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 Post subject: Erm stupid question.
PostPosted: Tue Apr 17, 2007 2:29 pm 
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Joined: Fri Apr 14, 2006 9:36 am
Posts: 240
Is there a command to see hidden players? For some reason I cannot, If this is an option then where do I change it?.

(This is a new scriptbase, yes I know you don't support it but I'm sure there is some way)


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 Post subject:
PostPosted: Tue Apr 17, 2007 3:04 pm 
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POL Developer
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Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Check out the Privileges

* moveany - can move any item
* renameany - can rename any character
* clotheany - can equip items on any character
* showadv - does nothing
* invul - cannot be killed
* seehidden - hidden characters can be seen
* seeghosts - ghosts can always be seen
* hearghosts - ghosts are heard normally
* seeinvisitems - can see items that are inivisble
* dblclickany - can use any item, regardless of LOS or distance
* losany - always has Line-of-sight to any object
* ignoredoors - doors do not block movement
* freemove - immune to paralyze, frozen, stamina cost for movement, ignores PushThrough syshook.
* all - grants all available privilages

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POL Developer - The Penguin Scripter


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 Post subject:
PostPosted: Tue Apr 17, 2007 4:02 pm 
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Distro Developer
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Joined: Thu Apr 06, 2006 5:11 pm
Posts: 350
Location: Nederland, Texas
You may already know this, but you'd grant these privileges with the GrantPrivilege( character, privilege ) function:
http://docs.polserver.com/pol096/single ... e=uoem.xml

So in your case, it would be:
Code:
GrantPrivilege( character, "seehidden");


Since you say it's a new script base, I'd add a textcommand for admin's (not GMs) to grant privs. The 095 has a simple command that does this and the 097 distro has a cool gump command that takes care of a lot of things, including this.


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