D:\Matrix\POL096>uoconvert tiles
Reading pol.cfg.
Reading uoconvert.cfg.
Warning: Tile 0x1 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x2 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x3 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x4 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x5 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x6 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x7 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x8 uses Roof- and Platform-Flag at same time.
<...snip...>
the list goes on to 0x3fff, listing each and every item!
Also when trying to convert the mapfile I get this one repetively:
Quote:
Warning: Tile 0x0 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x0 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x0 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x0 uses Roof- and Platform-Flag at same time.
<...snip...>
runs forever it does..... ocationally it reports other id's as well, but mostly 0x0. (I've aborted it now, after running for 9 hours....)
Ps: if I disable warnings, the file seem to convert just fine now.... some further issues prevent my pol from starting so far though - I'll will fix them now to see if the conversion worked fine (might take a while though, depending how many more errors pop up).
Author
Message
Shinigami POL Core Developer
Joined: 30 Jan 2006 Posts: 292 Location: Germany, Bavaria
Posted: Sat May 27, 2006 12:44 pm Post subject:
Firedancer wrote:
the list goes on to 0x3fff, listing each and every item!
can u give me your tiledata.mul to check it? strange...
Firedancer wrote:
ocationally it reports other id's as well, but mostly 0x0. (I've aborted it now, after running for 9 hours....)
it is normal that it will print problematic tiles more than one time - because of tons of checks (don't ask me why... *fg*)
Firedancer wrote:
Ps: if I disable warnings, the file seem to convert just fine now....
that's good
Firedancer wrote:
some further issues prevent my pol from starting so far though - I'll will fix them now to see if the conversion worked fine (might take a while though, depending how many more errors pop up).
some further issues prevent my pol from starting so far though - I'll will fix them now to see if the conversion worked fine (might take a while though, depending how many more errors pop up).
please, let me know...
Shinigami
will do.... won't manage this weekend anymore sadly, but I'm positive sometime early next week!
1. Is there a linux version for the new uoconvert? Or is that one inside the newest linux core version the same as in that uoconvert.zip?
Perhaps a silly question, but i think .exe won't work under linux.
I am no linux expert
2. Does the member player.clientinfo now works on linux cores too?
And not to forget, great job. Thx to all of the Dev Team spending their free time for us. I tested the newest windows core for now and it works fine for me. I think this or next version could really be a good release candidate.
Exact same thing here - I also get those warnings, and when I disable warnings, it runs fine. Using a standard tiledata built from a standard ML copy.
Eventho the warnings don't show anymore with warnings disabled - will it still work?
Firedancer wrote:
*laughs* now it's getting strange....
with the new uoconvert, I get this output:
Quote:
D:\Matrix\POL096>move multis.cfg config
D:\Matrix\POL096>uoconvert tiles
Reading pol.cfg.
Reading uoconvert.cfg.
Warning: Tile 0x1 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x2 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x3 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x4 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x5 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x6 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x7 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x8 uses Roof- and Platform-Flag at same time.
<...snip...>
the list goes on to 0x3fff, listing each and every item!
Also when trying to convert the mapfile I get this one repetively:
Quote:
Warning: Tile 0x0 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x0 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x0 uses Roof- and Platform-Flag at same time.
Warning: Tile 0x0 uses Roof- and Platform-Flag at same time.
<...snip...>
runs forever it does..... ocationally it reports other id's as well, but mostly 0x0. (I've aborted it now, after running for 9 hours....)
Ps: if I disable warnings, the file seem to convert just fine now.... some further issues prevent my pol from starting so far though - I'll will fix them now to see if the conversion worked fine (might take a while though, depending how many more errors pop up).
Author
Message
Shinigami POL Core Developer
Joined: 30 Jan 2006 Posts: 292 Location: Germany, Bavaria
Posted: Sun May 28, 2006 5:27 am Post subject:
Aeros wrote:
Eventho the warnings don't show anymore with warnings disabled - will it still work?
the warning is just a warning. if u've enabled it, u'll get the same output files than disabled... - but in your cases your cpu has more to do with printing warnings than everything else - thats all
Shinigami
Author
Message
Shinigami POL Core Developer
Joined: 30 Jan 2006 Posts: 292 Location: Germany, Bavaria
Posted: Sun May 28, 2006 5:31 am Post subject:
Pierce wrote:
1. Is there a linux version for the new uoconvert?
not yet - I'm to lazy. it will be inside pol096final - or if some peoples ask for... maybe...
Pierce wrote:
Perhaps a silly question, but i think .exe won't work under linux.
I am no linux expert
maybe using wine... never tested
Pierce wrote:
2. Does the member player.clientinfo now works on linux cores too?
Shinigami
Author
Message
Shinigami POL Core Developer
Joined: 30 Jan 2006 Posts: 292 Location: Germany, Bavaria
Posted: Tue May 30, 2006 3:10 pm Post subject:
Firedancer wrote:
runs forever it does..... ocationally it reports other id's as well, but mostly 0x0. (I've aborted it now, after running for 9 hours....)
ok, I've found a smaller (very very small) bug inside the code... it has shown each tile... oups... it's fixed now
- Speedhack prevention
- Movemode A (air) for npc
- Support for OSI encrypted clients (some servspecopt setting as: only encrpyted, only without encryption, both)
- Packethook scripts to unloadable
- Custom housing
- Support for compressed gump packet
Author
Message
Shinigami POL Core Developer
Joined: 30 Jan 2006 Posts: 292 Location: Germany, Bavaria
Posted: Thu Oct 19, 2006 3:12 pm Post subject:
OldnGrey wrote:
Various parts of the world have different linux versions as their favourite.
Looking at reasonably priced hosting solutions suitable for UK or USA hosting seem to favor FREEBSD a lot but maybe that's just where I looked. In fact it seems to be a lot easier to get an inexpensive commercial host on FREEBSD these days than WIN32 !