Search found 33 matches
- Thu Feb 04, 2010 7:46 pm
- Forum: General Discussion
- Topic: TSSE Reborn
- Replies: 5
- Views: 4565
Re: TSSE Reborn
I played on TSSE for quite a while; if you have any questions I can try and answer them. Also, I got pretty intimate with the .95 release of the scripts, so - I'd be glad to help
- Thu Oct 01, 2009 9:13 pm
- Forum: Contributed Scripts & Packages
- Topic: Tracking Rewrite from Scratch
- Replies: 7
- Views: 6882
Re: Tracking Rewrite from Scratch
I have not yet implemented this, but this looks very promising!
- Tue Sep 29, 2009 11:19 pm
- Forum: General Help (098)
- Topic: Snooping?
- Replies: 1
- Views: 2574
Snooping?
I might be missing something - but is snooping an active skill from 95 on? I'm not seeing where the skill is handled. Can anyone point me in the right direction?
Thanks,
Thanks,
- Tue Sep 22, 2009 1:48 pm
- Forum: General Help (098)
- Topic: "Else" trouble.
- Replies: 5
- Views: 4139
Re: "Else" trouble.
So, it turns out I was a bit of an idiot -- i wasn't using var before character.graphic, so instead of considering the argument it was just switching to the graphic! Thanks Yukkiko, Damien, and *Edwards! function RatForm (character) // const karmarequired := 100; var current_karma := CInt( GetKarma(...
- Tue Sep 22, 2009 12:38 pm
- Forum: General Help (098)
- Topic: "Else" trouble.
- Replies: 5
- Views: 4139
Re: "Else" trouble.
@*Edwards
I had already attempted this.. for some reason, the initial character.graphic overrides anything after else. I still turn into a rat regardless of my karma.
I had already attempted this.. for some reason, the initial character.graphic overrides anything after else. I still turn into a rat regardless of my karma.
- Tue Sep 22, 2009 11:38 am
- Forum: General Help (098)
- Topic: Change character graphic
- Replies: 2
- Views: 3002
Re: Change character graphic
Got it! Thanks so much!
- Tue Sep 22, 2009 11:35 am
- Forum: General Help (098)
- Topic: "Else" trouble.
- Replies: 5
- Views: 4139
"Else" trouble.
I'm trying to get this function to work. Right now, if I have under 100 karma, it will return the message "You do not have enough Karma!", but the character graphic will still change. If I have above 100 karma, I will get the success message, and also, be turned into a Rat. I know this is ...
- Sun Sep 20, 2009 6:43 pm
- Forum: General Help (098)
- Topic: Change character graphic
- Replies: 2
- Views: 3002
Change character graphic
Well, the title says it all. How can I change the graphic for a mobile? I guess I just don't understand which priperty or value defines the character model/graphic. Is it an attribute or property? If it sounds like I am lost, its because I am.
- Sat Sep 19, 2009 7:49 am
- Forum: General Help (098)
- Topic: SetAttributeBaseValue - append attribute
- Replies: 7
- Views: 4722
Re: SetAttributeBaseValue - append attribute
Thanks a ton! I honestly think I should have noticed that, but thanks for the help Pierce and Yukiko!
- Sat Sep 19, 2009 12:29 am
- Forum: General Help (098)
- Topic: SetAttributeBaseValue - append attribute
- Replies: 7
- Views: 4722
Re: SetAttributeBaseValue - append attribute
function HumanRaceSelect (character) SetAttributeBaseValue(character, "strength", GetAttributeBaseValue(character, "strength") + 500)); //RecalcVitals(character); //SendSysMessage(character, "You are now a Human. Go forth, and find your way, but be careful - not all dangers ...
- Fri Sep 18, 2009 5:44 pm
- Forum: General Help (098)
- Topic: SetAttributeBaseValue - append attribute
- Replies: 7
- Views: 4722
SetAttributeBaseValue - append attribute
Hey there, How can I make SetAttributeBaseValue append to a given attribute instead of a base value? I.e, If I was trying to make a stone that would add 50 Strength to a character who already has 25 Strength to make 75 strength? I realize I can do this with the SetAttributeTemporaryMod, but I need t...
- Sat Jun 20, 2009 11:00 am
- Forum: Contributed Scripts & Packages
- Topic: Sanctuary Scriptbase
- Replies: 4
- Views: 4774
Re: Sanctuary Scriptbase
Edit: http://forums.polserver.com/viewtopic.p ... =Sanctuary
http://forums.polserver.com/download/file.php?id=237
Map Files? Yukiko might have them --- but again, I'll look once I am home.
http://forums.polserver.com/download/file.php?id=237
Map Files? Yukiko might have them --- but again, I'll look once I am home.
- Sat Jun 20, 2009 10:58 am
- Forum: Contributed Scripts & Packages
- Topic: Sanctuary Scriptbase
- Replies: 4
- Views: 4774
Re: Sanctuary Scriptbase
Let me do some digging; I might have the scripts on an old backup somewhere, and possibly the files too, but I am at work right now and I don't have access to them just yet. Check out the grimmwold section of their forums (http://www.grimmwold.com) -- they are pretty active, and have generally kept ...
- Sat Jun 20, 2009 10:42 am
- Forum: General Help (095)
- Topic: Some Questions
- Replies: 1
- Views: 3958
Re: Some Questions
There isn't a script that controls the creation of a new package; but there is a configuration that identifies a package. the package itself is configured in a pkg.cfg, and should look like this. Enabled 1 //set to 0 to turn this off, or ignore in ecompile. Name blacksmithy //generally the name of t...
- Sat Jun 20, 2009 9:24 am
- Forum: General Discussion
- Topic: Im looking for some people....
- Replies: 3
- Views: 3254
Re: Im looking for some people....
I can't help with this project, but there should be something of interest found here: http://www.polserver.com/shards.php
http://www.zhchronicles.com/
http://www.zhchronicles.com/
- Sat Jun 20, 2009 9:15 am
- Forum: General Help (095)
- Topic: MerchantNode
- Replies: 2
- Views: 4352
Re: MerchantNode
Is your fleece using new art?
- Sat Jun 20, 2009 9:12 am
- Forum: Scripting Help
- Topic: Memory profiling?
- Replies: 3
- Views: 3046
Re: Memory profiling?
I'm not sure if I understand the question; are you trying to see how much memory is being used while certain scripts are being run?
Which release are you using, and which operating system is the release being run on?
Which release are you using, and which operating system is the release being run on?
- Sat Jun 20, 2009 9:08 am
- Forum: Contributed Scripts & Packages
- Topic: Sanctuary Scriptbase
- Replies: 4
- Views: 4774
Re: Sanctuary Scriptbase
Are you looking for the Shadows Edge, or The Sanctuary Shard - which later turned to Comraich/Grimmwold?
I might be able to dig up the latter, as the first is readily available here.
I might be able to dig up the latter, as the first is readily available here.
- Sat Jun 20, 2009 8:20 am
- Forum: Old distros
- Topic: Distro Development Team
- Replies: 3
- Views: 5116
Re: Distro Development Team
I believe that currently Madman, Austin, Luth, Turley, Shinigami, Tomi, Tekproxy, Nando, AxelDominatoR, (and Yukiko ?) are officially - as per the forum titles (which never lie!) pol developers and Distro team. I believe there is an "on again off again" Distro shard, which is usually put u...
- Wed Jun 17, 2009 5:43 pm
- Forum: General Discussion
- Topic: Getting a project together.
- Replies: 0
- Views: 1988
Getting a project together.
Hey there, I've been tossing the idea around of getting a project together. It would be developed with POL and it would be a Role-Playing environment. Right now, I'm the only person working on this, though I'd love to see it grow. What I am currently looking for is someone with map making experience...
- Mon Jun 15, 2009 2:54 pm
- Forum: Scripting Help
- Topic: How to spot shadow accounts?
- Replies: 5
- Views: 4034
Re: How to spot shadow accounts?
doing a whois on an IP block will give you a general location/area/ISP (in a given area).
No scripting required!
No scripting required!
- Mon Jun 15, 2009 2:46 pm
- Forum: Complete Worlds
- Topic: Pol 098 World of Dreams Scripts!
- Replies: 22
- Views: 21241
Re: Pol 098 World of Dreams Scripts!
Hey Jace,
I figured out the issue with the spellbooks -- but still not able to summon creatures with the druid package.
I went ahead and downloaded the newest wod package, and just used the pol 98 core; still, to no avail.
I'll email you the entire package.
I figured out the issue with the spellbooks -- but still not able to summon creatures with the druid package.
I went ahead and downloaded the newest wod package, and just used the pol 98 core; still, to no avail.
I'll email you the entire package.
- Mon Jun 15, 2009 1:08 pm
- Forum: Complete Worlds
- Topic: Pol 098 World of Dreams Scripts!
- Replies: 22
- Views: 21241
Re: Pol 098 World of Dreams Scripts!
Hey there Jaceace, Scripts seem to be working quite well, but while testing I noticed an error is thrown in the console when trying to summon any creature. "syslog [pkg/magic/magiceffects/summoning.ecl]: Error summoning NPC - error {errortext = "Parameter 4 must be a struct or integer(0), ...
- Sun Jun 07, 2009 11:44 pm
- Forum: Complete Worlds
- Topic: POL 095 Scripts for TSSE (April 2005)
- Replies: 26
- Views: 25288
Re: POL 095 Scripts for TSSE (April 2005)
I've uploaded the entire newcharacter package, and it's dependencies. This should work, but I make no guarantees!
I hope someone finds this useful.
I had a bunch of help from Yukiko, Tekproxy, and Austin - so cheers to them.
I hope someone finds this useful.
I had a bunch of help from Yukiko, Tekproxy, and Austin - so cheers to them.
- Sun Jun 07, 2009 11:02 pm
- Forum: Complete Worlds
- Topic: POL 095 Scripts for TSSE (April 2005)
- Replies: 26
- Views: 25288
Re: POL 095 Scripts for TSSE (April 2005)
The Druid package was not completed, as far as I know.
The newcharacter package is complete -- but I think it makes reference to a few skills and stats that are non-distro compatible.
What trouble are you getting from the newcharacter package?
The newcharacter package is complete -- but I think it makes reference to a few skills and stats that are non-distro compatible.
What trouble are you getting from the newcharacter package?