Anim in weapons itemdesc

Archive of posts related to former distro versions. Be aware that posts here do not refer to the current distro and may not work.
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OldnGrey
POL Expert
Posts: 657
Joined: Sat Feb 04, 2006 6:26 pm

Anim in weapons itemdesc

Post by OldnGrey »

Distro\096\pkg\systems\combat\itemdesc

There are some duplicate Anim entries in same weapon - eg TwoHandedAxe, Halberd, Pitchfork, BlackStaff (3 in that one), GnarledStaff, Quarterstaff, ShepherdsCrook, practicelongsword.

Is that intentional ?
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Austin
Former Developer
Posts: 621
Joined: Wed Jan 25, 2006 2:30 am

Post by Austin »

I removed the ones where they were exact duplicates.
Some weapons get multiple anim entries because the combat hook will pick one at random. If its disabled, the core will use the first entry.
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