Go and have a look in
metacombat\info\weapons\defining.txt

it's been there for ages.


    equipscript     :metacombat:system/equipWeapon
    unequipscript   :metacombat:system/unequipWeapon

    #defines how likely the weapon is to get damaged during an attack... 
    #or a parry action - 1 damage in <value> times
    MaxHP           500
    Toughness       100

    #combat core
    eWeaponSkill    shield
    eWeaponHands    left
    eWeapon         1
    eWeaponType	    mediumshield
    ewDefaultMove   sword_smack_with_extra_salsa
    Default         1

    #These values are a base damage, to be modified by the move!
    ewBaseDamage    1d3
    ewBaseStamDmg   1d3
    #A skill bonus/malus for using this weapon/shield (relative to the move performed)
    ewAccuracyBonus 0   


    #These a speed modifier for recovery times, in % (100 == 100% standard speed)
    #...defines how easy an attack is to recover from, decrease for lighter weapons
    ewspeedmod      100

    #combat gump:
    ewDx            0
    ewDy            0
    
    # for the (unused) animation functions
    ewAnimation:default 0x0009
    ewSound:hit         0x23C
    ewSound:miss        0x23A
    