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2006-08-30 POL 097 Win32 and Linux beta - Coregina

 
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Shinigami
POL Core Developer


Joined: 30 Jan 2006
Posts: 292
Location: Germany, Bavaria

PostPosted: Wed Aug 30, 2006 7:01 am    Post subject: 2006-08-30 POL 097 Win32 and Linux beta - Coregina Reply with quote

Code:
08-26 Austin
       Fixed: POL will check to make sure the corpse and backpack items are setup
              in an itemdesc.cfg when loading.
              If EnableSecureTrading is enabled in pol.cfg it will also check to
              make sure its container is setup.

08-25 MuadDib
       Fixed: Padding involving stats.

08-22 Austin
       Added: npc.alignment : 0 - Neutral, 1 - Evil, 2 - Good

08-19 Austin
       Added: Three more hooks to repsys.cfg's HookList elem.
              OnAttack Run when a mobile attacks another.
                        - Target with the TGTOPT_HARMFUL flag set.
                        - Mobile goes into warmode and double clicks another.

              OnDamage Run when a mobile damages another.
                        - ApplyDamage() or ApplyRawDamage() is used.

              OnHelp   Run when a mobile helps another.
                        - Target with TGTOPT_HELPFUL is used.

08-17 Austin
       Added: repsys.cfg
              New elem called 'HookList' which will support syste hook scripts for the reputation system.
              Currently name (single click) and highlight (health bar) colors are hookable.
              Example:
              repsys.cfg
              HookList HookList
              {
                   NameColor :repsys:hookScript:NameColor
                   HighLightColor :repsys:hookScript:HighLightColor
              }
              :repsys:hookScript.src
              exported function NameColor(mobile, visible_to)
                   return CInt(GetObjProperty(mobile, "NameColor"));
              endfunction

              exported function HighLightColor(mobile, visible_to)
                   return CInt(GetObjProperty(mobile, "HighLightColor"));
              endfunction

              HighLightColor note: The client seems to only accept the following numbers
              0 - None, 1 - Innocent, 2 - Friend, 3 - Attackable,
              4 - Criminal, 5 - Enemy, 6 - Murderer, 7 - Invulnerable
              8 - Unknown (blue gump, pure black mobile)

08-14 MuadDib
       Added: uo.em command CancelTarget( of_whom). Can be used to kill an existing cursor
              if one exists, for a client.

08-12 Austin
       Changed: pol.cfg IgnoreLoadErrors=1 (enabled) changes
                  Instead of stopping the startup, the following will occur:
                * If an item belongs in a container or on a character and neither
                  are present, the item will be destroyed.
                * If an item has an undefined objtype greater than 0x3FFF, it will not be loaded.

08-11 Austin
       Added: Datafile::ListDataFiles()
              Returns an array of structs containing
              .pkg - name of the package the datafile belongs to
              .name - name of the file
              .descriptor - :pkg:name

and core-changes from :

Code:
08-29 Austin
       Changed : Gump errors will report client account name to the console when invalid messages
               and buffer-overflow attempts occur.

07-26 MuadDib
       Fixed : Zero height items should no longer disappear under the floors of multis.

Win download : http://releases.polserver.com/win32/beta
Linux download : http://releases.polserver.com/linux/beta

or same files @ old place (I'll add'em later)

Win download : http://games.groups.yahoo.com/group/pol-core-test/files/%20Latest%20Cores/
Linux download : http://games.groups.yahoo.com/group/pol-core-test-linux/files/

feel free to test it...

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