Just wondering, are there any invisible object yet, because I fear that between the time I create it and make it invisible that It apear on the screen.
Also, where can I find the object with their number and what they look like?
So for now I create a temporary Object, but When I check LOS between ...
Search found 7 matches
- Wed Jul 30, 2008 12:30 pm
- Forum: General Help (096)
- Topic: Few questions
- Replies: 12
- Views: 41508
- Wed Jul 30, 2008 12:06 pm
- Forum: General Help (096)
- Topic: Few questions
- Replies: 12
- Views: 41508
- Wed Jul 30, 2008 11:50 am
- Forum: General Help (096)
- Topic: Few questions
- Replies: 12
- Views: 41508
- Wed Jul 30, 2008 10:51 am
- Forum: General Help (096)
- Topic: Few questions
- Replies: 12
- Views: 41508
- Wed Jul 30, 2008 5:58 am
- Forum: General Help (096)
- Topic: Few questions
- Replies: 12
- Views: 41508
- Tue Jul 29, 2008 11:33 am
- Forum: General Help (096)
- Topic: Few questions
- Replies: 12
- Views: 41508
- Tue Jul 29, 2008 10:47 am
- Forum: General Help (096)
- Topic: Few questions
- Replies: 12
- Views: 41508
Few questions
Hi,
I'd like to know how parameters are managed. As an exemple I create a new dot command which will cast a spell on somebody such as flamestrike. As I can see, when you create the dot command script program, you can add the parameters you want. Like who, parms. How are these binded to the calling ...
I'd like to know how parameters are managed. As an exemple I create a new dot command which will cast a spell on somebody such as flamestrike. As I can see, when you create the dot command script program, you can add the parameters you want. Like who, parms. How are these binded to the calling ...