Problem nr. 3

Get Help on scripting in POL with configurations, config setups, script trouble shooting, etc.
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Tethys
New User
Posts: 9
Joined: Sat Jul 14, 2007 2:37 am

Problem nr. 3

Post by Tethys »

Hello everyone !


I got another problem, let me explain

i found new bug, that bug works like that:

You can summon 3 pets(elements,deamon,animals etc) and you can use that pets to block MONSTERS. Monster wont attack these summoned pets, he is attacking only player. So player can block easy any monsters by using that summoned pets, what can i do with that bug? any suggestions?

Thanks for help !
RazorTongue
New User
Posts: 28
Joined: Mon Apr 23, 2007 8:18 am

Post by RazorTongue »

You should upgrade monsters AI ie. you can count AI cycles from choosing an opponent to getting close enough to attack(less than 1 tile distance for monsters using melee attacks) or getting clear shot(LOS). When that count will reach chosen value, list creatures in the area(except yourself, your kind and last opponent) and set the new opponent(too small values for that counter will allow players to fool monsters[the same thing with too big ones - you'll have to figure out what works for you]).
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