Search found 3 matches

by Fistandantilus
Fri Sep 14, 2007 1:55 am
Forum: Scripting Help
Topic: Editing maxX and maxY in container info
Replies: 2
Views: 3449

Maybe I'm saying something stupid, but I believe you just changed the itemdesc, without actually reformatting the gump...
by Fistandantilus
Sat Mar 11, 2006 11:13 am
Forum: General Help (095)
Topic: Movable corpse
Replies: 3
Views: 3670

Corpses are a special class in escript programming. I remember something from previous forum about this issue, and i believe answer was you'll have to destroy and recreate corpse (with all the props and cprops) for each location you move it. And, definitely, wont look like a smooth movement :\
by Fistandantilus
Tue Mar 07, 2006 4:36 am
Forum: Scripting Help
Topic: My guards do not
Replies: 3
Views: 4195

in pol/regions there is a cfg file that determines areas subject to guard protection. look what you screwed, there or in any other part referring to that file.