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Question for all shard.

 
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innominabile



Joined: 30 Aug 2006
Posts: 81
Location: Italy

PostPosted: Sun Sep 03, 2006 11:59 am    Post subject: Question for all shard. Reply with quote

The shard that use multiple maps and do not have problem with stamina?
How the resolved the problem that npc do not allow passage and block pg if stamina < max stamina?

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Marilla



Joined: 02 Feb 2006
Posts: 329

PostPosted: Mon Sep 04, 2006 3:58 am    Post subject: Reply with quote

This is done by the client. In order for a player to be able to walk through stuff ALL the time, the client must believe it is on a map other than Felucca. That is, Trammel, Ilshenar, Malas, Tokuno, etc, etc. The 'packet hack' that has been done in the past (before realms) to allow walking through mobiles worked by tricking the client into believing it was on Trammel.


If you use both Trammel and Felucca, I simply don't know how you can work this out for Fel. But if you only use one or the other, the 'trick' there would be to 'physically' move everything from the 'britannia' realm, to the 'britannia_alt' realm, and be sure all your scripts are moving people to the appropriate realm, as well. Posts have been made concerning doing the necessary conversions there (easiest being to shut down the server, and do text replacements in the data files of 'britannia' to 'britannia_alt', and then 'britannia_alt_alt' back to 'britannia_alt'... though that covers the data files only, and you'd still need to assure all your scripts are moving people to the correct realm.)

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innominabile



Joined: 30 Aug 2006
Posts: 81
Location: Italy

PostPosted: Tue Sep 05, 2006 1:15 pm    Post subject: Reply with quote

mm I have thinked a solution: client do not give problem if stamina is at max value. I could send to client non the real stamina but always max stamina value (but pol core know the real stamina)? How can I do to do this thing?

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innominabile



Joined: 30 Aug 2006
Posts: 81
Location: Italy

PostPosted: Tue Sep 05, 2006 6:02 pm    Post subject: Reply with quote

I have done it!!!!
And I pass NPC like butter!!!!!!!!!!!!!!!!!!!!!!!!!

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DeiviD



Joined: 19 Jun 2006
Posts: 79

PostPosted: Mon Sep 11, 2006 9:14 pm    Post subject: Reply with quote

would you mind posting your solution? would help a load of ppl.

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Dev Impy



Joined: 10 Aug 2006
Posts: 30

PostPosted: Tue Sep 12, 2006 12:26 pm    Post subject: Reply with quote

typical..specially when ppl needs 1

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Marilla



Joined: 02 Feb 2006
Posts: 329

PostPosted: Wed Sep 13, 2006 7:45 pm    Post subject: Reply with quote

MY guess is he's just hooking the status packet and setting the stamina to maximum all the time.

I definitely would not recommend that route, as your players will never know what their stamina is. Then again, if there is no effect at all to stamina being down, I guess it wouldn't matter as much.

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innominabile



Joined: 30 Aug 2006
Posts: 81
Location: Italy

PostPosted: Thu Sep 14, 2006 3:04 pm    Post subject: Reply with quote

I did a custom gump to see stamina.

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