Bagball and POL.

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 095. Note: Core 095 is no longer officially supported.
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Duskman
New User
Posts: 20
Joined: Mon Apr 03, 2006 1:59 pm

Bagball and POL.

Post by Duskman »

Hi. I have a question, about playing bagball on pol 095 server.
What is bagball?

[quote="uo.com"]Each game pits two teams of 2 to 6 members each against each other. Both teams start on opposite sides of the bagball field near their respective goals. The bagball is placed in the center of the field, and a referee stands nearby. The referee counts “one,â€
DevGIB
Grandmaster Poster
Posts: 248
Joined: Mon Feb 06, 2006 6:12 am

Post by DevGIB »

i didnt know bagball was appart of pol :P
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CWO
POL Expert
Posts: 1160
Joined: Sat Feb 04, 2006 5:49 pm

Post by CWO »

you can create anything in the game no matter what even without an itemdesc entry (saying the itemdesc doesnt have an entry to override it) but dont expect it to do anything unless you make an itemdesc entry for it and define it to POL.

Maybe on POL095, you can define a usescript for it so when you use it, it will travel a tile in the direction of the goal... kinda like kicking it and making a soccer/football game. For picking it up, you would probably need to have POL096 and make a packethook for picking up items (a hard thing to hook without lagging especially on a busy server)

Nice idea but EasyUO, Injection, and the like completely screw this idea since once anyone is in the area of the item, the script will do its automation. It ends up becoming a battle of the macros.
Duskman
New User
Posts: 20
Joined: Mon Apr 03, 2006 1:59 pm

Post by Duskman »

I see... :/

So, maybe script, wich will be moving item by one tile in that direction, in wich the person is directed? :)

maybe someone udnestrand, sorry for english ;p
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