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 Post subject: Another Conexion Problem : (
PostPosted: Mon Dec 18, 2006 7:21 am 
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Joined: Mon Nov 06, 2006 7:02 am
Posts: 16
I´m having a problem with my server, here is my situation. I´ve got a lan with 3 computers and the computers are conected to a switch and the switch is is conected to a modem ( Broadband internet ). I´ve routed the modem, and opened the port 2593 and on the firewall too, also i port forwarded for outsiders to access my computer in the lan that is 10.1.1.3. In my server.cfg i put my external ip adress ( Thats the ip from the router ), and port 2593. Always configuring my server.cfg and my login.cfg with the same ip´s.. And people can only enter my shard when i put the ip from my router, but then i cant... I can only connect if i put the ip from my LAN, and then they cannot connect. One or another.... :shock:
Can anyone help me with this problem, i´ve been dealing with this for a long time... don´t know what to do anymore...
Thanks!!!


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 Post subject:
PostPosted: Mon Dec 18, 2006 10:20 am 
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Distro Developer
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Joined: Thu Apr 06, 2006 5:11 pm
Posts: 350
Location: Nederland, Texas
You should have posted sooner! :)

Try adding a LAN entry to your server.cfg and use that to connect. It will only show up to people who match the IPMatch.
Code:
GameServer POL-LAN
{
   Name   POL-LAN
   IP   10.1.1.3
   Port   2593
   IPMatch   10.1.1.0/255.255.255.0
}


Once you have that in there, restart and when you start your client and you are at the screen where you select your server, just hit enter and it should take you to the LAN one automatically.


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 Post subject:
PostPosted: Mon Dec 18, 2006 11:41 am 
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Joined: Sat Feb 04, 2006 5:49 pm
Posts: 747
Location: Chicago, IL USA
And to clarify, add this as a second entry to the config. One will be for outsiders and the other for you.


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 Post subject: Well...
PostPosted: Mon Dec 18, 2006 1:32 pm 
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Joined: Mon Nov 06, 2006 7:02 am
Posts: 16
Well, i did it like this

GameServer POL-LAN
{
Name POL-LAN
IP ( Here goes my external ip 201.xx.xx.xx )
Port 2593
IPMatch 10.1.1.0/255.255.255.0
}
GameServer POL-LAN
{
Name POL-LAN
IP ( 10.1.1.3 this is my ip )
Port 2593
IPMatch 10.1.1.0/255.255.255.0
}

And it still doesn´t work... : (


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 Post subject: I can
PostPosted: Mon Dec 18, 2006 1:42 pm 
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Joined: Mon Nov 06, 2006 7:02 am
Posts: 16
I can connect to the server, but outsiders can´t... It says the server is down... And i can see them in POL.


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 Post subject:
PostPosted: Mon Dec 18, 2006 2:40 pm 
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Distro Developer
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Joined: Thu Apr 06, 2006 5:11 pm
Posts: 350
Location: Nederland, Texas
I should have mentioned that all you needed to do was ADD that and not change anything else you have already.

Code:
GameServer POL-WAN
{
   Name POL-WAN
   IP 201.xx.xx.xx
   Port 2593
}

GameServer POL-LAN
{
   Name POL-LAN
   IP 10.1.1.3
   Port 2593
   IPMatch 10.1.1.0/255.255.0.0
}


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 Post subject:
PostPosted: Mon Dec 18, 2006 2:41 pm 
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Joined: Sat Feb 04, 2006 5:49 pm
Posts: 747
Location: Chicago, IL USA
Dont put the IP match on the outsider one. IP match is what IPs POL will send that info to.


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 Post subject: I´m really
PostPosted: Mon Dec 18, 2006 7:10 pm 
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Joined: Mon Nov 06, 2006 7:02 am
Posts: 16
It did go farther now... Now i can enter the shard and so can outsiders too... But now i´m having another problem, when Outsiders create a char with any kind ( mage, ranger, war or advanced ) it´s say´s entering the protection of the town guards and crashes... I´ve told them to use: razor, uorice.. and it still doesn´t work... Does that have anything to do with conections things?
Thanks alot Again Guys,,, 8)


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 Post subject:
PostPosted: Mon Dec 18, 2006 9:41 pm 
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Joined: Thu Feb 02, 2006 1:41 pm
Posts: 1122
Location: Southern Central USA
When you say it crashes do you mean POL crashes or their clients hang and crash?

_________________
Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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 Post subject: Clients
PostPosted: Tue Dec 19, 2006 5:08 am 
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Joined: Mon Nov 06, 2006 7:02 am
Posts: 16
Their Clients crashes, they create a char in the advanced menu or in any other one... and when their enetering the town, it say´s conection lost a crashes.... :(


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 Post subject: Strangest
PostPosted: Tue Dec 19, 2006 6:44 am 
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Joined: Mon Nov 06, 2006 7:02 am
Posts: 16
Hmm, the Strangest thing is that i see in pol the outside clients coming in as like: 201.17.59.99 < 3 connections >
201.17.59.99 < 4 connections >
201.17.59.99 < 6 connections >

Does that mean anything? Cause i told him to try it with razor, uo rive, clients 2.0.0, client 1.26.4 and all... and its still saying entering britania and crash!

thnx again :?


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 Post subject:
PostPosted: Tue Dec 19, 2006 8:54 am 
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Distro Developer
User avatar

Joined: Thu Apr 06, 2006 5:11 pm
Posts: 350
Location: Nederland, Texas
I had this problem before. Not sure what fixed it...

Is it all clients or just one?

What client versions have the problem?


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 Post subject: THANKS!!1
PostPosted: Tue Dec 19, 2006 11:04 am 
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Joined: Mon Nov 06, 2006 7:02 am
Posts: 16
THANKS ALOT TO ALL OF YOU!!
I SOLVED THE PROBLEM, I MEAN YOU SOLVED THE PROBLEM!!
:D


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 Post subject:
PostPosted: Wed Dec 20, 2006 12:56 am 
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Joined: Thu Feb 02, 2006 1:41 pm
Posts: 1122
Location: Southern Central USA
Why not post the solution? So others who have the same problem can fix it.

_________________
Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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 Post subject: Solution
PostPosted: Wed Dec 20, 2006 5:54 am 
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Joined: Mon Nov 06, 2006 7:02 am
Posts: 16
Weel, since i´m behind a router and on a LAN, i had to open the port 2593 and do port forward to my computer... And in server.cfg i had to add two entries, one for me and one for outsiders like this:

GameServer ( name of the server )
{
Name ( name of the server )
IP ( Here goes my external ip )
Port 2593
}

GameServer ( name of the server )
{
Name ( name of the server )
IP ( Here goes my ip on the lan ex: 10.1.1.3 )
Port 2593
IPMatch ( here goes the router ip ex: 10.1.1.1 )/ ( Here goes the mask ex: 255.255.0.0 )
}

Thanks! :)


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