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 Post subject: Bug
PostPosted: Sat Sep 22, 2007 11:25 am 
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Joined: Sat Jul 14, 2007 2:37 am
Posts: 9
sd


Last edited by Tethys on Sat Sep 22, 2007 11:08 pm, edited 1 time in total.

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PostPosted: Sat Sep 22, 2007 12:30 pm 
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Joined: Tue Feb 21, 2006 5:08 pm
Posts: 38
just put in your combat scripts if(attacker == defender) return; endif
or use new cores where there is option in servspecopt.cfg file option to enable or disable this


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