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Danielle
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Post subject: Text Command: "createroof" Posted: Tue Apr 25, 2006 7:47 pm |
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Joined: Tue Feb 07, 2006 3:32 pm Posts: 97 Location: Pittsburgh, Pennsylvania
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Introduction:
A powerful command that allows you to create roofs for houses in about 3 clicks. A gump is provided allowing the user to select both type, direction, and the base z-height of the roof. The base z-height is the height of the lowest portion of the roof, the first row of tiles. Then you select opposing corners of the structure you wish to build the roof on. Currently you can only create rectangular roofs in either direction.
Syntax:
".createroof"
Description:
- You can target any two corners of the "box" to select items.
- Uses a "nudge tool" which is a gump interface that after roof creation allows manipulating the items in any direction as many times as needed.
- Has a detailed help section built into the gump to assist users.
- Can create a roof of the following types:
- Log Roof
- Palm Frond
- Blue Slate
- Blue Tent
- Grey Tent
- Thatch
- Red Tile
- Wood Shingle
Tip: If the file looks "jumbled" or "messy" in your text-editor of choice, scroll down for an alternative version saved in PC-format. Download and try this one first though!
| Attachments: |
File comment: POL VERSION 96 IS REQUIIRED!
createroof.zip [5.08 KiB]
Downloaded 123 times
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Last edited by Danielle on Tue Aug 22, 2006 4:20 pm, edited 2 times in total.
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DeiviD
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Post subject: Posted: Sat Jul 15, 2006 1:27 pm |
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Joined: Mon Jun 19, 2006 4:48 pm Posts: 79
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quickie, if you change those SendDialogGump calls (just remove the 2 zeroes (0)) it works 100% on pol095
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Danielle
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Post subject: Posted: Sun Jul 16, 2006 6:17 pm |
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Joined: Tue Feb 07, 2006 3:32 pm Posts: 97 Location: Pittsburgh, Pennsylvania
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Good to know.
I didn't have the resources, or really the time to make sure if it would work on 95, so I just thought it safest to say 96 only.
_________________
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Poi
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Post subject: Posted: Sun Aug 20, 2006 9:48 am |
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Joined: Fri Apr 14, 2006 9:36 am Posts: 240
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I was thinking about using this after what DeiviD but holy shit its a mess, id rather not look thru the file... I wish it wassnt so messy though thats an awesome command!
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Danielle
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Post subject: Posted: Sun Aug 20, 2006 2:45 pm |
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Joined: Tue Feb 07, 2006 3:32 pm Posts: 97 Location: Pittsburgh, Pennsylvania
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What exactly do you mean by a "mess"?
_________________
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Tritan
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Post subject: Posted: Sun Aug 20, 2006 4:29 pm |
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Joined: Sat Feb 04, 2006 8:17 am Posts: 139 Location: Illinois, USA
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All I can say is WOW. This is very nice, the one thing I hated about building made alot easier, now that is nice.
The script does everything one would need and the changes to make it work with 95 is nothing. It took me roughly 3 minutes. 
_________________ 2nd place is the 1st loser.
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Firedancer
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Post subject: Posted: Mon Aug 21, 2006 12:02 am |
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Joined: Fri Feb 03, 2006 6:32 am Posts: 104 Location: Austria
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Danielle wrote: What exactly do you mean by a "mess"?
maybe he opened it on notepad hehe
Seems to be stored in unix format I guess.
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Danielle
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Post subject: Posted: Tue Aug 22, 2006 4:16 pm |
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Joined: Tue Feb 07, 2006 3:32 pm Posts: 97 Location: Pittsburgh, Pennsylvania
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Naglfar
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Post subject: Posted: Thu Aug 30, 2007 7:38 am |
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Joined: Mon Apr 09, 2007 6:27 am Posts: 12 Location: Poland
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Created roofs are very simple, I rarely use this command. But you made great function and gump for moving roof, I used this part of code in many other commands (eg. makeset). Thanks!
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