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 Post subject: 096.4b on windows
PostPosted: Wed Nov 08, 2006 8:43 am 
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Joined: Mon Jun 19, 2006 4:48 pm
Posts: 79
like we finally getting some beta tests running on 096 to get a conversion ready, and the shard crashes on boot like3 outta 4 times. then out of the blue it boots and stays up for a few hours.

im ataching one of the dumps from those crashes:


Code:
[11/08 17:26:09] Unhandled Exception! Writing Minidump file.
This file with explanation and last lines from log files should be given to the development team.
Saved dump file to 'POL096.4b-2006-10-29 Vestal Virgin-20061108172308-0.dmp'
Last Script: scripts/misc/death.ecl PC: 107


the last script seens to be random, 5 crashes, 5 diferent last scripts.
107 on death.lst is the folowing:

Code:
107: +=
108: array
109: "Kind"
110: +=
111: "Respectable"
112: +=
113: "Proper"

Noto.inc array declaration. doesnt seen to have anything wrong there really.


Attachments:
File comment: crash dump
POL096.4b-2006-10-29 Vestal Virgin-20061108172308-0.dmp [27.31 KiB]
Downloaded 39 times


Last edited by DeiviD on Wed Nov 29, 2006 6:08 am, edited 1 time in total.
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 Post subject:
PostPosted: Wed Nov 08, 2006 10:45 am 
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Joined: Mon Jun 19, 2006 4:48 pm
Posts: 79
another crash, kinda big dump, so im posting it too

Code:
[11/08 19:37:22] Unhandled Exception! Writing Minidump file.
This file with explanation and last lines from log files should be given to the development team.
Saved dump file to 'POL096.4b-2006-10-29 Vestal Virgin-20061108191347-0.dmp'
Last Script: pkg/ai_brain/brain.ecl PC: 1755


Attachments:
POL096.4b-2006-10-29 Vestal Virgin-20061108191347-0.dmp [179 KiB]
Downloaded 38 times
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 Post subject:
PostPosted: Thu Nov 09, 2006 6:22 am 
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Joined: Mon Jun 19, 2006 4:48 pm
Posts: 79
euh

is there any chance pol can crash cause of too big datafiles? that would explain why we never ever got any crash on any test server...

both pol095 and 096 seens to be having problems saving our data, with some files getting corrupted and crashes during saves.

our current files size is:
accounts: 2.742kb
datastore: 4kb
guilds: 949kb
items: 147.453kb
multis: 1.010kb
npcequip: 2.285kb
npcs: 8.833kb
objects: empty
pcequip: 92.336kb
pcs: 25.574kb
permitems: empty
pol: 20kb
resource: 2kb
storage: 208.340kb

for a total of 478mb. The servers got 4gb ram, and the peak (on windows taskmanager) is a bit below 2gb. There doesnt seem to be any memory problem (at last no benchmark/test software noticed any.

latest problem i had was a corrupted accounts.txt, those are the details:
start.log:
Code:
Reading data files:
  data/accounts.txt:.........Error reading configuration file data/accounts.txt:
   Expected '{' on a blank line after element type
   Near line: 128981
   Element started on line: 128980
Server Shutdown: reading account data


accounts.txt, line 128980:
Code:
Account
{
   Name   <omited>
   Password   <omited>
   PasswordHash   <omited>
   PasswordOnlyHash   <omited>
   Enabled   1
   Banned   0
   UOExpansion   T2A
   CProp   Used i0
   CProp   email s
   CProp   releaseday s
}


latest lines from the last crash:
Code:
Client#855: Leaving queued mode (3502 bytes xmitted)
[11/09 00:05:08] Unhandled Exception! Writing Minidump file.
This file with explanation and last lines from log files should be given to the development team.
Saved dump file to 'POL096.4b-2006-10-29 Vestal Virgin-20061108210056-0.dmp'
Last Script: scripts/ai/animal.ecl PC: 172

(note that the account that got bugged didnt log in the last few days)

and finally, im ataching the crash dump (happened like 15 mins after the save)

i hope all that info can help us in getting some more info in the "random" crashes im having :X


Attachments:
POL096.4b-2006-10-29 Vestal Virgin-20061108210056-0.dmp [121.45 KiB]
Downloaded 37 times
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 Post subject:
PostPosted: Thu Nov 09, 2006 7:31 am 
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Joined: Mon Jun 19, 2006 4:48 pm
Posts: 79
well, just got storages.txt down to 108mb using an old perl script i found on one of the yahoo groups - lets see how well the server reacts (kinda fells like im talking alone here)


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 Post subject:
PostPosted: Thu Nov 09, 2006 9:29 am 
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Joined: Wed May 10, 2006 5:15 pm
Posts: 113
I would help if I could, but the problem is here:
Code:
Account
{


The character is sitting right where the core expects { to be- which is why it's crashing. But I don't know why that's happening...


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 Post subject:
PostPosted: Thu Nov 09, 2006 1:47 pm 
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Joined: Mon Jun 19, 2006 4:48 pm
Posts: 79
i kinda did noticed the small square yes, and fixed it. just posting here to try to figure out why it happened (also happens on storages.txt, npcs.txt, pcequip.txt)

btw lowering the storages.txt size by 100mb didnt fix the crashes >:X


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 Post subject:
PostPosted: Thu Nov 09, 2006 1:58 pm 
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Joined: Wed May 10, 2006 5:15 pm
Posts: 113
My only suggestion is to hop backwards to 096.3 until it's fixed. It is 096.4b. I don't think it has that particular bug.


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 Post subject:
PostPosted: Mon Nov 13, 2006 6:15 am 
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Joined: Mon Jun 19, 2006 4:48 pm
Posts: 79
well let me try, but as i had that problem on pol095 im not sure it will work :X


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 Post subject:
PostPosted: Tue Nov 21, 2006 10:14 am 
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Joined: Mon Jun 19, 2006 4:48 pm
Posts: 79
nothing?


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 Post subject: Re: 096.4b on windows
PostPosted: Mon Dec 18, 2006 1:45 pm 
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POL Core Developer

Joined: Mon Jan 30, 2006 9:28 am
Posts: 292
Location: Germany, Bavaria
DeiviD wrote:
the last script seens to be random, 5 crashes, 5 diferent last scripts.
107 on death.lst is the folowing:

Code:
107: +=
108: array
109: "Kind"
110: +=
111: "Respectable"
112: +=
113: "Proper"

I'm really interessted in your death.src. your lst looks strange and the crash happend within "+=" code. so, maybe u tried something like 'a += "Kind" += "Respectable" += "Proper"' ?

Shinigami


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 Post subject:
PostPosted: Mon Dec 18, 2006 1:59 pm 
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POL Developer
User avatar

Joined: Wed Jan 25, 2006 2:30 am
Posts: 400
Location: San Diego, California
... += wasn't put in until 097.

_________________
-Austin


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 Post subject:
PostPosted: Tue Dec 19, 2006 3:04 am 
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Joined: Mon Jun 19, 2006 4:48 pm
Posts: 79
Code:
var nototitles :=
{
    {"Outcast",     "Wretched",     "Nefarious", "Dread",         "Dread"},
    {"Despicable",  "Dastardly",    "Wicked",    "Evil",          "Evil"},
    {"Scoundrel",   "Malicious",    "Vile",      "Villainous",    "Dark"},
    {"Unsavory",    "Dishonorable", "Ignoble",   "Sinister",      "Sinister"},
    {"Rude",        "Disreputable", "Notorious", "Infamous",      "Dishonored"},
    {"None",        "Notable",      "Prominent", "Reknowned",     ""},
    {"Fair",        "Upstanding",   "Reputable", "Distinguished", "Distinguished"},
    {"Kind",        "Respectable",  "Proper",    "Eminent",       "Eminent"},
    {"Good",        "Honorable",    "Admirable", "Noble",         "Noble"},
    {"Honest",      "Commendable",  "Famed",     "Illustrious",   "Illustrious"},
    {"Trustworthy", "Estimable",    "Great",     "Glorious",      "Glorious"}
};


and the += is all over the lst - and im damn sure im using the 096 compiler.


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 Post subject:
PostPosted: Tue Dec 19, 2006 3:59 am 
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Joined: Sat Feb 04, 2006 5:49 pm
Posts: 745
Location: Chicago, IL USA
I noticed that a while back. += is used in the .lst file to describe arrays being created in 096.


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