http://docs.polserver.com/pol099/config ... client.cfguoclient.cfg
Location: Any Package
Number Allowed 1
Search found 46 matches
- Mon Feb 08, 2010 5:58 am
- Forum: Current stable release (099)
- Topic: uoclient.cfg
- Replies: 4
- Views: 5332
Re: uoclient.cfg
Because of
- Tue Dec 15, 2009 5:59 am
- Forum: General Discussion
- Topic: The POL Console and Injection Users
- Replies: 3
- Views: 4027
Re: The POL Console and Injection Users
Yoko wrote that inject does not support clients higher than 4. In ignition mode (no crypt) may be it will work but i'm not sure it will work with 5.* & 6.* clients with native encryption.
If its true will be enough disable using clients with encryption disabled and clients < = 4.0.
If its true will be enough disable using clients with encryption disabled and clients < = 4.0.
- Tue Dec 15, 2009 1:21 am
- Forum: General Discussion
- Topic: The POL Console and Injection Users
- Replies: 3
- Views: 4027
Re: The POL Console and Injection Users
AFAIK you cant detect injection in general. You just can detect some it signs. F.e. it sends much more resync requests than pure client.
May be implementing encrypted connections will solve this problem. AFAIR inject do not support new clients encryption. But may be a'm wrong.
May be implementing encrypted connections will solve this problem. AFAIR inject do not support new clients encryption. But may be a'm wrong.
- Wed Jul 29, 2009 11:51 pm
- Forum: General Help (098)
- Topic: Clients unable to connect - undefined message type 84?
- Replies: 3
- Views: 4665
Re: Clients unable to connect - undefined message type 84?
What address clients uses for connect from outside of LAN?
Show content of config\servers.cfg.
Show content of config\servers.cfg.
- Mon Mar 16, 2009 12:58 am
- Forum: General Help (095)
- Topic: Help me ;(
- Replies: 10
- Views: 28440
Re: Help me ;(
Write me your question in PM in russian and i'll try to translate it for othersUndead_Frozme wrote:Greetings to all sorry for my bad English
- Mon Mar 02, 2009 5:48 am
- Forum: Bug Reports Archive (098)
- Topic: zombies new incarnation?
- Replies: 7
- Views: 26472
Re: zombies new incarnation?
Nando, i found your secret lines in pol.log 
P.S. POL uses 1.4G RAM from 2G onboard.
Code: Select all
error in create_thread: 12 8 "Not enough space" "Not enough space" 5947 5647584 SocketClientThread 5635168 0 793810800- Mon Mar 02, 2009 12:34 am
- Forum: Bug Reports Archive (098)
- Topic: zombies new incarnation?
- Replies: 7
- Views: 26472
Re: zombies new incarnation?
I think we have serious problem somewhere near changes about listener. From friday evening i start current beta on live server and players have big troubles with connect when players number is approx. 200+.
Sometimes it hangs on 'verifying account', next try it may hangs on selecting shard.
In first ...
Sometimes it hangs on 'verifying account', next try it may hangs on selecting shard.
In first ...
- Fri Feb 27, 2009 9:06 am
- Forum: General Help (097)
- Topic: pol.exe with much ram and strange ascii characters
- Replies: 2
- Views: 23102
- Thu Feb 26, 2009 6:58 am
- Forum: Bug Reports Archive (098)
- Topic: zombies new incarnation?
- Replies: 7
- Views: 26472
Re: zombies new incarnation?
79 clients online. 'Stop' selected.
Current Threads:
1388 - ThreadStatus
2952 - Main
Waiting for 471 child threads to exit
- Thu Feb 26, 2009 12:36 am
- Forum: Bug Reports Archive (098)
- Topic: [fixed] about moving
- Replies: 1
- Views: 19370
[fixed] about moving
<taxman> char stay at some point
<taxman> char cant move up (N) - blocking tile
<taxman> char cant move right (E) - blocking tile
<taxman> client disable try to move NE
<taxman> at NE no blocking tiles
<Nando_k> hmm
<taxman> if you sends move request to move at NE - core allows it
<taxman> but pure ...
<taxman> char cant move up (N) - blocking tile
<taxman> char cant move right (E) - blocking tile
<taxman> client disable try to move NE
<taxman> at NE no blocking tiles
<Nando_k> hmm
<taxman> if you sends move request to move at NE - core allows it
<taxman> but pure ...
- Wed Feb 25, 2009 8:17 am
- Forum: Contributed Scripts & Packages
- Topic: Party System
- Replies: 46
- Views: 47667
Re: Party System
No one. Packethooks available from 096 AFAIR.
- Wed Feb 25, 2009 4:57 am
- Forum: Bug Reports Archive (098)
- Topic: zombies new incarnation?
- Replies: 7
- Views: 26472
zombies new incarnation?
current beta. uptime less than hour. stop by right-click on tray icon than 'stop'.
No clock movement in 30 seconds. Dumping thread status.
*Thread Info*
Semaphore PID: 0
Scripts Thread Checkpoint: 55
Last Script: scripts/misc/logoff.ecl PC: 207
Escript Instruction Cycles: 469767871
Tasks Thread ...
No clock movement in 30 seconds. Dumping thread status.
*Thread Info*
Semaphore PID: 0
Scripts Thread Checkpoint: 55
Last Script: scripts/misc/logoff.ecl PC: 207
Escript Instruction Cycles: 469767871
Tasks Thread ...
- Mon Feb 23, 2009 1:41 am
- Forum: Feature Request Archive
- Topic: builtin commands .startlog/.stoplog
- Replies: 4
- Views: 23729
- Fri Feb 20, 2009 7:36 am
- Forum: Bug Reports Archive (098)
- Topic: [Not a bug] [POL098beta-2009-02-16] Statcap crash?
- Replies: 15
- Views: 46755
Re: [POL098beta-2009-02-16] Statcap crash?
Pierce wrote:..tells you a "PC crash line" in a script that doesn't even exists like e.g. Last Script: scripts/misc/blabla.ecl PC: 1468 but that list file only contains 900 lines![]()
Take a look on blabla.lst file. Here you can found "PC 1468".
- Fri Feb 20, 2009 4:00 am
- Forum: Feature Request Archive
- Topic: builtin commands .startlog/.stoplog
- Replies: 4
- Views: 23729
builtin commands .startlog/.stoplog
i have a feature request for test purposes 
builtin commands .startlog/.stoplog turns on/off packet logging for char who send it
i want to have posibility to turn it on/off for any char. With target or giving serial.. Does not matter
builtin commands .startlog/.stoplog turns on/off packet logging for char who send it
i want to have posibility to turn it on/off for any char. With target or giving serial.. Does not matter
- Thu Feb 19, 2009 12:41 am
- Forum: General Help (098)
- Topic: POL 098 Win32, Linux and FreeBSD beta #4
- Replies: 5
- Views: 5935
Re: POL 098 Win32, Linux and FreeBSD beta #4
Thanks for fast response!
- Wed Feb 11, 2009 11:53 pm
- Forum: General Discussion
- Topic: Managing Servers
- Replies: 5
- Views: 5437
Re: Managing Servers
We have P4 2.4GHz 2G RAM under win2k for years. Online 300+ chars.
So you have a huge reserve
So you have a huge reserve
- Mon Jan 26, 2009 3:33 am
- Forum: Bug Reports (097)
- Topic: 'bad allocation' errors
- Replies: 48
- Views: 177138
Re: 'bad allocation' errors
Manual restart after 285 hours. No errors, no zombies.taxman wrote:141 hours uptime
Houston, all looks great
- Tue Jan 20, 2009 1:26 am
- Forum: Bug Reports (097)
- Topic: 'bad allocation' errors
- Replies: 48
- Views: 177138
Re: 'bad allocation' errors
141 hours uptime
Houston, all looks great

Houston, all looks great
- Mon Jan 05, 2009 2:44 am
- Forum: Feature Request Archive
- Topic: timestamp in core-changes
- Replies: 2
- Views: 19873
timestamp in core-changes
Is this too hard to use year number in $subj? 
- Thu Dec 25, 2008 5:38 am
- Forum: General Help (097)
- Topic: Musicianship
- Replies: 12
- Views: 32962
- Fri Dec 19, 2008 12:56 am
- Forum: Feature Request Archive
- Topic: money system and various coins
- Replies: 9
- Views: 30876
Re: money system and various coins
It was just feature request for new core.. 
- Wed Dec 17, 2008 7:42 am
- Forum: Bug Reports (097)
- Topic: 'bad allocation' errors
- Replies: 48
- Views: 177138
Re: 'bad allocation' errors
for 118 hours of uptime manual restart executed.
no 'bad allocation' errors but there are 33 zombie connections already so core cannot finish normal way and make the save:
no 'bad allocation' errors but there are 33 zombie connections already so core cannot finish normal way and make the save:
Code: Select all
Current Threads:
288 - ThreadStatus
760 - Main
Waiting for 33 child threads to exit- Wed Dec 17, 2008 12:40 am
- Forum: Feature Request Archive
- Topic: money system and various coins
- Replies: 9
- Views: 30876
money system and various coins
Core and client uses only gold coins.
Is it possible to use cuper and silver coins to without writing own SendSellWindow()/SendBuyWindow() and other related stuff?
Is it possible to use cuper and silver coins to without writing own SendSellWindow()/SendBuyWindow() and other related stuff?
- Tue Dec 16, 2008 1:08 am
- Forum: Bug Reports (097)
- Topic: 'bad allocation' errors
- Replies: 48
- Views: 177138
Re: 'bad allocation' errors
POL097.1-2008-12-08 Coregina (VS.NET 2003)
compiled on Dec 8 2008 21:50:11
uo::SendPacket() removed from scripts, replaced by .sendpacket method.
Uptime now 88 hours, server still alive.
compiled on Dec 8 2008 21:50:11
uo::SendPacket() removed from scripts, replaced by .sendpacket method.
Uptime now 88 hours, server still alive.