Search found 252 matches

by Nando
Fri Jun 26, 2020 4:07 am
Forum: Hello world
Topic: Hello, New world in the making
Replies: 4
Views: 289

Re: Hello, New world in the making

Welcome! The map does look quite neat. It would be great to see it in action.

Are you already hanging with us on Discord?
by Nando
Tue May 12, 2020 2:32 am
Forum: Scripting Help
Topic: Help with map files
Replies: 9
Views: 412

Re: Help with map files

That's because the core needs to support the newer clients. Your best bet would be to find other client versions or try to upgrade the scripts to a newer core.
by Nando
Sun May 10, 2020 7:03 am
Forum: Scripting Help
Topic: Help with map files
Replies: 9
Views: 412

Re: Help with map files

You need to run "uoconvert" to create the map and statics files used by POL. This batch file can help you: https://github.com/polserver/ClassicDistro/blob/master/batchfiles/realmgen.bat But in summary, you need to convert all configs and at least the "britannia" realm: uoconvert multis move multis.c...
by Nando
Fri May 01, 2020 3:44 am
Forum: Current development (100)
Topic: [INFO\CONFIRM] POL100 X64 - multithread
Replies: 4
Views: 702

Re: [INFO\CONFIRM] POL100 X64 - multithread

Yes, optimize for single-threaded performance and a few cores. At the moment POL can't effectively use that many cores because the architecture requires a global lock in many common operations. So it doesn't hurt to have more cores, but POL won't use all of them.
by Nando
Tue Apr 21, 2020 9:24 pm
Forum: General Discussion
Topic: Please ensure your email address is correct.
Replies: 7
Views: 1034

Re: Please ensure your email address is correct.

In the future: if someone has issues validating their email, just write us a message. We can manually validate them. ;)
by Nando
Fri Apr 17, 2020 11:33 pm
Forum: General Discussion
Topic: Wow this makes me so happy
Replies: 6
Views: 359

Re: Wow this makes me so happy

Welcome back! (And we may need some proof - like the source for an old core :D)

We've been using Discord for chatting. If you'd like to join us there: https://discord.gg/2hQTeyc
by Nando
Wed Dec 04, 2019 1:05 am
Forum: Bug Reports & Feature Requests
Topic: POL core error 0xc000007b
Replies: 3
Views: 335

Re: POL core error 0xc000007b

Which visual studio version do you have? Have you changed your version recently? If so, did you run cmake again?

Given that you have a linker error, I'd assume the compiled binary is looking for the wrong libraries.
by Nando
Mon Sep 30, 2019 1:50 pm
Forum: Scripting Help
Topic: GetProcess issue
Replies: 4
Views: 508

Re: GetProcess issue

It should be fixed in the latest commit.
by Nando
Wed Apr 25, 2018 7:08 am
Forum: Current development (100)
Topic: POL 100 Roadmap.
Replies: 2
Views: 883

Re: POL 100 Roadmap.

Thanks Yukiko for summarizing our plans. Another thing on the oven is native Unicode support, which Bodom is working on right now.
by Nando
Tue Apr 17, 2018 3:00 pm
Forum: Current stable release (099)
Topic: humongous packet 0x4F
Replies: 3
Views: 4759

Re: humongous packet 0x4F

Just to clarify: the "length < 3" condition is only for variable-length packets. This makes sense because you need at least 3 bytes in those cases: packet id (1 byte) + size (2 bytes). ;)
by Nando
Mon Apr 09, 2018 8:05 am
Forum: General Discussion
Topic: A big thank you to Nando for working on reorganizing the forums.
Replies: 3
Views: 907

Re: A big thank you to Nando for working on reorganizing the forums.

It was already time for it ;)

Let me know if there are any other suggestions to simplify the forums.
by Nando
Sun Apr 08, 2018 12:06 pm
Forum: Current development (100)
Topic: POL100 - 3rd Party Feature Request.
Replies: 13
Views: 2047

Re: POL100 - 3rd Party Feature Request.

[Just a quick note that we now have a forum for POL100, and I moved the topic there.]
by Nando
Thu Apr 05, 2018 10:12 pm
Forum: Current development (100)
Topic: POL100 - 3rd Party Feature Request.
Replies: 13
Views: 2047

Re: POL100 - 3rd Party Feature Request.

While the idea is nice, my vote is no: 1) Many clients will eventually show up. They may be incompatible to each other. Do we really want the core to be doing complicated guessing of which assist is there? We already have enough problems trying to support the client APIs 2) There is an easy solution...
by Nando
Tue Apr 03, 2018 11:40 am
Forum: First steps
Topic: [Win x64] POL099.1 on windows Server 2012 R2
Replies: 7
Views: 1481

Re: [Win x64] POL099.1 on windows Server 2012 R2

Oh... nice to know. But next time it would help to get the output from the console/log.

We're currently lacking error handling in the cases when the port can't be opened. It's also happening if, for example, you try to use a port less than 1024 on Linux.
by Nando
Sat Feb 10, 2018 3:24 pm
Forum: Current stable release (099)
Topic: POL 099 Goes official today!!!
Replies: 7
Views: 2338

Re: POL 099 Goes official today!!!

Finally ;)
by Nando
Wed Sep 20, 2017 1:29 pm
Forum: Current stable release (099)
Topic: Question for a 'special' feature - can we do this with POL?
Replies: 2
Views: 876

Re: Question for a 'special' feature - can we do this with POL?

The main question is whether the client would go back to the char selection screen. You could try to send the 0xA9 packet via script and see what the client does with it. Here is the doc: https://docs.polserver.com/packets/index.php?Packet=0xA9 I doubt the client will respond to it. Maybe it crashes...
by Nando
Mon Sep 18, 2017 11:43 pm
Forum: Development Discussion
Topic: I have started moving posts referencing old "Distros".
Replies: 6
Views: 1029

Re: I have started moving posts referencing old "Distros".

I like the idea of having a board for alternative distros, but there are not that many posts to warrant a board per distro. I can see it working if topics are tagged according to the distro they refer to.

And... don't we already have a "complete world" forum in some category?
by Nando
Thu Aug 31, 2017 9:11 am
Forum: Bug Reports & Feature Requests
Topic: Scripts stuck
Replies: 18
Views: 2236

Re: Scripts stuck

Set "RunawayScriptThreshold" to some smaller value, like 1000 or 5000 and see if anything shows up in the debug.log. 100000 is too large. Yukiko: the option you mentioned is useful only when the core reports "No clock movement in 30 seconds. Dumping thread status.". If I understand correctly, he mos...
by Nando
Thu Aug 31, 2017 8:11 am
Forum: Bug Reports & Feature Requests
Topic: Scripts stuck
Replies: 18
Views: 2236

Re: Scripts stuck

That setting won't help much, Yukiko. The best is to check the debug.log and look for runaway critical scripts.
by Nando
Sun Aug 20, 2017 2:01 am
Forum: Current stable release (099)
Topic: Missing CheckIntegrity documentation.
Replies: 2
Views: 826

Re: Missing CheckIntegrity documentation.

The core ignores that parameter and assumes it's always true. Unfortunately I can't find when it changed, but it was more than 8 years ago (that's the limit of our history). Must have been right after this speed increase.
by Nando
Thu Aug 03, 2017 10:03 am
Forum: Scripting Help
Topic: extend default class ?
Replies: 14
Views: 1672

Re: extend default class ?

Should be fixed now. Let me know if it still happens. :)
by Nando
Tue Aug 01, 2017 10:15 pm
Forum: Scripting Help
Topic: extend default class ?
Replies: 14
Views: 1672

Re: extend default class ?

Does it happen every time? Which core binaries are you using? Did you compile it yourself or downloaded from the boards?
by Nando
Sun Jul 30, 2017 7:39 am
Forum: Development Discussion
Topic: The eScript style guide.
Replies: 15
Views: 2094

Re: The eScript style guide.

The page was set to private, I've changed it to public now. :)
by Nando
Fri Jul 28, 2017 11:20 pm
Forum: Bug Reports & Feature Requests
Topic: Trying to rename a book crashes the shard
Replies: 4
Views: 943

Re: Trying to rename a book crashes the shard

Did you compile the core yourself? We'd also need the .exe and .pdb files to look into it. What is the console output? How reproducible is the crash? :)