Archery

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 095. Note: Core 095 is no longer officially supported.
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DevGIB
Grandmaster Poster
Posts: 248
Joined: Mon Feb 06, 2006 6:12 am

Archery

Post by DevGIB »

basedamage includes a calc with tactics... but our shard doesnt want archery to use tactics is there anything we can do to avoid this!?
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tekproxy
Forum Regular
Posts: 352
Joined: Thu Apr 06, 2006 5:11 pm

Post by tekproxy »

You could recalculate the damage every time in a hit script. You might just be able to do some simple algebra and not include tactics in the equasion. Or you could write an attack syshook and handle everything yourself.
DevGIB
Grandmaster Poster
Posts: 248
Joined: Mon Feb 06, 2006 6:12 am

Post by DevGIB »

can one of the devs help me out by telling me what the calculations for the basedamage are so i can reproduce but remove base damage and add a flag so you can turn tactics on or off please
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CWO
POL Expert
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Joined: Sat Feb 04, 2006 5:49 pm

Post by CWO »

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