Search found 41 matches

by Beaud
Wed Dec 20, 2006 2:38 am
Forum: General Help (097)
Topic: Problem with running pol097, vitals.
Replies: 8
Views: 9829

Well on this website, actually, its like this.
by Beaud
Sun Dec 17, 2006 5:49 pm
Forum: General Help (097)
Topic: Problem with running pol097, vitals.
Replies: 8
Views: 9829

Its an error in the distro.

vitals.cfg says Get Life RegenRate and Get Life MaximumValue

Vital Life
{
RegenRateFunction :attributes:hooks/vitalInit:GetLifeRegenRate
MaximumFunction :attributes:hooks/vitalInit:GetLifeMaximumValue
}


vitalInit.src says Get Hits RegenRate and Get Hits ...
by Beaud
Sat Mar 18, 2006 11:18 pm
Forum: General Help (096)
Topic: 2006-03-17 POL 096 Beta Win32 Release
Replies: 17
Views: 16323

Ahhh :) nice release. Good Job.
by Beaud
Sun Mar 12, 2006 3:36 pm
Forum: General Help (096)
Topic: StartingGold=100
Replies: 23
Views: 27522

It shouldnt be specified anywhere anyway, there is no need for flags or options, lets just say, delete it from the core. Its not very hard to edit starteqp.inc. Add it in the distro but nothing more.
by Beaud
Fri Mar 10, 2006 1:30 pm
Forum: General Help (096)
Topic: Any manual or smallest bit of it ?
Replies: 7
Views: 8159

All you need is core-changes.
by Beaud
Fri Mar 10, 2006 11:19 am
Forum: Feature Request Archive
Topic: New Members
Replies: 0
Views: 3726

New Members

Since you introduced Invulnerable in repsys, you could add new member: invulnerable for quick access [ for Characters ].
return bool

Alignment would be usefull aswell [ for NPCs ].
return string[/i]
by Beaud
Fri Mar 10, 2006 11:14 am
Forum: Feature Request Archive
Topic: Reputation System Interface
Replies: 7
Views: 8717

You can hook Single Click Hook and make a custom Repsys.
by Beaud
Fri Mar 10, 2006 11:06 am
Forum: General Help (096)
Topic: Self-Sparring... fixed?
Replies: 13
Views: 14555

Something like that yeah.
by Beaud
Fri Mar 10, 2006 11:05 am
Forum: General Help (096)
Topic: where can I get the latest 096 version?
Replies: 6
Views: 7355

I never heard about it, I downloaded my pol096 core there and the date was pretty latest to me.
by Beaud
Fri Mar 10, 2006 12:01 am
Forum: Contributed Scripts & Packages
Topic: Single Click Hook 0x09
Replies: 1
Views: 3907

Single Click Hook 0x09

A basic version of single click hook.
Require 096 core.
Enjoy.
by Beaud
Thu Mar 09, 2006 10:16 pm
Forum: General Help (096)
Topic: where can I get the latest 096 version?
Replies: 6
Views: 7355

by Beaud
Thu Mar 09, 2006 10:14 pm
Forum: General Help (096)
Topic: Self-Sparring... fixed?
Replies: 13
Views: 14555

You can still, but you can denie it if you use if(attacker == defender) ;)
by Beaud
Thu Mar 09, 2006 10:33 am
Forum: General Help (096)
Topic: Packet 0xC1
Replies: 5
Views: 5730

Nah this is 0x09 hook, so the BYTE[1] is the serial. And, if I don't see how it could send that pkt if I don't specify the the name, serial in 0x1C
by Beaud
Wed Mar 08, 2006 11:06 am
Forum: General Help (096)
Topic: Packet 0xC1
Replies: 5
Views: 5730

This message is changing at each modification I make :S.
by Beaud
Wed Mar 08, 2006 10:11 am
Forum: Scripting Help
Topic: Removing a string from a string?
Replies: 11
Views: 13393

You might use Splitwords but if your character has 2 words in his name ex.: Ebon Twighlight, then Twighlight will be part of your message. Thats the problem, you can't really find out if splitwords[2] is part of the name or not. Suddently I have an idea, you might check if Splitwords[1] exist then ...
by Beaud
Tue Mar 07, 2006 10:19 pm
Forum: General Help (096)
Topic: Packet 0xC1
Replies: 5
Views: 5730

Packet 0xC1

Send Speech [0x1C]

Send Speech (Variable # of bytes)
BYTE cmd
BYTE[2] blockSize
BYTE[4] itemID (FF FF FF FF = system)
BYTE[2] model (item hex # - FF FF = system)
BYTE Type
BYTE[2] Text Color
BYTE[2] Font
BYTE[30] Name
BYTE[?] Null-Terminated Message (? = blockSize - 44)


Now heres my script( its ...
by Beaud
Thu Mar 02, 2006 2:07 pm
Forum: General Help (096)
Topic: convertion question
Replies: 2
Views: 3828

Download the latest core.
Read uoconvert.txt.
Read core-changes.txt.
by Beaud
Wed Mar 01, 2006 2:17 pm
Forum: General Help (095)
Topic: skill gains
Replies: 9
Views: 12362

CheckSkill( character, skillid, difficulty, points );
by Beaud
Tue Feb 28, 2006 2:09 pm
Forum: Scripting Help
Topic: function identify criteria
Replies: 5
Views: 6602

Indeed, duplicated Function; watch for includes.
by Beaud
Mon Feb 27, 2006 1:56 pm
Forum: Feature Request Archive
Topic: Regions
Replies: 0
Views: 3637

Regions

More accuracy in regions.cfg range is a must have. From 64x64 to 1x1
Addon: noattack; "Denie Attack" in the region ( just like no_cast ).
by Beaud
Sat Feb 25, 2006 11:55 am
Forum: Feature Request Archive
Topic: Speech / Injection / Crash
Replies: 5
Views: 7581

As far as I remember people used injection and were selecting an outbound color, causing official clients to crash. Unless you guys fixed it, I wouldnt be that bad to have such a security included. At the momment I think we have to hook speech packets to counter that.
by Beaud
Wed Feb 22, 2006 6:30 pm
Forum: Feature Request Archive
Topic: Logs
Replies: 2
Views: 4110

Oh my god look like im too old !
Thanks CWO!
by Beaud
Wed Feb 22, 2006 5:16 pm
Forum: Feature Request Archive
Topic: POL from scratch
Replies: 2
Views: 4283

I know the files but item entries uses scripts and some might lack time to edit/remove them all.
by Beaud
Wed Feb 22, 2006 3:04 pm
Forum: Feature Request Archive
Topic: NPC Movetype
Replies: 2
Views: 4060

True, it would look like a npc perma. walking at Z:= * or maybe we could specify our z? this way it could be half-flyring like a ghost? some ideas lol :P
by Beaud
Wed Feb 22, 2006 3:00 pm
Forum: Feature Request Archive
Topic: POL from scratch
Replies: 2
Views: 4283

POL from scratch

A pure and empty POL available would be nice.