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 Post subject: Unreal Legends NW Edition
PostPosted: Thu Aug 31, 2006 2:04 am 
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Location: Myrtle Beach, South Carolina
Removed

Sorry folks, someone is calling my work their own. I don't like that.


Last edited by MontuZ on Thu Jul 19, 2007 8:30 pm, edited 1 time in total.

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PostPosted: Thu Aug 31, 2006 10:36 am 
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Thanks. But what happened? Why you giving this away? Find a better scripybase? Sorry but I'm nosey.

*grins*

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Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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 Post subject:
PostPosted: Thu Aug 31, 2006 9:57 pm 
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Well, I didn't find a better scriptbase. I'm just working for a living now, no real spare time to code anymore. And when I do get more free time I'm just going to help out the distro team with whatever they need.

I figured hording some of the stuff I created would just be useless if I didn't share it.


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 Post subject:
PostPosted: Fri Sep 01, 2006 12:06 pm 
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Well, I guess u get most of it from the old zh scripts ;)


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 Post subject:
PostPosted: Fri Sep 01, 2006 12:40 pm 
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What!?!? Work for a living?

*sighs*

Ny condolences. I know what that's like.

If you try you can find spare time. Not much but some.

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Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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 Post subject:
PostPosted: Sat Dec 30, 2006 7:23 am 
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Location: Poland
that scriptbase is great. It helped me alot with some bugs on my shard. Thanks to you unreal.

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Shutdown();


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 Post subject:
PostPosted: Wed Jan 03, 2007 8:11 pm 
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Location: Nederland, Texas
MontuZ wrote:
Well, I didn't find a better scriptbase. I'm just working for a living now, no real spare time to code anymore. And when I do get more free time I'm just going to help out the distro team with whatever they need.


Welcome to the club. :-D The Awesome Club. Thanks for helping with the distro. 8) (Now you can't say helping with the distro is a thankless job!)


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 Post subject:
PostPosted: Mon Feb 26, 2007 6:33 am 
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Joined: Fri Jul 21, 2006 9:58 pm
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Where i can download needed files for UL
like hues , verdata other's ?


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 Post subject:
PostPosted: Mon Feb 26, 2007 12:10 pm 
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They're all lost. Sorry bud.


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 Post subject:
PostPosted: Mon Feb 26, 2007 12:14 pm 
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Joined: Fri Jul 21, 2006 9:58 pm
Posts: 61
fot a wich client are server maded ?
why all names are black ? when i tame an animal it ' s name are black ?
i am using 2.0.0b client
May be i am using bad client ?
And may be someone have files?
Big thnx !


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 Post subject:
PostPosted: Mon Feb 26, 2007 12:26 pm 
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may be some one play's on it and still have files?


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 Post subject:
PostPosted: Mon Feb 26, 2007 12:57 pm 
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we used client 2.0.3
the reason why all the names are black is because I made new hues for almost everything, lol. Someone might have them, but I dont know who does.


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 Post subject:
PostPosted: Mon Feb 26, 2007 1:04 pm 
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thnx :(
SOMEONE !!
If U have files from Unreal Legends , please contact me
icq 1857035
or here.


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 Post subject:
PostPosted: Mon Feb 26, 2007 1:06 pm 
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in what file i can chage color's to default ?
thnx
and one more :
why when i'am using something(mining, attack someone) in journal i have many diferent debug strings ?
where i can shut down them ?
thnx


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 Post subject:
PostPosted: Fri Mar 02, 2007 1:00 am 
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Location: Myrtle Beach, South Carolina
UL096\pkg\packethooks\singleclick\singleclick.src

You can change the highlight color of the character's names in there...


I just looked at that file, I kinda want to hurt myself for scripting that way... It's a shame! :oops:


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 Post subject:
PostPosted: Fri May 04, 2007 9:46 am 
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MontuZ, did you want to contribute some of this to the distro? The other spell books look interesting. I'm not sure how much of it could be used, depending on how it's organized, but we definitely would like Holy, Earth, Necro, Song, Enchantment books.


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 Post subject:
PostPosted: Sat May 19, 2007 1:32 pm 
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If you want you can, they're all just ripped and converted packages from misc ZH scriptsets. I wouldn't recommend converting them into the distro though, might be a lot of work. I'd suggest just taking the books, spell names, manacosts, delays, effects, etc and incorporate them into your spell system.

The enchantment book has it's own little system of casting spells, which is pretty organized, so that may be easily converted.



Fyi, I don't think I'll be able to contribute to the distro anymore. And if I do it'll be a really rare occasion.
Sorry, :oops:


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 Post subject:
PostPosted: Thu Jul 12, 2007 7:36 am 
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MontuZ, its really you in http://www.unrealuo.com or is a clone ? :D


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 Post subject:
PostPosted: Thu Jul 26, 2007 5:14 pm 
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Location: Southern Central USA
MontuZ Wrote:
Quote:
Removed

Sorry folks, someone is calling my work their own. I don't like that.


Sorry to hear that MontuZ. Credit should be given where credit is due. Even if someone makes major mods to someone else's script(s) they ought to credit the original author.

_________________
Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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 Post subject:
PostPosted: Sat Jul 28, 2007 9:42 pm 
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Pumpkins wrote:
MontuZ, its really you in http://www.unrealuo.com or is a clone ? :D


That's really me.


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