Search found 926 matches

by MuadDib
Tue Jan 08, 2019 8:19 am
Forum: General Discussion
Topic: oOoooOOOOoOOoO
Replies: 4
Views: 202

Re: oOoooOOOOoOOoO

Been pretty good, more or less. Can't complain too much. Well I could, but, I won't hahaha.

How have ya been mate?
by MuadDib
Sat Jan 05, 2019 8:38 pm
Forum: General Discussion
Topic: oOoooOOOOoOOoO
Replies: 4
Views: 202

oOoooOOOOoOOoO

Ohhhhh. Howdy :)
by MuadDib
Thu Feb 02, 2012 11:41 pm
Forum: Current stable release (099)
Topic: SegFault running pol99 from trunk
Replies: 4
Views: 1687

Re: SegFault running pol99 from trunk

Please try with latest SVN now. Been several bug fixes this past month.
by MuadDib
Sun Dec 04, 2011 10:51 pm
Forum: Current stable release (099)
Topic: Character weight limit
Replies: 9
Views: 1934

Re: Character weight limit

Why for you have to bring my name into it? :(
by MuadDib
Wed Nov 30, 2011 4:50 pm
Forum: Bug Reports & Feature Requests
Topic: TypeOfInt() No Longer Matches Basic.EM
Replies: 1
Views: 931

Re: TypeOfInt() No Longer Matches Basic.EM

Issue resolved in latest revisions.
by MuadDib
Wed Nov 23, 2011 11:55 pm
Forum: General Discussion
Topic: Open Source - yes/no?
Replies: 6
Views: 1855

Re: Open Source - yes/no?

I like cookies.
by MuadDib
Tue Jan 05, 2010 2:11 am
Forum: General Discussion
Topic: I am looking for a server like Icrontic/Ikrontik/Neverlands
Replies: 16
Views: 2785

Re: I am looking for a server like Icrontic/Ikrontik/Neverlands

Someone could always download the REAL Icrontic scriptbase from distro svn, upgrade it to run on 099, and resubmit it for the svn under 099 too...... hint hint :)
by MuadDib
Thu Oct 15, 2009 6:41 pm
Forum: General Help (098)
Topic: Creating Character Problem
Replies: 5
Views: 1227

Re: Creating Character Problem

Could be due to the client version. Which client version are you using?
by MuadDib
Wed Sep 30, 2009 2:35 am
Forum: Contributed Scripts & Packages
Topic: Tracking Rewrite from Scratch
Replies: 7
Views: 2536

Re: Tracking Rewrite from Scratch

This is all just personal preference, but,. to me makes sense. Your call though :) 1. Instead of Quit, use the nice OK button 2. Default info should be just empty instead of unknown, looks a bit cleaner that way. 3. Instead of the green button, using a Map Pin icon for mobiles. Can't remember if hue...
by MuadDib
Tue Sep 29, 2009 11:39 am
Forum: Contributed Scripts & Packages
Topic: Tracking Rewrite from Scratch
Replies: 7
Views: 2536

Re: Tracking Rewrite from Scratch

Nice work, I think someone who works on distro patches should work on adding this method to distro.

One question, does the gump dynamically update based on mobs moving, that it finds? Could be done, if it doesn't
by MuadDib
Thu Sep 24, 2009 9:21 am
Forum: Current stable release (099)
Topic: Question about corechanges in 099
Replies: 2
Views: 984

Re: Question about corechanges in 099

That change, and the one to SpeakPowerWords(), is to allow more control via scripts for this. You would need to check and unhide in scripts if you want the spells to unhide them
by MuadDib
Sun Sep 20, 2009 6:52 pm
Forum: General Help (098)
Topic: Change character graphic
Replies: 2
Views: 678

Re: Change character graphic

http://docs.polserver.com/pol098/objref.php#Character

Graphic member, and remember, upon death a player will revert back to the TrueObjtype member's graphic number. So if a perm change, be sure to change that also
by MuadDib
Thu Sep 17, 2009 1:57 pm
Forum: General Discussion
Topic: Verdata.mul
Replies: 4
Views: 1536

Re: Verdata.mul

quit using old stuff.... UOFiddler rocks your socks and makes ya grab your ...... yeah
by MuadDib
Tue Sep 15, 2009 9:51 pm
Forum: Current stable release (099)
Topic: First 099 beta coming soon to a download near you (I hope)
Replies: 1
Views: 1125

First 099 beta coming soon to a download near you (I hope)

... Will require a lot of dedication from our users. Lots of changes, tons of new features.... Hoping we can roll the next 098 out soon, along with 099. Some special stuff there. Compressed Gumps, a bit more Slot support for containers, House Walkon Scripts, binary file reading, party should be 100%...
by MuadDib
Sat Sep 12, 2009 7:03 am
Forum: Old distros
Topic: Stamina regen rate
Replies: 9
Views: 2384

Re: Stamina regen rate

Correct. The base should never be modified below itself by the Focus skill. It is a bonus to the regen, so should not decrease it at all. Purely a bonus.
by MuadDib
Wed Sep 09, 2009 5:11 am
Forum: Current stable release (099)
Topic: Cant compile under linux rev 37
Replies: 1
Views: 735

Re: Cant compile under linux rev 37

Fixed in r38
by MuadDib
Sun Sep 06, 2009 2:10 pm
Forum: POL Core Patch Submissions
Topic: Submitting A Patch For POLServer SVN
Replies: 0
Views: 1567

Submitting A Patch For POLServer SVN

Patch Submissions must include the following information * The purpose of the patch. What if fixes, adds, or adjusts. * Link or qoute of the original bug report if one does exist. * Credit to the author if you are not the original author. * Patch code should conform to the existing Core format. Cre...
by MuadDib
Fri Sep 04, 2009 4:23 am
Forum: Complete Worlds
Topic: Icronic Scriptbase
Replies: 16
Views: 4092

Re: Icronic Scriptbase

Should be the same one you already have Yukiko, I know you got the actual one I put out
by MuadDib
Thu Sep 03, 2009 6:26 am
Forum: Complete Worlds
Topic: Icronic Scriptbase
Replies: 16
Views: 4092

Icronic Scriptbase

Old file I found, it is not one of the duplicates out there people tried to make. This should be the actual base I ran for several years on Icrontic. Can't remember which Core it was, or if it included the POLHook code or not hehe. Anyway, here it is, if anyone finds it useful for learning (it was t...
by MuadDib
Sun Aug 30, 2009 5:43 pm
Forum: Scripting Help
Topic: GetHarvestDifficulty
Replies: 6
Views: 1016

Re: GetHarvestDifficulty

Code: Select all

	unsigned long base_difficulty = 90 - (units * 80 / units_per_area_);
	unsigned long this_difficulty = random_int( base_difficulty * 2 );
	return new BLong( this_difficulty );
Now bug turley to update the docs for that, lol
by MuadDib
Thu Aug 27, 2009 11:06 am
Forum: Scripting Help
Topic: Hello, An Urgent Little Question
Replies: 3
Views: 642

Re: Hello, An Urgent Little Question

If you look in the same directory as pol.exe, you will find the file packethooks.txt. This will explain in detail what packethooks are, how to use them, and how to make them. Now, far as the UOG packethook, you can find a copy of it here on the forums under Custom Script Releases. I uploaded shini's...
by MuadDib
Tue Aug 25, 2009 3:00 pm
Forum: Old distros
Topic: Forensic Evaluation & LastDamageInfo
Replies: 2
Views: 1367

Re: Forensic Evaluation & LastDamageInfo

Yes, 098 does need to have it implemeted directory into the damages for that to store it for scripts that will need it
by MuadDib
Sun Aug 23, 2009 5:57 pm
Forum: Distro Patch Submissions
Topic: Lockpicking and loot cfg file additions
Replies: 1
Views: 1425

Re: Lockpicking and loot cfg file additions

Patch committed.