when a mobile dies a corpse container is created
I look for a way to change the defined Gump for a corpse container depending on a mobile type.
corpse and a gump
Re: corpse and a gump
You can edit the :containers:itemdesc.cfg to create different types of corpses with different "gump" attribute.
You can also edit the :containers:corpse/use.src to give different behaviour to different corpses.
You can also edit the :containers:corpse/use.src to give different behaviour to different corpses.