Search found 10 matches

by Romeu
Thu Jan 03, 2008 7:41 am
Forum: General Discussion
Topic: How run two POLs in one computer ?
Replies: 2
Views: 3844

How run two POLs in one computer ?

How I can run 2 POLs in one computer ?
by Romeu
Mon Dec 24, 2007 12:24 pm
Forum: General Help (096)
Topic: What means "game loop rotations" on System_RPM() ?
Replies: 0
Views: 2792

What means "game loop rotations" on System_RPM() ?

Hi,

What means "game loop rotations" on System_RPM() ?
What is the concept rotations in a computer's program ?

Thanks
by Romeu
Fri Dec 21, 2007 2:47 pm
Forum: Scripting Help
Topic: Can I use all resources of Character Status ?
Replies: 1
Views: 2635

Can I use all resources of Character Status ?

Hi,

Look:

Image

Can I use resources in red circles with POL ? If can, how I can use it ?

Thanks
by Romeu
Fri Dec 21, 2007 5:16 am
Forum: Scripting Help
Topic: why?
Replies: 4
Views: 4748

Edited.
I wrote wrong, sorry. I think that is correct now.

If the problem isn't resolved, check your escript: find include and edit it.

If it writes include "include/include/your_include", replace with "include/your_include"

If it writes include "include/your_include", replace with "your_include"
by Romeu
Thu Dec 20, 2007 8:30 am
Forum: General Help (096)
Topic: Starmina costs when player RUN
Replies: 2
Views: 3834

Coltain,

It works now. Thanks in advanced
by Romeu
Wed Dec 19, 2007 11:12 am
Forum: General Help (096)
Topic: Starmina costs when player RUN
Replies: 2
Views: 3834

Starmina costs when player RUN

Hi,

I make one shard inside clean Core, but I have one problem.
Haven't starmina cost when player RUN. What script or config that control this ? How I can resolve this ?

Thanks
by Romeu
Sun Dec 16, 2007 7:15 am
Forum: Scripting Help
Topic: why?
Replies: 4
Views: 4748

Strike99,

Open your ecompile.cfg in "D:/games/pol/scripts/"
Inside this CFG, search for the words: "IncludeDirectory".

You going to find "D:/games/pol/scripts/include/include", probably.
Repleace this for "D:/games/pol/scripts/include"

For more information read http://docs.polserver.com/pol096 ...
by Romeu
Sun Dec 09, 2007 7:40 am
Forum: General Help (096)
Topic: How work the CheckSkill ?
Replies: 0
Views: 2881

How work the CheckSkill ?

Hello,

How work the command CheckSkill ? What is inside logic of this command ?
How is internal calc about this ? How parameters "difficulty" and "points" interact ?

Thanks
by Romeu
Sat Dec 08, 2007 4:40 pm
Forum: General Help (096)
Topic: How many players POL supports ?
Replies: 4
Views: 5514

Thanks the answer CWO.

I has idea that was 300 users in POL 0.95 - when I worked with POL. But I don't know if this was realy.

Today, with POL 0.96 and higher, I think this limit are bigger.
by Romeu
Fri Dec 07, 2007 10:54 am
Forum: General Help (096)
Topic: How many players POL supports ?
Replies: 4
Views: 5514

How many players POL supports ?

Hello everyone,

I need know:

How many players POL suports ?

Thanks