097\Distro\pkg\mobiles\brainAI\scripts\combat\phaseCombat.ecl
Line 25
Code:
var flee_level := AP_GetVitalMaximumValue(npc, "Hits") * (CDbl(settings["FleeLevel"])/100.0);
should be
Code:
var flee_level := NPC_GetFleeLevel(npc, settings["FleeLevel"]);
like in other scripts of the same folder