 - player:
//    "#nextpotiontime"      		   marks when the player can drink the next potion
//					   minimum delay between drinking potions=3-5 mins
//                                         this value is obsolete!!! DONOT USE!!!!!
    "#potioneffect"			   This marks a potion as to be in effect.
				           

 - brewingflask:
    "burner"                               serial, burner which currently heats it
    "lockdown"                             nonexist/1, specifies if burner was locked down
                                           by players before becoming unmovable due heat
    "explosive"                            {%chance, power}, chance to explode w. brewing
    "health"                               integer, healthpoints of the potion to failure
    "brewcontent"                          {catalyst,{reg1,amt},{reg2,amt},{reg3,amt}},
                                           describes catalysts and regs used so far...
    "HP"                                   health of bottle - if 0 it shatters
    "brewdiff"                             last difficulty level of the brew
    "starttimer"                           timer when the catalyst was added
    "stoptimer"                             timer when the potion cooled down

 - heatingstand:
    "bottle"                               serial, flask the burner currently warms
    "#hascontrol"                          nonexist/1, avoids burners from being overused 
                                           into triggering multiple scripts
    "lockdown"                             nonexist/1, specifies if burner was locked down
                                           by players before becoming unmovable due heat
    "timeron"                              nonexist/timer, the time it was turned on
    "timeroff"                             nonexist/timer, the time it was turned off

 - potionbottle:
    "brewcontent"                          {catalyst,{reg1,amt},{reg2,amt},{reg3,amt}},
    "scriptexe"                            reference, string reference of script to launch
    "ptype"                                for tasteid - what type of potion it is?
    "strength"                             a brewref identifier for the script it triggers
    "vialuse"                              nonexist/integer - describes how often a part of 
                                           the potions content has been used to distil it!
                                           0-3: if 3 units have been drained it's empty!
    "HP"                                   hitpoints of the bottle 0-100, 0 is destroyed
    
 - mortar:
    "regtype"                              integer, objtype of reagent in mortar
    "regamt"                               nonexist/1, is the mortar empty or full?

 - vial
    "brewcontent"                          {catalyst,{reg1,amt},{reg2,amt},{reg3,amt}},
                                           only exists if holding extracts of a potion
    "ptype"                                for tasteid - what type of potion it is?

 - distil flask
    "burner"                               serial, burner which currently heats it
    "brewcontent"                          {catalyst,{reg1,amt},{reg2,amt},{reg3,amt}},
                                           only exists if holding extracts of a potion
    "starttimer"                           Says when the brew started heating..
    "lockdown"                             nonexist/1, specifies if burner was locked down
                                           by players before becoming unmovable due heat
