 am
Forum: Development Discussion
Topic: Announcing the Modern Distro!
Replies: 15
Views: 359

Re: Announcing the Modern Distro!

I have added buff icon support to the Modern Distro. After some testing it seems to work. Currently it uses a special packet for displaying the icons. I will switch to the methods built-in to POL after I get buff icon support added to the spell scripts. For now circle 01 spells have this.
by Yukiko
Tue Jul 31, 2018 11:34 pm
Forum: Current development (100)
Topic: A new build of the Core is up 2018-08-01
Replies: 0
Views: 42

A new build of the Core is up 2018-08-01

The new build adds some nice features to both eCompile and uo.em. From core-changes.txt: -- POL100 -- 07-27-2018 DevGIB: Added: ListStaticsNearLocationOfType( x, y, z, range, objtype, flags := 0, realm := _DEFAULT_REALM ) to get a struct of statics near a location which match an objtype. Added: List...
by Yukiko
Mon Jul 30, 2018 8:34 pm
Forum: Hello world
Topic: Hail and well met!
Replies: 2
Views: 51

Re: Hail and well met!

I should add that even though the Classic Distro is written to be Time of Legends compliant it does not have any of the new stuff past AoS added. It does have some of the new mounts but that is about it. No ninja NPCs or items from the newer expansions. It is "compliant" only in so far as it works w...
by Yukiko
Mon Jul 30, 2018 8:24 pm
Forum: Hello world
Topic: Hail and well met!
Replies: 2
Views: 51

Re: Hail and well met!

Hail! I have been involved with POL for over 12 years. I am going to brutally honest. In general, between POL and ServUO, ServUO is the easiest to get up and running from download to running server. I do not know about configuring it for a specific UO expansion. Now if that didn't send you running t...
by Yukiko
Mon Jul 30, 2018 8:41 am
Forum: Development Discussion
Topic: Announcing the Modern Distro!
Replies: 15
Views: 359

Re: Announcing the Modern Distro!

I think mostly bug fixes but there could be some minor feature additions.
by Yukiko
Mon Jul 30, 2018 8:36 am
Forum: General Discussion
Topic: The forums versus Discordance.
Replies: 7
Views: 166

Re: The forums versus Discordance.

:hijacksign:
Isn't there a way to have the Python script run by GitHub so that you don't have to run it locally?

I have a similar complaint about having to edit XML files directly. There should be a way to make changes to the other docs and then have those changes imported into XML format.
by Yukiko
Sun Jul 29, 2018 2:23 pm
Forum: Development Discussion
Topic: Announcing the Modern Distro!
Replies: 15
Views: 359

Re: Announcing the Modern Distro!

I have no doubt at some point we will move the Distro to the legacy distros but for now I think it is still relevant.
by Yukiko
Sun Jul 29, 2018 10:13 am
Forum: Bug Reports & Feature Requests
Topic: ListStaticsNearLocationOfType and ListStaticsNearLocationWithFlag
Replies: 2
Views: 115

Re: ListStaticsNearLocationOfType and ListStaticsNearLocationWithFlag

Yep. Those pesky "powers that be". It always comes down to them. :)
by Yukiko
Sun Jul 29, 2018 10:11 am
Forum: General Discussion
Topic: The forums versus Discordance.
Replies: 7
Views: 166

Re: The forums versus Discordance.

I guess my original post rambled a little bit. I am not that concerned about no replies in general. What concerns me is the disconnect when a question is asked in one platform and answered in another. I understand the convenience of chat. I use both Skype and Discord. It is virtually instantaneous, ...
by Yukiko
Thu Jul 26, 2018 11:08 pm
Forum: Development Discussion
Topic: Announcing the Modern Distro!
Replies: 15
Views: 359

Re: Announcing the Modern Distro!

A special thanks to gh0sterZA for submitting fixes for several bugs.
I am going to have to remember to read the logs. :P
by Yukiko
Thu Jul 26, 2018 4:43 pm
Forum: General Discussion
Topic: The forums versus Discordance.
Replies: 7
Views: 166

The forums versus Discordance.

Disclaimer: The opinions expressed in this post are mine and are not necessarily the opinions of anyone else but should be. :) Apparently Discordance has made the forums obsolete . I do not understand this. We had an IRC channel for years and the developers still posted on the forums even though th...