- all - grants all available privilages
- attackhidden - char can attack hidden opponents
- clotheany - can equip items on any character
- dblclickany - can use any item, regardless of LOS or distance
- firewhilemoving - swingtimer will not be reset if char is moving with projectile weapon
- freemove - immune to paralyze, frozen, stamina cost for movement, ignores PushThrough syshook.
- hearghosts - ghosts are heard normally
- hiddenattack - char can attack while hidden
- ignoredoors - doors do not block movement
- invul - cannot be killed
- losany - always has Line-of-sight to any object
- moveany - can move any item
- moveanydist - allow moving items regardless of distance
- plogany - used with startlog and stoplog commands to activate target cursor
- renameany - can rename any character
- seeghosts - ghosts can always be seen
- seehidden - hidden characters can be seen
- seeinvisitems - can see items that are inivisble
- showadv - does nothing