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POL096-2006-06-02 RC3 Vestal Virgin - Crash Dumps

 
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Author Message
SpEkA



Joined: 03 Apr 2006
Posts: 5

PostPosted: Fri Jun 09, 2006 11:26 am    Post subject: POL096-2006-06-02 RC3 Vestal Virgin - Crash Dumps Reply with quote

The 1st and 2nd are diferent scripts but the same code.
The last one is weird... as the script doesnt have that PC.

Saved dump file to 'POL096-2006-06-02 RC3 Vestal Virgin-20060608225150-0.dmp'
Last Script: pkg/Combat/magery/fstrike.ecl PC: 918

fstrike.lst

ApplyRawDamage(defender, amountdamage);
915: local #1
916: local #0
917: Func(2,23): ApplyRawDamage
918: #
919: 0L
920: return

Saved dump file to 'POL096-2006-06-02 RC3 Vestal Virgin-20060608102126-0.dmp'
Last Script: pkg/Combat/magery/lightning.ecl PC: 914

lightning.lst

912: local #0
913: Func(2,23): ApplyRawDamage
914: #
915: 0L
916: return

Saved dump file to 'POL096-2006-06-02 RC3 Vestal Virgin-20060608163012-0.dmp'
Last Script: pkg/Combat/combat/unequiptest.ecl PC: 918

unequiptest.lst (full)

C:\POL\Pkg\Combat\combat\unequiptest.src, Line 2
program unequiparmor(chr, item)
use uo;
0: get arg 'chr'
1: get arg 'item'
if (GetObjProperty(item, "Unequipable"))
2: local #1
3: "Unequipable"
4: Func(2,0): GetObjProperty
5: if false goto 8
return 0;
6: 0L
7: progend
return 1;
8: 1L
9: progend
10: leave block(2)
11: progend

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Sat Sep 02, 2006 12:07 am    Post subject: Reply with quote

Do you know if these crashes (more importantly the first two), was caused by a player casting, or an npc casting?

Author Message
SpEkA



Joined: 03 Apr 2006
Posts: 5

PostPosted: Mon Sep 18, 2006 7:52 am    Post subject: Reply with quote

Sry for the delay...

Yes the first two were caused by casting.

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