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 Post subject: House ladders errors
PostPosted: Sat Jan 06, 2007 5:40 am 
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Joined: Tue Jul 25, 2006 5:16 am
Posts: 15
On new core (from 4th Jan), players are unable to reach lower floor by using ladders (tested on official multis).

They stuck up at the lower part of the ladder.


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 Post subject:
PostPosted: Sat Jan 06, 2007 5:51 am 
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Joined: Sun Feb 05, 2006 4:35 pm
Posts: 160
Location: Poland
Tested and confirmed.

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 Post subject: Re: House ladders errors
PostPosted: Sat Jan 06, 2007 5:55 am 
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POL Core Developer

Joined: Mon Jan 30, 2006 9:28 am
Posts: 292
Location: Germany, Bavaria
ultek wrote:
(tested on official multis).

can u be a little bit more specific?

Shinigami


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 Post subject:
PostPosted: Sat Jan 06, 2007 6:24 am 
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Joined: Tue Jul 25, 2006 5:16 am
Posts: 15
Installed UOML, patched to 5.0.7.0 then launched uoconvert (multis), (cfg of course copied to /config/)

Tested i.e. on small tower. There are 2 ladders (each one made from 2 parts). If we enter on lower part of each ladder, then we're unable to go down. Only up.

It look like "players are higher" than in older core. :P


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 Post subject:
PostPosted: Sat Jan 06, 2007 7:25 am 
ultek wrote:
Installed UOML, patched to 5.0.7.0 then launched uoconvert (multis), (cfg of course copied to /config/)

Tested i.e. on small tower. There are 2 ladders (each one made from 2 parts). If we enter on lower part of each ladder, then we're unable to go down. Only up.

It look like "players are higher" than in older core. :P


According to the change log, it seems that's exactly the case:

Quote:
1-1 MuadDib
Fixed : Few instances still using older Character Height of 9.


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 Post subject:
PostPosted: Sat Jan 06, 2007 9:09 am 
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POL Developer
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Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Aye, in 096 characters was changed to height of 15, for LOS etc. There was one instances found with it at the old level for some key checks.

Let me investigate this and verify myself, we might be adjusting overall character height, once again :)

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 Post subject:
PostPosted: Sat Jan 06, 2007 10:02 am 
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Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Should be corrected in next 096 core and 097 RC3

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