Search found 15 matches

by Nightmare
Wed May 20, 2009 2:58 pm
Forum: General Help (097)
Topic: conversion zulu script 095 to 97 . Spells anim(FX) problem
Replies: 0
Views: 3985

conversion zulu script 095 to 97 . Spells anim(FX) problem

we have this problem ... we use mondains legacy (client version 6.0.1.6) and pol 097 coregina. When we cast spell some of that doesn't work. the graphic of spell don't show and the client crash.. We have looked in the client.inc file and the spells FX id are correct. What's the problem ? it's not pl...
by Nightmare
Sat May 16, 2009 2:17 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

hello! we have another little problem:
the upper menubar in the game (with map button jurnal button ecc..) don't work very good.
Sometimes work map button sometimes not. sometimes work jurnal button sometimes not
Can you help me ?

Edit : Sorry i'm solved problem. A mistake whit gump files :D
by Nightmare
Fri May 15, 2009 10:02 am
Forum: General Help (097)
Topic: we are searching a scripter to help us
Replies: 0
Views: 3799

we are searching a scripter to help us

hello we are approcing to open a new shard whit new incredible graphic ad a lot of features. We are italian but the server it's international.
We are searching for a pol scripter (pol 97 coregina) that help us when we open.
Contact : cloud1234_D@libero.it
by Nightmare
Wed May 13, 2009 10:43 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

i don't know why, but if i use 0x1a0 all works fine (and use the old sistem click on object to view what is it) but the spellbook doesn't work!
if i use 0x1a8 the spellbook works fine but use all ml features and i don't want it!
by Nightmare
Wed May 13, 2009 1:24 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

in the logon script we have setting FindAccount(who.acctname).set_uo_expansion("ML"); So, all the accounts are setting whit ML expansion. in servspecopt UOFeatureEnable=0x1a0 ( 0x1a0 it's ml i think) Edit : i've inserted 0x1a8 in uo feature and now the spellbook works but now there are all...
by Nightmare
Tue May 12, 2009 7:29 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

Still it does not work. Someone has other ideas?

I have seen now that, when I make a magic, the reagents and the mana do not come consuming. I think that all this depends from an uncorrect setting after the porting from 95 to 97 or from aos client to ml client...
by Nightmare
Tue May 12, 2009 7:29 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

Still it does not work. Someone has other ideas?

I have seen now that, when I make a magic, the reagents and the mana do not come consuming. I think that all this depends from an uncorrect setting after the porting from 95 to 97 or from aos client to ml client...
by Nightmare
Sun May 10, 2009 2:44 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

yes, i have already do that... Spellbook 0x0EFA { Name Spellbook Gump 0xFFFF MinX 40 MaxX 60 MinY 20 MaxY 80 RequiresAttention 0 VendorSellsFor 22 VendorBuysFor 11 Newbie 1 BlocksCastingIfInHand 0 Weight 0 MaxHP 500 strrequired 1 Spelltype magic equipscript ::skilladvancerequip unequipscript ::skill...
by Nightmare
Sat May 09, 2009 11:00 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

I have an other problem, why I see the spellbook thus?

Image

The spellbook it is full of all the magic but they are not looked at. how I can make?
by Nightmare
Wed May 06, 2009 4:44 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

Tomi wrote:Problem 1: add some Distance checks in your combats mainhitscript or such that is controlling it.
my mainhit script control only the damage and the player can attack alredy... what'is the file who control attack ?
by Nightmare
Sun Apr 26, 2009 1:43 pm
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Re: Two problems whit scripts, after porting from 095 to 097

tnx for the help ..
For the first problem i'll check now...
For the second, i've configurated good the body and bodydef files... for mobtypes.txt i've inserted the right animation id : animid Animal 0 .. but don't work :D
by Nightmare
Sun Apr 26, 2009 10:45 am
Forum: General Help (097)
Topic: Two problems whit scripts, after porting from 095 to 097
Replies: 19
Views: 13495

Two problems whit scripts, after porting from 095 to 097

hi at all ... hi! i've coverded zulu pol 095 scripts in 097 scripts. I've a problem : if i attack an npc or player i can hit it by all distance. i don't know how to do Second problem : i've inserted 35 high anim (monsters) in anim file, configurated and it all works. But i've at least 10 new animals...
by Nightmare
Thu Apr 23, 2009 7:49 am
Forum: General Help (097)
Topic: error loading server - please help
Replies: 1
Views: 4163

error loading server - please help

Hi,
i've converted pol 095 scripts in pol 097 scripts and it give this error :

Server Shutdown: load_weapon_templates
Execution aborted due to: Objtype 0xf020 must define a graphic.

What do i do ?

Thanks for help.

Edit : I've seen objtypes.txt and 0xf020 reslult wrestling
by Nightmare
Thu Apr 09, 2009 11:30 pm
Forum: General Help (095)
Topic: Some Questions
Replies: 1
Views: 4047

Some Questions

Hello everyone, I have some questions.

Want to know what the script that controls the creation of a new pg?

Another thing, there's a way to stop the descent of stamina?

Thanks to all

Sorry for bad English, I am Italian.