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Official Core: 097 2008-02-26
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Quivers not working correctly (POL097-2007-01-04)

 
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Author Message
Xandros



Joined: 17 Feb 2006
Posts: 76

PostPosted: Sat Mar 24, 2007 7:20 pm    Post subject: Quivers not working correctly (POL097-2007-01-04) Reply with quote

I realize that the following is a mix between bug report and feature
request:

It seems the core can't correctly handle the quiver items (e.g. 0x2b02)
introduced in UO:ML. Or spoken in a more general way, the core
probably can't correctly handle any containers equipped on a layer that
is not 21 (the layer for the character backpack).

The quiver is equipped on layer 20. After equipping, items inside the
quiver are no longer accessible to the character, e.g. single clicks,
double clicks or dragging don't work anymore on those items. When
the quiver is not equipped on the character, the items inside are
accessible as usual.

It would be great if something could be done about it, not only for
UO:ML support, but also generally spoken to make containers on
different layers possible (e.g. for people who make client modifications).

Xandros

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Sun Mar 25, 2007 2:05 am    Post subject: Reply with quote

No, this IS a bug, thx for reporting it. I never thought of the init checks for the quivers with them being equippable. Will have to look into that.

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Wed Apr 04, 2007 3:15 am    Post subject: Reply with quote

If you put arrows in it, does it allow you to use those as if they was in the backpack? Smile

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Wed Apr 04, 2007 9:03 am    Post subject: Reply with quote

Actually, checked this already.

I doubt we will have another 096 release after .6 or .7, so unsure if this will make it to 096, but.....

Already getting set to test the fix for quivers (actually, any item equipped to paperdoll that is a container like them!!) for allowing to drop into, and drag, etc as "legal" items like the backpack.

Next will be to add support in core combat for containers on paperdoll too.

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Wed Apr 04, 2007 6:12 pm    Post subject: Reply with quote

Ok, this is actually plated for 097, sorry. But it is addressed now.

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