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Erm stupid question.

 
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Poi



Joined: 14 Apr 2006
Posts: 203

PostPosted: Tue Apr 17, 2007 6:29 pm    Post subject: Erm stupid question. Reply with quote

Is there a command to see hidden players? For some reason I cannot, If this is an option then where do I change it?.

(This is a new scriptbase, yes I know you don't support it but I'm sure there is some way)

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Tue Apr 17, 2007 7:04 pm    Post subject: Reply with quote

Check out the Privileges

* moveany - can move any item
* renameany - can rename any character
* clotheany - can equip items on any character
* showadv - does nothing
* invul - cannot be killed
* seehidden - hidden characters can be seen
* seeghosts - ghosts can always be seen
* hearghosts - ghosts are heard normally
* seeinvisitems - can see items that are inivisble
* dblclickany - can use any item, regardless of LOS or distance
* losany - always has Line-of-sight to any object
* ignoredoors - doors do not block movement
* freemove - immune to paralyze, frozen, stamina cost for movement, ignores PushThrough syshook.
* all - grants all available privilages

Author Message
tekproxy
Distro Developer


Joined: 06 Apr 2006
Posts: 350
Location: Nederland, Texas

PostPosted: Tue Apr 17, 2007 8:02 pm    Post subject: Reply with quote

You may already know this, but you'd grant these privileges with the GrantPrivilege( character, privilege ) function:
http://docs.polserver.com/pol096/singlefunc.php?funcname=GrantPrivilege&xmlfile=uoem.xml

So in your case, it would be:
Code:
GrantPrivilege( character, "seehidden");


Since you say it's a new script base, I'd add a textcommand for admin's (not GMs) to grant privs. The 095 has a simple command that does this and the 097 distro has a cool gump command that takes care of a lot of things, including this.

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