PenUltima Online Forum Index Official Core: 096.7
Official Core: 097 2008-02-26
Donate towards the POL web hosting bill!
 POL Home   FAQ   Search    Memberlist   Usergroups    Register    Profile   Log in to check your private messages   Log in
Custom formula for carrying capacity

 
Post new topic   Reply to topic    PenUltima Online Forum Index -> Feature Suggestions
Display posts from previous:   

Author Message
Xandros



Joined: 17 Feb 2006
Posts: 76

PostPosted: Sat Sep 30, 2006 11:00 am    Post subject: Custom formula for carrying capacity Reply with quote

Currently the carrying capacity of characters, that is used to calculate
movement costs, is hardcoded to: STRENGTH*3.5 + 40

It would be nice if those who don't want to stick with that formula
could create their own one. Just as we already can change the fomula
for calculating the maximum vitals...

Xandros

Author Message
Marilla



Joined: 02 Feb 2006
Posts: 329

PostPosted: Sat Sep 30, 2006 7:51 pm    Post subject: Reply with quote

I agree... but who's gonna tell the client about the new formula? I suppose it's not a huge problem, but does the client not calculate the max on it's own for display on the status gump, instead of getting that from the server? Or, maybe I'm all wet on that one.

If I'm wrong, then ignore me! Cool

If I'm right, then still ignore me - as it's possible someone could find in the client where the values are calculated and alter it; perhaps alter the multiplier or the base weight, and then the client's info would match.

Author Message
innominabile



Joined: 30 Aug 2006
Posts: 81
Location: Italy

PostPosted: Sun Oct 01, 2006 5:12 am    Post subject: Reply with quote

Client? Is is not the server to calculate stamina and send it to client?

Author Message
Yukiko



Joined: 02 Feb 2006
Posts: 1094
Location: Southern Central USA

PostPosted: Mon Oct 02, 2006 9:47 pm    Post subject: Reply with quote

I don't know whether we should ignore Marilla or not but I think the server is the key here. You may not be able to tell the client the max it displays but I'm pretty sure the server can be changed to allow a setting for max carry.

Author Message
Marilla



Joined: 02 Feb 2006
Posts: 329

PostPosted: Tue Oct 03, 2006 11:07 am    Post subject: Reply with quote

I don't know why you would ignore me Sad

I just think it's a good idea that things be consistent. When a player sees their status bar tell them that 250 stones is their max, they may never even try going above that, or they may constantly report to you the 'bug' that their max weight is still going by the old number... or, that they would like to be able to see what the number is, without having to calculate it themselves.

Author Message
Yukiko



Joined: 02 Feb 2006
Posts: 1094
Location: Southern Central USA

PostPosted: Tue Oct 03, 2006 5:58 pm    Post subject: Reply with quote

You said to!

Quote:

Marilla wrote:
If I'm wrong, then ignore me!

If I'm right, then still ignore me

Author Message
Marilla



Joined: 02 Feb 2006
Posts: 329

PostPosted: Tue Oct 03, 2006 7:44 pm    Post subject: Reply with quote

Yukiko wrote:
You said to!

Quote:

Marilla wrote:
If I'm wrong, then ignore me!

If I'm right, then still ignore me


Well, then... that would be the reason! Very Happy


Don't I feel like a dolt, now! hehe Confused

Author Message
Yukiko



Joined: 02 Feb 2006
Posts: 1094
Location: Southern Central USA

PostPosted: Tue Oct 03, 2006 8:07 pm    Post subject: Reply with quote

That's OK. We still like you.

Author Message
Xandros



Joined: 17 Feb 2006
Posts: 76

PostPosted: Wed Oct 04, 2006 1:38 pm    Post subject: Reply with quote

Marilla wrote:
I agree... but who's gonna tell the client about the new formula? I suppose it's not a huge problem, but does the client not calculate the max on it's own for display on the status gump, instead of getting that from the server? Or, maybe I'm all wet on that one.

If I'm wrong, then ignore me! Cool

If I'm right, then still ignore me - as it's possible someone could find in the client where the values are calculated and alter it; perhaps alter the multiplier or the base weight, and then the client's info would match.


You are right, the client would have to be altered to show the correct
weight limit in the status window. But some people still might want to pay
the price of a wrong number there, if they could change that formula.

Xandros

Author Message
Marilla



Joined: 02 Feb 2006
Posts: 329

PostPosted: Thu Oct 05, 2006 2:52 am    Post subject: Reply with quote

So basically, what you are saying is, just ignore me? Razz

(I still like the idea, btw; very much!)

Author Message
Yukiko



Joined: 02 Feb 2006
Posts: 1094
Location: Southern Central USA

PostPosted: Tue Oct 10, 2006 2:53 am    Post subject: Reply with quote

I'm still undecided on whether to ignore you Marilla
Smile
but

I want this implemented. I'd pay the price of hearing people complain about the number being wrong.

Post new topic   Reply to topic    PenUltima Online Forum Index -> Feature Suggestions All times are GMT - 4 Hours
Page 1 of 1

 




Powered by phpBB © 2001, 2005 phpBB Group :: Theme & Graphics by GHS & Scott E. Royalty