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mr bubbles
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Post subject: Multi.items Bug Posted: Mon Jun 18, 2007 9:13 pm |
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Joined: Thu Jan 18, 2007 2:34 am Posts: 91
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Hi, I've encountered the following bug. If you place say a table in a house and put an object ontop of it the item.multi reports it as being in that house.
But when multi.items is used the item on the table isn't listed. I've tried putting multiple items at the same coordinates, raising z level etc and they are reported in the .items list fine.
Thanks.
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Pierce
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Post subject: Posted: Tue Jun 19, 2007 3:31 pm |
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Joined: Thu Feb 02, 2006 8:33 am Posts: 276
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That's normal since i think 9x? Only the items on the multi "ground" are on the multi. Not the items above them.
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mr bubbles
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Post subject: Posted: Tue Jun 19, 2007 5:18 pm |
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Joined: Thu Jan 18, 2007 2:34 am Posts: 91
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yeh but why does item.multi report that its in a multi then?
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Yukiko
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Post subject: Posted: Wed Jun 20, 2007 7:18 am |
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Joined: Thu Feb 02, 2006 1:41 pm Posts: 1127 Location: Southern Central USA
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Mr Bubbles, you mentioned you've placed items then raised their Z level. I assume that when you first placed them they were on the ground of the multi then you raised them. Maybe they are in multi.items in that instance because they were placed on the floor then raised versus when they are placed on a table, which is not at floor level.
Oh and Pierce is right. I was recently installing a static housing system written by Bishop back in the POL 0.88 days and his comments mention this bug so yeah, it's been here a long time. Probably being it's an insignificant bug it's been left alone all this time.
_________________ Sincerely,
Yukiko
I know you think you understand what you thought I said but what you heard is not exactly what I meant.
Titus 2:13
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