Search found 4 matches

by e44
Thu Jan 08, 2009 8:29 am
Forum: General Help (097)
Topic: Adding animations/data
Replies: 0
Views: 23531

Adding animations/data

New clients (for example ML clients) no longer use verdata file. I know, that I can add anims to anim[x].mul files, but I think it is better to add anims (or other data) to file defined by us, so original UO files stay unaffected. Is there any way to do it? For example, is there any edited new ...
by e44
Sat Aug 23, 2008 9:19 am
Forum: General Help (097)
Topic: Adding new animations
Replies: 4
Views: 4561

Re: Adding new animations

I have 3 questions:

1. After NPC's death there is no corpse. How to fix that?

2. What are .uop files for (in mulpatcher I can use only .vd files)?

3. How to create .vd file from .bmp files?
by e44
Fri Aug 22, 2008 4:15 pm
Forum: General Help (097)
Topic: Adding new animations
Replies: 4
Views: 4561

Re: Adding new animations

Thank you very much. If anybody knows any other guides, please post it here.
by e44
Fri Aug 22, 2008 10:53 am
Forum: General Help (097)
Topic: Adding new animations
Replies: 4
Views: 4561

Adding new animations

Do you know any guide of adding new NPCs animations to UO? Or, if not, can you help me with it? I'm using 097.

Regards