.wsc files are the item files used by another emulator (Sphere I believe). The format is fairly close to POLs items.txt file format fortunately.
I am pretty sure the reason pr0v0l0 needs that utility is because there are several world building utilities that were written to use .wsc files, static freezers and the like, and he wants to use them for POL.
Here is an example of the format of items in a items.wsc file:
Code:
SECTION WORLDITEM 0
{
SERIAL 000000
ID 6047
X 2498
Y 2747
Z -5
TYPE 255
COLOR 0
}
SECTION WORLDITEM 1
{
SERIAL 000001
ID 6060
X 2497
Y 2748
Z -5
TYPE 255
COLOR 0
}
SECTION WORLDITEM 2
{
SERIAL 000002
ID 6054
X 2497
Y 2747
Z -5
TYPE 255
COLOR 0
}
SECTION WORLDITEM 3
{
SERIAL 000003
ID 6047
X 2495
Y 2749
Z -5
TYPE 255
COLOR 0
}
SECTION WORLDITEM 4
{
SERIAL 000004
ID 6060
X 2496
Y 2749
Z -5
TYPE 255
COLOR 0
}
SECTION WORLDITEM 5
{
SERIAL 000005
ID 6054
X 2496
Y 2748
Z -5
TYPE 255
COLOR 0
}
It appears that the SECTION WORLDITEM number and SERIAL correspond to the Item/Objtype number. I believe ID is the graphic number. X,Y and Z are obvious. TYPE is used to delineate the different classes of objects ie. weapons, armour, containers etc. COLOR is obviously color.
I know this isn't a converter utility but I thought maybe it would be of help to you in converting the file if you haver to do it manually.