Question for all shard.

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innominabile
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Question for all shard.

Post by innominabile »

The shard that use multiple maps and do not have problem with stamina?
How the resolved the problem that npc do not allow passage and block pg if stamina < max stamina?
Marilla

Post by Marilla »

This is done by the client. In order for a player to be able to walk through stuff ALL the time, the client must believe it is on a map other than Felucca. That is, Trammel, Ilshenar, Malas, Tokuno, etc, etc. The 'packet hack' that has been done in the past (before realms) to allow walking through mobiles worked by tricking the client into believing it was on Trammel.


If you use both Trammel and Felucca, I simply don't know how you can work this out for Fel. But if you only use one or the other, the 'trick' there would be to 'physically' move everything from the 'britannia' realm, to the 'britannia_alt' realm, and be sure all your scripts are moving people to the appropriate realm, as well. Posts have been made concerning doing the necessary conversions there (easiest being to shut down the server, and do text replacements in the data files of 'britannia' to 'britannia_alt', and then 'britannia_alt_alt' back to 'britannia_alt'... though that covers the data files only, and you'd still need to assure all your scripts are moving people to the correct realm.)
innominabile
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Post by innominabile »

mm I have thinked a solution: client do not give problem if stamina is at max value. I could send to client non the real stamina but always max stamina value (but pol core know the real stamina)? How can I do to do this thing?
innominabile
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Post by innominabile »

I have done it!!!!
And I pass NPC like butter!!!!!!!!!!!!!!!!!!!!!!!!!
DeiviD
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Post by DeiviD »

would you mind posting your solution? would help a load of ppl.
Dev Impy
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Post by Dev Impy »

typical..specially when ppl needs 1
Marilla

Post by Marilla »

MY guess is he's just hooking the status packet and setting the stamina to maximum all the time.

I definitely would not recommend that route, as your players will never know what their stamina is. Then again, if there is no effect at all to stamina being down, I guess it wouldn't matter as much.
innominabile
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Post by innominabile »

I did a custom gump to see stamina.
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