Search found 90 matches

by Terciob
Tue Oct 01, 2013 8:32 am
Forum: Bug Reports & Feature Requests
Topic: Crash Dump POL099-2013-09-03 x64
Replies: 2
Views: 3289

Crash Dump POL099-2013-09-03 x64

I don't know what was the crash cause, i've tried reproduce but without success. [09/30 22:21:09] Unhandled Exception! Writing Minidump file. Post this file with explanation and last lines from log files on http://forums.polserver.com/tracker.php for the development team. Saved dump file to 'POL099-...
by Terciob
Tue Oct 01, 2013 8:20 am
Forum: Bug Reports & Feature Requests
Topic: Member "locked" isn't working on POL099-2013-09-03 x64
Replies: 7
Views: 5762

Member "locked" isn't working on POL099-2013-09-03 x64

Hi Using container.locked := 1 or 0 doesn't change the container locked state. A " broadcast (container.locked); " prints " <uninitialized object> ". Itemdesc: container 0xe43 { cprop rr i2 desc a big box gump 0x049 maxitems 100 maxweight 1000 maxx 143 maxy 140 minx 44 miny 65 mo...
by Terciob
Mon Sep 23, 2013 8:07 am
Forum: Current stable release (099)
Topic: Operator /= multiplying instead of dividing.
Replies: 1
Views: 2619

Operator /= multiplying instead of dividing.

I'm using last core "pol-core-x64-2013-09-03" and: var math := 100; math /= 10; print ("math "+math); prints 1000 instead of 10, so i think "/=" is multiplying instead of dividing. And only occurs with "/=" operator, example bellow is fine: var math := 100; ma...
by Terciob
Thu Feb 28, 2013 7:24 pm
Forum: Bug Reports & Feature Requests
Topic: Multithread save
Replies: 8
Views: 6706

Re: Multithread save

I think exist ways to defrag Sql and server admins could make weekly maintenance for this.
Is too hard, too much work, make sql save? because it's so amazing, mmorpg servers like world of warcraft uses this method.
by Terciob
Wed Feb 27, 2013 1:23 pm
Forum: Bug Reports & Feature Requests
Topic: Multithread save
Replies: 8
Views: 6706

Re: Multithread save

Kevin, Turley, thanks for reply. About HD speed, i'm using a SSD with a up to 250mb/s write speed, our world size are 904mb and world save takes about 22 seconds to complete. Guys, i think this is just a dream, but now with Sql support is possible pol save dynamically ("on the fly") to Sql...
by Terciob
Sun Feb 24, 2013 1:16 pm
Forum: Bug Reports & Feature Requests
Topic: Multithread save
Replies: 8
Views: 6706

Multithread save

I saw inside the pol source that saves are handled in steps, is possible instead of this launch 4 threads and save separately on each: storage // npcs, pcs // itens // multis, parties, globals, guilds, etc? Another random question, i just loaded my world into a 64bit core and memory usage jumps from...
by Terciob
Sun Feb 24, 2013 12:49 pm
Forum: UO Tools
Topic: Kiru - Ultima Online Client File Updater
Replies: 7
Views: 7342

Re: Kiru - Ultima Online Client File Updater

Is kiru open source? if yes what language it uses?

If i change one tile on map0.mul, will Kiro send entire file or just a small changeset for the player?
by Terciob
Fri Feb 22, 2013 6:02 am
Forum: Bug Reports & Feature Requests
Topic: Drop Hook doesn't work.
Replies: 2
Views: 2819

Re: Drop Hook doesn't work.

I thought it was bug too, and its working with "Version 2", thanks Russel :P
by Terciob
Tue Feb 12, 2013 6:57 am
Forum: Bug Reports & Feature Requests
Topic: SplitStackInto
Replies: 11
Views: 8158

Re: SplitStackInto

tested on last rev 621, bugs confirmed.
by Terciob
Fri Feb 01, 2013 5:14 pm
Forum: Current stable release (099)
Topic: AoS build issue (that bank inside cove)
Replies: 2
Views: 3226

AoS build issue (that bank inside cove)

Hi Folks, on the picture below taken from UOFiddler we can see a construction inside cove, i think this build was added in Age of Shadows expansion. We currently are using UO:ML with 0x28 on 'UOFeatureEnable' and 'ML' on account expansion, but, no player actually can see this construction inside the...
by Terciob
Mon Nov 19, 2012 9:35 am
Forum: Current stable release (099)
Topic: Pol crashing for "Unexpected messages" flood
Replies: 11
Views: 7695

Re: Pol crashing for "Unexpected messages" flood

So, with UseSingleThreadLogin=1 pol seems to handle floods pretty well with no crashes, still have some issues with keeping a lot of invalid connections alive and cpu usage too high while dealing with this. We are still working on it to provide a better and clean feedback. About our upgrade to last ...
by Terciob
Wed Nov 14, 2012 4:33 am
Forum: Current stable release (099)
Topic: Pol crashing for "Unexpected messages" flood
Replies: 11
Views: 7695

Re: Pol crashing for "Unexpected messages" flood

Thanks Turley, i'm going upgrade my server from rev334 to last revision.
OP will deliver the results soon.
by Terciob
Sat Nov 10, 2012 7:15 am
Forum: Current stable release (099)
Topic: Pol crashing for "Unexpected messages" flood
Replies: 11
Views: 7695

Re: Pol crashing for "Unexpected messages" flood

Thanks Russel. I agree with you, i think pol is a little bit fragile against invalid packets, the guys which are doing this are cooperating with us, they told that pol crash after 3 seconds of flood with one single pc. This can be done in any language which can open sockets and the frustration part ...
by Terciob
Fri Nov 09, 2012 6:42 am
Forum: Current stable release (099)
Topic: Pol crashing for "Unexpected messages" flood
Replies: 11
Views: 7695

Pol crashing for "Unexpected messages" flood

Hi folks, we got a problem here were pol are receiving a lot of invalid packets (isn't a ddos attack) and this are creating a way to crash. I'm using an old version (commit 334). Normally we got 3 crash per month, today got 4 in 5 hours. pol.log recorded thousands of lines like this (a zip with full...
by Terciob
Sat Oct 06, 2012 7:24 am
Forum: Bug Reports & Feature Requests
Topic: Core bug with events. Result = Crash
Replies: 20
Views: 12100

Re: Core bug with events. Result = Crash

[10/06 14:22:02] [pkg/systems/worldSaver/worldSaver.ecl]: 06.10/14:22 Saving World State
[10/06 14:22:08] Exception during world save! (basic_ios::clear)
Crash while saving can be shadow realm issue http://forums.polserver.com/viewtopic.php?f=20&t=3483. I had this problem months ago.
by Terciob
Wed May 02, 2012 2:29 pm
Forum: POL Core Patch Submissions
Topic: New schedule.cfg for automatic launch scripts periodically
Replies: 0
Views: 5147

New schedule.cfg for automatic launch scripts periodically

This is a small implementation for schedule witch automatic start scripts. I appreciate if any poldev check if is correct the way i used for launch scripts and the 60 sec wait between cycles. The file lives inside pol/config, follow the documentation: Name [optional] -> a name for this task (any str...
by Terciob
Mon Apr 02, 2012 12:00 am
Forum: Scripting Help
Topic: Config File Guide
Replies: 1
Views: 2499

Re: Config File Guide

Try this:

use unicode;
PrintTextAboveUC (who, CAscZ("Benção da Proteção!"), "ENU");
by Terciob
Sun Mar 18, 2012 9:00 pm
Forum: Bug Reports & Feature Requests
Topic: Roof problem at 4th floor on a custom house.
Replies: 6
Views: 6136

Re: Roof problem at 4th floor on a custom house.

Thanks brow, i've tested your path and all roof levels worked well. So have another two bugs if you want fix. One is if you click on Restore button without Backup-ed first, entire house disappear. Can fix with a message "You need backup first to restore" or make the first backup when house...
by Terciob
Mon Feb 06, 2012 10:03 am
Forum: Bug Reports & Feature Requests
Topic: Crash when a script attached on a npc kills him
Replies: 1
Views: 2838

Crash when a script attached on a npc kills him

Hi, finally i found the cause of a weird and old crash on my server. To reproduce: npc ai: use os; use npc; program myself() while (self()) start_script ("crash", self()); sleep (10); wander(); endwhile endprogram the attached script: use uo; use vitals; program crash_my_server (npc) attac...
by Terciob
Sun Jan 15, 2012 1:28 pm
Forum: Bug Reports & Feature Requests
Topic: request: EraseFile()
Replies: 2
Views: 3015

request: EraseFile()

We have writefile() and readfile(), but is missing something to erase those files. A "EraseFile(file_string)" does delete requested file and his backup (.bak file created on writefile overwrite). My goal with this request is create dynamic gump caches where instead process a entire gump (e...
by Terciob
Sun Jan 15, 2012 1:07 pm
Forum: Scripting Help
Topic: Item in backpack
Replies: 4
Views: 4006

Re: Item in backpack

also you can use something like this:

Code: Select all

function IsOnBackPack (chr, item)
	if(!item.container) 
		return 0;
	elseif(item.container == chr.backpack)
		return 1;
	else
		return IsOnBackPack(chr, item.container);
	endif
endfunction
/code]
by Terciob
Mon Jan 09, 2012 7:04 pm
Forum: Bug Reports & Feature Requests
Topic: Roof problem at 4th floor on a custom house.
Replies: 6
Views: 6136

Roof problem at 4th floor on a custom house.

Hi, on the fourth floor of a custom house, you can only use height 1 and 2 for the roof, all the roof built over another height will be destroyed by Pol on commit.
eg: roof inside yellow will vanish on commit: http://i42.tinypic.com/dyq6bm.png
by Terciob
Thu Dec 08, 2011 5:07 pm
Forum: Current stable release (099)
Topic: Pol closing without crash dump or assertion failure
Replies: 2
Views: 3026

Re: Pol closing without crash dump or assertion failure

Not frequent, is like crash ton of times in one or two days and stop. three or four weeks later those crashs come back and vanish after one or two days again, is pretty weird. Repsys crashes, fortunately, was reproduced and we blocked it inside the script but the issue which makes pol crash still ex...