MontuZ Distro Developer
Joined: 10 Feb 2006 Posts: 286 Location: Myrtle Beach, South Carolina
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Posted: Fri Jun 08, 2007 7:18 pm Post subject: Attack delay - Calculating swing time |
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Maybe an exported function or script like attacktest that just returns the wait time in MS for the player's next swing. Or just let our own exported attack function do the sleeping instead of the core. I know it's possible to do our own math, I know all about Delay, Speed, member.delay_mod, etc.
This
is just
a
suggestion.
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