Search found 41 matches
- Wed Dec 20, 2006 2:38 am
- Forum: General Help (097)
- Topic: Problem with running pol097, vitals.
- Replies: 8
- Views: 9829
- Sun Dec 17, 2006 5:49 pm
- Forum: General Help (097)
- Topic: Problem with running pol097, vitals.
- Replies: 8
- Views: 9829
- Sat Mar 18, 2006 11:18 pm
- Forum: General Help (096)
- Topic: 2006-03-17 POL 096 Beta Win32 Release
- Replies: 17
- Views: 16323
- Sun Mar 12, 2006 3:36 pm
- Forum: General Help (096)
- Topic: StartingGold=100
- Replies: 23
- Views: 27522
- Fri Mar 10, 2006 1:30 pm
- Forum: General Help (096)
- Topic: Any manual or smallest bit of it ?
- Replies: 7
- Views: 8159
- Fri Mar 10, 2006 11:19 am
- Forum: Feature Request Archive
- Topic: New Members
- Replies: 0
- Views: 3726
New Members
Since you introduced Invulnerable in repsys, you could add new member: invulnerable for quick access [ for Characters ].
return bool
Alignment would be usefull aswell [ for NPCs ].
return string[/i]
return bool
Alignment would be usefull aswell [ for NPCs ].
return string[/i]
- Fri Mar 10, 2006 11:14 am
- Forum: Feature Request Archive
- Topic: Reputation System Interface
- Replies: 7
- Views: 8717
- Fri Mar 10, 2006 11:06 am
- Forum: General Help (096)
- Topic: Self-Sparring... fixed?
- Replies: 13
- Views: 14555
- Fri Mar 10, 2006 11:05 am
- Forum: General Help (096)
- Topic: where can I get the latest 096 version?
- Replies: 6
- Views: 7355
- Fri Mar 10, 2006 12:01 am
- Forum: Contributed Scripts & Packages
- Topic: Single Click Hook 0x09
- Replies: 1
- Views: 3907
Single Click Hook 0x09
A basic version of single click hook.
Require 096 core.
Enjoy.
Require 096 core.
Enjoy.
- Thu Mar 09, 2006 10:16 pm
- Forum: General Help (096)
- Topic: where can I get the latest 096 version?
- Replies: 6
- Views: 7355
http://games.groups.yahoo.com/group/pol-core-test/
pol-core-test : POL Core Testing
pol-core-test : POL Core Testing
- Thu Mar 09, 2006 10:14 pm
- Forum: General Help (096)
- Topic: Self-Sparring... fixed?
- Replies: 13
- Views: 14555
- Thu Mar 09, 2006 10:33 am
- Forum: General Help (096)
- Topic: Packet 0xC1
- Replies: 5
- Views: 5730
- Wed Mar 08, 2006 11:06 am
- Forum: General Help (096)
- Topic: Packet 0xC1
- Replies: 5
- Views: 5730
- Wed Mar 08, 2006 10:11 am
- Forum: Scripting Help
- Topic: Removing a string from a string?
- Replies: 11
- Views: 13393
You might use Splitwords but if your character has 2 words in his name ex.: Ebon Twighlight, then Twighlight will be part of your message. Thats the problem, you can't really find out if splitwords[2] is part of the name or not. Suddently I have an idea, you might check if Splitwords[1] exist then ...
- Tue Mar 07, 2006 10:19 pm
- Forum: General Help (096)
- Topic: Packet 0xC1
- Replies: 5
- Views: 5730
Packet 0xC1
Send Speech [0x1C]
Send Speech (Variable # of bytes)
BYTE cmd
BYTE[2] blockSize
BYTE[4] itemID (FF FF FF FF = system)
BYTE[2] model (item hex # - FF FF = system)
BYTE Type
BYTE[2] Text Color
BYTE[2] Font
BYTE[30] Name
BYTE[?] Null-Terminated Message (? = blockSize - 44)
Now heres my script( its ...
Send Speech (Variable # of bytes)
BYTE cmd
BYTE[2] blockSize
BYTE[4] itemID (FF FF FF FF = system)
BYTE[2] model (item hex # - FF FF = system)
BYTE Type
BYTE[2] Text Color
BYTE[2] Font
BYTE[30] Name
BYTE[?] Null-Terminated Message (? = blockSize - 44)
Now heres my script( its ...
- Thu Mar 02, 2006 2:07 pm
- Forum: General Help (096)
- Topic: convertion question
- Replies: 2
- Views: 3828
- Wed Mar 01, 2006 2:17 pm
- Forum: General Help (095)
- Topic: skill gains
- Replies: 9
- Views: 12362
- Tue Feb 28, 2006 2:09 pm
- Forum: Scripting Help
- Topic: function identify criteria
- Replies: 5
- Views: 6602
- Mon Feb 27, 2006 1:56 pm
- Forum: Feature Request Archive
- Topic: Regions
- Replies: 0
- Views: 3637
Regions
More accuracy in regions.cfg range is a must have. From 64x64 to 1x1
Addon: noattack; "Denie Attack" in the region ( just like no_cast ).
Addon: noattack; "Denie Attack" in the region ( just like no_cast ).
- Sat Feb 25, 2006 11:55 am
- Forum: Feature Request Archive
- Topic: Speech / Injection / Crash
- Replies: 5
- Views: 7581
- Wed Feb 22, 2006 6:30 pm
- Forum: Feature Request Archive
- Topic: Logs
- Replies: 2
- Views: 4110
- Wed Feb 22, 2006 5:16 pm
- Forum: Feature Request Archive
- Topic: POL from scratch
- Replies: 2
- Views: 4283
- Wed Feb 22, 2006 3:04 pm
- Forum: Feature Request Archive
- Topic: NPC Movetype
- Replies: 2
- Views: 4060
- Wed Feb 22, 2006 3:00 pm
- Forum: Feature Request Archive
- Topic: POL from scratch
- Replies: 2
- Views: 4283
POL from scratch
A pure and empty POL available would be nice.