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Official Core: 097 2008-02-26
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Packet 0xDE
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blkwr



Joined: 08 Feb 2006
Posts: 8

PostPosted: Fri Jul 06, 2007 9:42 am    Post subject: Reply with quote

with his report you can go to the server list but without a decrypted-client you can't go to the player list (in your account)..

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Pierce



Joined: 02 Feb 2006
Posts: 259

PostPosted: Fri Jul 06, 2007 6:12 pm    Post subject: Reply with quote

I answer my own question Very Happy
0xde is the encryption packet. With the newest uokrloader this is solved.
But now pol stucks at the serverlist. My test server didn't receive the known KR packet 0xff yet, so there must be something before at least for Pol. Tests on RunUO worked. There i can connect. So it must be a simple "what the hell is the important packet" search to set the correct hook Smile

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OldnGrey



Joined: 04 Feb 2006
Posts: 523

PostPosted: Fri Jul 06, 2007 8:39 pm    Post subject: Reply with quote

It inches closer Smile

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Ultixan



Joined: 08 Jul 2007
Posts: 1

PostPosted: Sun Jul 08, 2007 12:49 pm    Post subject: Reply with quote

From what I have been able to determine, the client DOES send the 0xFF packet.

It is sent right after the client chooses the server. The problem seems to be that the client is then waiting for the 0xE3 packet to be sent by the server which atm the server doesn't do. Because this packet isnt sent, the client seems to just be sitting there waiting for it.

From my tests on our server (core 096.6) we cannot hook the 0xFF packet. Even if we could tho we are faced wtih the problem of sending the 0xE3 packet because at this stage of login, the client hasnt selected a character so we cannot use the SendPacket command because there is no character to pass in as a parameter.

Because of this I think we are going to need to wait for core support before we can use KR on POL.

I got most of my information from looking at the RunUO source code that lets you login with KR and from this website: http://www.uodev.de/viewtopic.php?t=4902&sid=07eeaf2e0b3afeb5616111e4d018a8c4

- Ultixan, The Forgotten Realms South Africa

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Pierce



Joined: 02 Feb 2006
Posts: 259

PostPosted: Wed Jul 11, 2007 4:30 pm    Post subject: Reply with quote

Quote:

From what I have been able to determine, the client DOES send the 0xFF packet.

I hooked that packet before you post that. I never received an answer on login. The answer was the E3 packet. But as i said, i didn't receive the 0xff. So you make something different if you receive it. But what? Surely that doesn't solve the problem you mentioned with the char list. There we all stop i think *g*

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Shinigami
POL Core Developer


Joined: 30 Jan 2006
Posts: 292
Location: Germany, Bavaria

PostPosted: Sun Jul 15, 2007 6:32 pm    Post subject: Reply with quote

Please use Pol097RC4 and UO:KR-Loader Mode 3 (uncrypt logon+game)...

Shinigami

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Justae



Joined: 24 May 2007
Posts: 25
Location: South Africa

PostPosted: Mon Jul 16, 2007 4:25 am    Post subject: Reply with quote

Holy......

Thanks a million, Shini!! Yeah I thought you'd be keeping silent in the background whilst you did your thing Wink

Always appreciated!

Regards
Justae
The Forgotten Realms - South Africa

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MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Tue Jul 17, 2007 10:20 am    Post subject: Reply with quote

Keep up to date on the core changes and such, things are being worked on to try to support this client.

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mr bubbles



Joined: 18 Jan 2007
Posts: 91

PostPosted: Tue Jul 24, 2007 7:50 am    Post subject: Reply with quote

Can you post a dload link the the UOKR loader Shin? I've tried using the Cheese loader but it doesn't get past the choosing shard screen Sad

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RazorTongue



Joined: 23 Apr 2007
Posts: 26

PostPosted: Tue Jul 24, 2007 9:58 am    Post subject: Reply with quote

http://scriptsharing.dv-team.de/dle/index.php?subcat=12

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Pierce



Joined: 02 Feb 2006
Posts: 259

PostPosted: Tue Jul 24, 2007 4:23 pm    Post subject: Reply with quote

Cheese also work. You have to edit the cheese.cfg and the cheese.dll.

from elsewhere wrote:

Small reference:

Extract all files to uokr folder.
Key feature: all options except the target ip address (wich is in the cheese.cfg)
located in the DLL itself ! So, to enable any option just open cheese.dll in your
favorite hex editor (for example hiew) scroll down till you find:

>>>> PACKETDUMP:0 PATCHLOGINCRYPT:0 PATCHGAMECRYPT:0 SNIFF:0 FIXIP:0 <<<<

Change 0 to 1 to enable option (But don't broke dll structure .

PACKETDUMP - dump all traffic to out.pkt.dump and in.pkt.dump
PATCHLOGINCRYPT - disable login crypt. Should work on even old clients.
PATCHGAMECRYPT - disable game crypt.
SNIFF - disable all other options, enable this option, login to osi servers
and you will get all server packets to sniff.dump
FIXIP - take ip address and port from config

Have fun.

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mr bubbles



Joined: 18 Jan 2007
Posts: 91

PostPosted: Thu Jul 26, 2007 2:48 am    Post subject: Reply with quote

Damn, cant get the game working Sad Tried cheese but it doesn't get past choosing server screen. Also tried the loader that was linked but that doesn't seem to work at all. Like its not even looking at the IP i'm entering in. Tried editing the login.cfg and from the launcher menu.

Also is there anything you have to enable in POL to log in succesfully with KR? SUch as feature enable options, expansion settings etc.

Author Message
Pierce



Joined: 02 Feb 2006
Posts: 259

PostPosted: Thu Jul 26, 2007 9:18 am    Post subject: Reply with quote

Which core version are you using?
It only works with the newest 2007-07-15 Core. You don't need to enable anything on the core side. If you use an older core you stop at the server selection screen.

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