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Spawn
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Post subject: [POL96.1 VV] Again problem with spellbook Posted: Fri Aug 25, 2006 10:48 am |
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Joined: Fri Aug 25, 2006 10:40 am Posts: 7
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05-31 MuadDib
Fixed : Issue resolved with standard spellbook and no AOS+ Expansion
enabled.
I have problems using Account.set_uo_expansion("ML") and no
UOFeatureEnable enabled. My magery spellbook appear empty(but
container is full). SpellType Magic in itemdesc is set.
Using UOFeatureEnable=0x28,0xa0 or 0x1a0 (aos,se e ml) the problema is
fixed but aos tooltip become enabled and i don't want it. I have a
"stranger/unknown" system for players that don't know each other, and
with tooltip, real names appear always visible.
So spellbook bug can be fixed or exist a packet for edit the name of
person in aos tooltip(in that case i can enable aos tooltip)?
Addition information:
Server: linux (but same problem with same version of windows core)
Client: tested with 5.0.x (but i don't think it's a client problem)
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Pierce
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Post subject: Posted: Fri Aug 25, 2006 11:16 am |
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Joined: Thu Feb 02, 2006 12:33 pm Posts: 266
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Do you open your spellbook by macro or by double clicking from the main backpack? I read yesterday somewhere that if the main backpack is not open older clients could have some display problems with the spellbook cause some packets where changed.
Perhaps thats the possible problem or solution in your case.
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Spawn
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Post subject: Posted: Fri Aug 25, 2006 11:36 am |
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Joined: Fri Aug 25, 2006 10:40 am Posts: 7
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Doubleclick but as i sayd i use newer client
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MuadDib
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Post subject: Posted: Fri Aug 25, 2006 4:35 pm |
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| POL Developer |
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Joined: Mon Feb 13, 2006 1:50 am Posts: 830 Location: Indiana, USA
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I'll look into it, but who knows.
The problem is, newer books was introduced with newer features, etc. So it's hardcoded to work a certain way. The catch is, there are always "ways around stuff", like this for example. So I'll have a look at it very soon and see if it's just something overlooked (shoulda been fine, but as always coulda overlooked a check).
_________________ POL Developer - The Penguin Scripter
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Spawn
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Post subject: Posted: Fri Aug 25, 2006 5:55 pm |
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Joined: Fri Aug 25, 2006 10:40 am Posts: 7
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MuadDib
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Post subject: Posted: Wed Aug 30, 2006 4:33 am |
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| POL Developer |
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Joined: Mon Feb 13, 2006 1:50 am Posts: 830 Location: Indiana, USA
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The problem is, You are telling the client "Work under the ML expansion". The core expects the ML expansion, therefore sends the book using the new system. Which, doesn't get enabled in the client without the UOFeatureEnable changes you mentioned.
However, one way around this is simple. Set the UOExpansion to T2A. Then, send the ML packet during logon and teleports, etc etc. That should help you out.
_________________ POL Developer - The Penguin Scripter
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Spawn
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Post subject: Posted: Wed Aug 30, 2006 6:45 am |
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Joined: Fri Aug 25, 2006 10:40 am Posts: 7
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